| Full Name |
Naz Moondagger |
| Race |
Human |
| Classes/Levels |
Barbarian 2 |
| Gender |
Male |
| Size |
5'9" |
| Age |
18 |
| Special Abilities |
Rage* 1/day, Fast Movement, Illiteracy |
| Alignment |
Chaotic Good |
| Languages |
Common, Elven, Orcish |
| Occupation |
Hunter |
| Strength |
17 |
| Dexterity |
17 |
| Constitution |
14 |
| Intelligence |
14 |
| Wisdom |
15 |
| Charisma |
9 |
About Naz Moondagger
AC: 16 Current:(14) in rage...
HP: 26 Current:(18) in rage...
Move: 30'(40' w/o armor)
Skills:
Climb +5, Handle Animal +2, Intimidate +5, Jump +5, Knowledge (religion)+3, Listen +5, Ride +2, Survival +4
Feats:
Power Attack
Quick Draw (bonus feat)
Stats:
dice rolls
Initiative modifier: +3
Fortitude save: +5= 3 [base] +2 [constitution]
Reflex save: +3= 0 [base] +3 [dexterity]
Will save: +2= 0 [base] +2 [wisdom]
Attack (handheld): +5= 2 [base] +3 [strength]
Attack (unarmed): +5= 2 [base] +3 [strength]
Attack (missile): +5= 2 [base] +3 [dexterity]
Grapple check: +5= 2 [base] +3 [strength]
rage notes: +4 bonus to Strength, a +4 bonus to Constitution, and a +2 morale bonus on Will saves, but he takes a -2 penalty to Armor Class for 7 rounds. Afterwards, -2 penalty to Strength, -2 penalty to Dexterity, can’t charge or run for the duration of the current encounter.
STR: 21 CON: 18 HP: 29 (18) AC: 14 WILL SVS: +4 MELEE: +7 to hit / +5 dmg
Equipment:
Backpack
torches (3)
Flint & Steel
belt pouches (2)
Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]
Longbow [1d8, crit x3, range inc. 100 ft, 3 lb, piercing]
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Short Spear [1d6, crit x2, range inc 20 ft., 3 lb, piercing]
Hide armor [medium; +3 AC; max dex +4; check penalty -3; 25 lb.]
light horse
Possessions:
12 gp
10 sp