Painter Worshipper of Shelyn

Neji Malicky's page

6 posts. Organized Play character for Spencer Ramirez.


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Grand Lodge

Neji lets out a loud gasp. "Oh!" She covers her mouth after a second. "Oh, my school of focus is divination. Maybe look into some of those spells and look back to that day! There should be someone with a scroll that would allow you to see into the past! Including before your demise. Hm. Maybe...."

She pulls out a big book that has quite a few tags on it. "Don't worry, I only borrowed it. Anyway..." She flips through a few pages. "Clairvoyance? No... Doesn't let you see into the past. Legend Lore? That may help, but might go bored doing the time... Hm... The spells they have in here about divination does not have anything relating to being able to view into the past. Maybe you'll find more use out of it?"

She closes the spellbook and brings it to Grundersnutt. "Here you go!" She hands him the book, and there are easily seen tags all over it, one saying property of the Repository stuck on the side.

Grand Lodge

"Yes, Mr. Gundersnutt!" Neji says excitedly. "Anyway, going back to the spell, there must be a bit of a universal spell in there. Um, Perme... Perma... Permanency! That one. Anyway, when the giant in question casts the spell, this might be an additional equation to the summoning spell." She writes down a few notations in her journal. And hearing Gundersnutt suggesting this spell on a wand or scroll, she tilts her head slightly. "Though, such a spell on a wand or scroll would cost quite a bit. If such a spell was found in writing, or even as a wand, it would be a find. Having permanent servants to do your bidding!... Or not."

Grand Lodge

Neji Hurriedly pulls out a journal to begin jolting things down. Similar to a third classed spell? All of that. Wow.
Spellcraft: 1d20 + 7 ⇒ (15) + 7 = 22
She finishes writing everything down and looks over it. She is still slightly confused, but getting the gist of it. When the Professor finishes speaking, she raises her quill in the air to poise a question. "So by the look of it, it might have other schools added in as well. Necromancy for the life-force. Abjuration and Illusion to mask. And Enchantment for the suggestion. Could the spell have a divination effect as well? I could easily see a possible application of one within it, if it summoned creatures to be a direct response to an intruder. What do you think Professor Grundersnutt?"

Grand Lodge

"Ohh... I am soo glad to be out of the Repository! I can finally attend a lecture! And the Professor is a Gnome to boot!" As a red haired gnome mumbles to herself when she gets to the doorway.

Seeing the lecture is halfway through conjuring, she smiles and pulls a large bag filled with books she "borrowed" from the Society's Repository and finds a seat to listen in.

This will be great!

Grand Lodge

A gnome with bright red hair walks into the room.

I got a rumor!

She puts a chair from a nearby table and climbs on top of it.

No one wants to talk about theory or anything! Its like everyone went deaf and walked away when I was trying to explain something! Bunch of *

Gnomish Word:
Dumb-Dumbs
*!
Anyway, that is all, bye bye!

She hops of the chair and strolls out of the room.

Grand Lodge 2/5

TLDR - Go to bottom of this post
As you make your way through Skyreach, the home of the Society, you manage to find the department of Chronicle Receiving and Organizing. You see within the rather large room quite a few desks, and many rows of shelves of books and paperwork of various agents of the Society before they are sent to different departments for further study, or added to the latest edition of the Pathfinder Chronicles.

At one of the desks you notice a gnome with bright red hair reading a journal that seems a bit large, with quite a few more around her in stacks on the table and on the floor. She seems engrossed in the story and doesn't notice you there for a bit, but she looks up not before long, closes the journal, and excitedly greets you.

Ah! Hello, Hello! Are you here to see about bringing more chronicles to one of the other departments? Or maybe bring them to the printing room? No? Oh well, since you looks like you seem like you want to learn, I'll teach ya something! This is the Department of Chronicle Receiving! Where all of the chronicles you produce after every mission comes through here. Most of which look like little couple paged pamphlets. Others like this big thing;
She lifts the journal and shakes it slightly before putting it down.
This thing is a Campaign Journal. It is a bit different, as it shows adventures not done by the Society, or maybe it does. Rather confusing, huh. Like some of them list a group from Sandpoint, either going through Varisia, or others that depicts them going across the crown of the world for some reason! And many others that may be agents of the society and many that are not! So weird! Hm, maybe you might be able to explain a theory why they are different? Or not, who knows! Anyway, whats up? Oh, by the way, hello if I forgot to greet you.

This is basically a question of, when getting credit for sanctioned APs in campaign mode, what things were changed for it, or what was allowed? Or even in module format, if anything was changed to help with the narrative.