First off , thank you for the bonus round. :) My jaw hit the floor when Juiren died. I am still looking for the fillings from a couple molars. The prayer was incredible, thats better than most real world prayers I have heard. That also was an incredible coincidence that the one person not mentioned in the prayer was he one time bed mate Juiren. That player is incredibly good. I am speculating this moment could be a turning point for her. For good or Ill. Thank you again.
Awesome story Dungeon_grrrl; I was positive that the party had it when the green slime started to drip down on to them from the ledge. How many hit points of Damage did Voronex take? That is one tough Dwarf. Although I have to admit after reading this last section I was left feeling a little bit sad. Because now I have to wait again for the next installment. Keep up the good work. :)
Without hesitation, Mhyssi grabs Juiren, and tells daronelle to find them an escape deeper in. The Heralds rush down the river, only to find it flows out of solid rock. Ryssa: "Since we can't survive another fight, we can safely assume there's air within swimming range." Voronex (puzzled): "Why's that?" Ryssa: "Because if there isn't, we're all going to drown." Auriji: "Right!" (Grabs Juiren, dives into the underground river) I love that part, it reminds me of the scene in the 13th Warrior when the are trying to escape the caves of the Wendoe. Another awesome fight scene, I love the Undead Gnolls crawling along the walls and ceiling to sneak up on the party. All the while the party is argueing over the merits of lighting candles. ROFLMAO I love that so much. I had to read it rhough twice. Thanks for the latest update I look forward to seeing more of the story.
Okay specifically for this lost entry. Seeing the farmer fly backwards in to the mine and then hearing the last slurp of his life going away. Errr I mean his death scream. Very cinematic. I also love that the villianess was unveiled and her henchmen were appropriately garbed. Permanently affixed metal phallus'. I honestly was surprised some of the male members of the party didn't panic as well as the twins. :) And mangletooth with his head still twisted to one side. I laughed in real life over that one, received a few stares from co-workers. I am looking forward to the next entry with baited breath.
Dungeon Grrrl wrote: First off awesome, awesome, awesome. Thanks! for the record, I love your avatar and name. Subtle, but awesome. ::blushes:: Thanks, I have always had a soft spot in my heart for the Ladies of Negotiable Affection. With the avatar when I saw the first character sketch/ body study of the Teifling that was when I knew that I would have to run one the very next time I play D&D. Dungeon Grrrl wrote: They were shocked, and one of the reasons they were was that they know how rare upper level healing spells (like <I>regenerate</I>) are in Kor Kammor. If it's 4th level or less it's everywhere, but those spells *aren't* on the universal spell list for any class in Kor kammor. So do you have a list you use on which spells are restricted or is it more a case of deciding when it comes up? Dungeon Grrrl wrote: The Twin could have been, as it happens she wasn't this time. But the player got extra nervous, since I *could* stick her with a child without removing her from the game, since she has two bodies. (A fact I had not overlooked, as will be seen later on). I was wondering on this point, because if a character does become pregnant unless they want to lose the child there certainly would be a great deal of risk. Although would you have a heal spell heal the fetus as well??? If that was the case a support class could adventure for quite sometime without that much risk in terms of bodily harm. Have you tackled this issue before? And how did you handle it if you have. Dungeon Grrrl wrote: As for pregnancy, it's a risk but not as great a one as you might think. First of all, the game world has vast supplies of silphium, a real-world ancient contraceptive. All the female characters take it regularly, which is a big help. Also, since a <I>remove disease</I> handles anything but magic disease, and removes it even from a host, VD is fairly rare (and easily fixed by adventurers if found, though poorer folks often must suffer if they get it). That was a cool bit of information on the Silphium. I had not heard of this before. Okay I had to back up a little bit because I forgot to mention before that I thought the character of Yelloweyes was an incredibly cool concept. A race of beings who are the result of University wizards feeling randy. That and her ability to be a house cat was way to cool. I was very sad to see her die off. I am guessing that the player of Auriji thought it would be cool but realized during the course of play that an action character is more fun to play for them. Now on to Mhyssi; wow she is sauntering in a vaguley downward direction. I can see her potential to go truely evil in her pursuit of power. I say pursuit because it seems that as she gains confidence she is finding that she likes being able to determine her own destiney as well as to a small extent controlling others. I see the control starting to seep out in her desire of wanting to free the sex slaves. Its a noble desire for sure but with a personl path like this it would be very easy for her to continue to toss her morales to the side in order to accomplish her goals. That was just a guess of course. On a completely personal note; for me of all the characters in the group Mhyssi is the one that induced the most lust/protective desire. I also found it very cool that Daronelle was interested in Voronex. Nothing heals self esteem faster than to be with someone who finds you interesting. Intimacy will either heal you or hurt you but rarely leaves you unchanged. :) Okay rambled way to much. Thank you for the time you are putting in so I can view your world.
Okay finished the reread, you know it made so much more sense the second time around. Amazing what actually reading every post can do for comprehension. First off awesome, awesome, awesome. The things I found very intrigueing and helpful are as follows plus a smattering of questions through out. :) The box of plot ideas. Loved this one. If 4e is as easy to DM as they are promoting I'll have to take up DM'ing again and use this one. In fact I am going to get myself some notecards to keep at work so that if an idea hits I can write it down already. I also loved the concept of using laptops for everyone to do behind the scenes messaging. I am in the process of saving up for a laptop so this is going to come in handy. Tiera cutting her arm off. WOW. That was cool, very wolf like. Were the other players stunned by this action or did they take it in stride? The cloakers scene in the delve was great. With the cloakers reproducing via their victims ( btw on a scale of 1 - 10 that was an easy 11) was their a chance that the twin was impregnated? Actually how do you deal with pregnancy in your campiagn? As in do you worry about it at all? As in frollick/be raped as much as you like no worries? If you have answered the above question before I am sorry I reaaly have read the threads through twice and I did not see it mentioned. Your overall narrative style is very easy to follow and I love the story arc. You may have had help in its theme but you have a natural storytellers flair which is impressive to say the least. Last but certainly not least thank you for the answer to my question. I am looking to buy the Green Ronin book on DM'ing shortly.
I love the story arc that the characters are following. I appluad your group for dealing with mature themes, do you find that the group gets squeemish about such themes on occasions? How would you suggest to handle dealing with mature themes? My group is mostly older players but several members of the group are more conservative and prefer to stick to the straight hack and slash, which does make roleplaying hard. Has your group been together for a while so that there is no sense of embarassment? Kudos and keep up the good work. |