Seltyiel

Navoreal Starseeker's page

93 posts. Organized Play character for WerePox47.


Classes/Levels

HP 51/51 | AC 21 | T 16 | FF 15 | CMD 21 | Fort +6 | Ref +8 | Will +6 | Init +8 | Perc +9

Gender

Active Effects:

About Navoreal Starseeker

Younger, more tempermental, brother of "Pasha" Avoreal Starseeker..

Crunch:

Navoreal Starseeker
Fighter(Lorewarden) 2/Wizard(Enhancement) 4
CN Medium Humanoid (elf)
Init +8; Senses Low-Light Vision, Perception +9
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Defense
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AC 21, touch 16, flat-footed 15 (+5 armor, +6 dex)
Hp 51 (2d10+4d6+14)
Fort +6, Ref +8, Will +6; +2 vs. enchantments
Immune magic sleep; Resist elven immunities
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Offense
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Speed 30 ft.
Melee +1 Agile Elven Curve Blade +11 (1d10+7/18-20x2)
Ranged Mwk Comp Longbow(+2 str) +10 (1d8+2/20x3)
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Statistics
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Str 14, Dex 22, Con 12, Int 17, Wis 12, Cha 7
Base Atk +4; CMB +6; CMD 22
Feats Arcane Armor Training, Combat Expertise, Power Attack, Toughness, Spell Focus(transmutation), Weapon Finesse, Weapon Focus(ecb)
Traits Magical Knack(wizard), Reactionary
Skills Climb +6, Know(Arcana) +10, Know(Dung) +8, Know(Engin) +7, Know(History) +7, Know(Local) +8, Know(Nature) +7, Know(Nobility) +7, Know(Planes) +9, Know(Religion) +8, Perception +9, Ride +8, Stealth +5, Survival +5(+7 to avoid getting lost)), Spellcraft +12(+14 to ID), Swim +6
Languages Abyssal, Common, Elven, Infernal, Sylvan
SQ Arcane Bond(1/day-Ring), Augment (+2 ability or +1 ac, 4 rds)(6/day), Elven Magic, Physical Enhancement +1(Str), Specialized School (enhancement)
Gear +1 Agile Elven Curve Blade, +1 Cloak of Resistance, +2 Belt of Dex, +1 Mithril Chain Shirt, Wayfinder, Mwk Composite Longbow(+2 Str), Cold Iron Arrows(40), Pathfinders Backpack, Spellbook, Spell Comp Pouch, Mwk Thieves Tools, Dragontooth Necklace(150gp), 57gp
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Special Abilities
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Arcane Bond (Family Crest Ring) (1/day) (Sp) Use object to cast any spell in your spellbook 1/day. Without it, Concentration required to cast spells (DC20 + spell level).
Augment (+2 ability or +1 AC, 4 rds) (6/day) (Sp) Grant either +2 to an ability score or +1 natural armor by touch.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item and +2 to overcome spell resistance.
Enhancement Associated School: Transmutation
Physical Enhancement +1 (Str) (Su) +1 bonus to one physical ability.

Spells:

Caster Level 4th(6th), CC +9, SP +8, SF 10%/0%
0-(4)Detect Magic, Light, Prestidigitation, Read Magic
1st-(5/day)Color Spray(DC 14), Expeditious Retreat, Grease(DC 14), Shield, Shield
2nd-(3/day)Bear's Endurance, Invisibility, Mirror Image

Spellbook:

0-All minus Necro/Enchant
1st-Air Bubble, Color Spray, Expeditious Retreat, Grease, Magic Missile, Protection from Evil, Shield, Truestrike
2nd-Bear's Endurance, Invisibility, Mirror Image, Scorching Ray

Usables:

Wand of Shield(42/50)
Wand of Infernal Healing(32/50)
Wand of Magic Missle(35/50)
Wand of Pro Evil(25/50)

Potion of Cure Light(12)
Elixur of Hiding(3)

Scroll of Aram Zey's Focus(5) +13 to disarm
Scroll of Comprehend Languages(4)
Scroll of Obscuring Mist(3)
Scroll of Silent Image(4)

Faction:

XP 15/PP 12/Fame 30

Scenerio Uasable:

Kobold Friend - Neck Slot item that grants +2 diplomacy with humanoids of the reptilian subtype.
Righteous Redemption - One time request of a satchel containing 6 flasks of holy water and an oil of bless weapon, two scrolls of lesser restoration, or a combat trained horse(light or heavy) with all the compliments and either a mwk longsword or mwk lance.
Worthy Foe - ()()() Swift Action to use, gain either +2 hit/dam/ac vs undead for 1 turn, or +2 to saves/+1 dc spells/+2 to overcome SR till your next turn.