Seltyiel

Navin Starling's page

39 posts. Alias of heavydisking.


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male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Yep no worries. Thamks for letting us know. I do hope we can continue. I'm very curious about this asylum :D


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Heh you are right. In that case I vote we go through yellow first.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Sounds good to me.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

"Fine with me. As long as it's happy looking at the other side of this curtain, I'm happy too."


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

So all the people know it's there, and it knows they are there, but neither attack each other, and the people put a curtain in front of it? Heh I don't get it at all. Are we supposed to fight it? Anyone have any ideas here?


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin recoils from the eye. "Ugh! What is that thing? Has anyone tried to kill it?"


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin observes, "Well we found another dead end but at least we know this whole wing is clear now. Let's take all the useful stuff and try the rest of the hospital."

He takes a look around the rest of the dissected creatures and various medical knickknacks. "What do you think they were doing in here?"

perception: 1d20 + 7 ⇒ (14) + 7 = 21
heal: 1d20 + 1 ⇒ (19) + 1 = 20
sense motive?: 1d20 + 1 ⇒ (14) + 1 = 15


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin attempts to swing through the door as well.

I'm guessing that is cover or something? Add whatever modifiers you need to.

greataxe: 1d20 + 4 ⇒ (16) + 4 = 20
damage: 1d12 + 4 ⇒ (7) + 4 = 11


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin follows the nurse, slashing wildly with his axe.

attack: 1d20 + 4 ⇒ (13) + 4 = 17
damage: 1d12 + 4 ⇒ (1) + 4 = 5


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin swings his greataxe in a fierce arc aimed right at the nurse's neck.

attack+flank: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
damage: 1d12 + 4 ⇒ (11) + 4 = 15

Ugh I don't think I've had a successful attack this entire adventure so far. My last 4 rolls: 5, 11, 3, 1.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin winces in pain then swings his greataxe back at the creepy nurse.

attack: 1d20 + 4 ⇒ (3) + 4 = 7
damage: 1d12 + 4 ⇒ (8) + 4 = 12


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin moves towards the nurse while trying to ultimately get into a flanking position, swinging his greataxe.

attack: 1d20 + 4 ⇒ (11) + 4 = 15
damage: 1d12 + 4 ⇒ (11) + 4 = 15


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

I get that. This is pretty awesome. Like being in Shutter Island mixed with V with the doom of Cthulhu hanging overhead.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Yeah this has really been a blast so far. I have played with GM Lari before and he can be slow at times but has always come back and finished it before. I'm not too worried yet. :D


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

With a smirk, Navin says, "Nice work. Now he's going to start really acting crazy." Frustrated with the small space, he switches out his bow for his greataxe.

Ready an attack if something hostile comes through the door.

greataxe: 1d20 + 4 ⇒ (5) + 4 = 9
damage: 1d12 + 4 ⇒ (12) + 4 = 16


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Wow, the paranoia just got real! Executing someone in shackles who is praising you for killing the ghoul next to him.

Navin shakes his head at Marconias' cruel instinct but holds his tongue as he understands where the elf is coming from.

Instead he nocks a new arrow and points his bow at the opening door.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin circles around the chained ghoul. He pulls out his bow and puts an arrow into the ghoul from a safe distance.

shortbow: 1d20 + 2 ⇒ (20) + 2 = 22
damage: 1d6 ⇒ 2

confirm crit: 1d20 + 2 ⇒ (15) + 2 = 17
extra damage: 2d6 ⇒ (1, 1) = 2


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin has learned his lesson. "Show your true selves!"

sense motive: 1d20 + 1 ⇒ (13) + 1 = 14


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin says, "I'm itching to secure the facility. These doppelgangers are for the birds."

Black looks good to me.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin takes Damien's other arm to help pull him back to safety.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

"Perhaps there is someone back there who can help him if we can bring him back."


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

"Well this is certainly disturbing. We cannot trust anyone to be who they appear."

He wipes her blood from his blade then starts checking her corpse for anything of interest or value.

perception: 1d20 + 7 ⇒ (8) + 7 = 15


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin switches to his greataxe and moves in on the woman.

attack: 1d20 + 4 ⇒ (14) + 4 = 18
damage: 1d12 + 4 ⇒ (10) + 4 = 14

Is she a human? If so add FE bonus +2 to each roll.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin is not amused by the old woman's ruse. Seeing the amount of rubble he must cross to reach her, he decides to set up in a likely spot and launch an arrow at her.

Draw bow while moving.

shortbow-into melee: 1d20 + 2 - 4 ⇒ (20) + 2 - 4 = 18
damage: 1d6 ⇒ 4

confirm crit: 1d20 + 2 - 4 ⇒ (4) + 2 - 4 = 2
extra damage: 2d6 ⇒ (2, 6) = 8


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin is pleased with their exploration and makes a note to make sure the furnace gets lit.

When they reach the office, he quickly makes sure the doppelgangers are dead then hurries to the old woman. "What's wrong, ma'am? What brutes in yellow?"

perception: 1d20 + 7 ⇒ (11) + 7 = 18
heal: 1d20 + 1 ⇒ (20) + 1 = 21


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin responds to the nurse a little more tactfully: "Yes, it appears we have each lost all memory of our time here. Did Dr. Losandro survive the uprising? May we speak with her? Or do you have keys we can use to access the records room if we reach it?"

edit- If the nurse is friendly or better, than I will take 20 on diplomacy for a 28. If less than friendly:

diplomacy: 1d20 + 8 ⇒ (6) + 8 = 14

When the children appear, he says, "Ah finally some little ones." He gives them a big smile and, squatting, ruffles the boy's hair. "This is a neat place for a big slumber party, huh?"

Green, blue, and purple appear to be rooms which are already secure but the PCs haven't checked out yet. Is that correct? If so, Navin will spend the downtime looking through those rooms.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin suggests, "I think we should just check every door and clear it out as we go. It's the only way to make sure the area is secure and also ensure we don't miss any valuable supplies."

I vote we move in the general direction of the kitchens but check every door on the way there.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin is not excited about hunting doppelgangers but he is pragmatic. "Well at least this time we can work together and have a plan for fighting them instead of just running willy nilly. Besides, it's what we must do to gain access and trust here evidently. Unless there is some other way?" He focuses his vampiric gaze on the guards.

I'm guessing we can't use social skills to get around this but just in case:

diplomacy: 1d20 + 8 ⇒ (16) + 8 = 24


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin follows along with the group, trying to absorb the orderly's information. "So you don't recognize any of us as patients then? Where could we find the asylum's records?"


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin listens to the others chatting and making plans. When they mention the gear, he finally sits up. "Does anyone know where we are?" He rises and collects his belongings.

"My name is Navin and I'm a professor of nothing. But I do have a little skill in combat...usually."

Hearing Marock's question, Navin asks, "Wait, you all had that same dream? What the-? How can that be?"

He hesitates, knowing the danger but ultimately removes his armor for long enough to climb up after Damien.

With no armor I can take 10 for 13.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin comes to in the unfamiliar cell, feeling ill and exhausted. There is a man in his cell who looks vaguely familiar from the (nightmare?) he just awoke from. Navin rubs his eyeballs with the palms of his hands, trying to collect himself.

Before he has done so, the cell door is opened and the familiar man begins talking to a snake. Navin rolls back over towards the wall, his head pounding. This must be another nightmare.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

GM:
Navin is bewildered by this turn of events. He tries to get the attention of the nearest person, shouting, "What is happening here? Why are you barricading these doors? What is outside?"

He fears the answer is whatever was just chasing him.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin is beginning to feel a creeping sense of inevitable doom as he watches another of the runners fall to the creature. He runs along the wall, watching for any other doors to escape through.

perception: 1d20 + 7 ⇒ (17) + 7 = 24


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin sees no reason to stop running.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

will vs. mind-affecting: 1d20 + 3 ⇒ (6) + 3 = 9 +1 if it's an evil creature

Navin veers off behind the wounded elf, away from whatever just swiped at him.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Navin stops, trying to catch up to his surroundings. He sees these people yelling and running all around, and all he can think about is the revulsion in the pit of his stomach. He bends over and vomits, then stands back up, his head now clearer.

Seeing others running to the left, he wipes his mouth and follows after them.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

It looks like Knowledge (Dungeoneering) is well covered so I will switch that out for Heal or Intimidate. For background skills I can pick up knowledge (geography) as a class skill. For my other one I don't have a great plan so maybe just some crafting.

Damien some backup for face skills would be good.

I don't think Stealth is going to be a strong point for this group.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Dot.


male dhampir ranger 1 (divine tracker, infiltrator, skirmisher) | HP 12/12 | AC 16, T 11, FF 15 | F +3, R +3, W +1 (+1 vs. evil creatures, +2 vs. disease or mind-affecting) | CMB +4, CMD 15 | Spd 20' | Perc +7 | Init +1

Sweet! I love the looks of this group.

I think there was some mention about deciding as a group if we wanted background skills. I vote yes.

Otherwise I think I'm good to go!