| Narukenai |
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In one of the very first D&D games I ever ran was a 3.5 episodic story campaign, and the first story involved a village's harvest festival being disrupted by a clan of kobold raiders while the party was enjoying the festivities. The group was large (six or so people) so I tossed a large raiding party at them while the peasants ran in fear. The Dwarf Warrior proceeded to wade in with his great axe, but when he couldn't get a good hit in his first couple of rolls he decided to change tactics and grapple the kobold he was fighting. On his next turn the player looks to me and asks 'what are the penalties for using a kobold as a weapon?' I ponder for a moment and determine he'll take the -4 nonproficiency penalty and an additional -2 for it struggling, for a total of a -6. He managed a few high rolls and runs about bludgeoning the kobold fighters with his kobold club, killing a few of them in addition to the unfortunate one he had grappled.
After being routed by the players the kobolds began to flee, but the party managed to pin in one straggler between them. By a combination of the kobold cowering defensively and the party rolling poorly the kobold managed to survive for three full rounds of attacks while being completely pinned in by a group of adventurers. After witnessing this feat the same Dwarf fighter tackles the kobold and declares he is going to keep it. The bewildered kobold found himself the 'pet' of the insane Dwarf, and through the story became his cohort and gained Sorcerer levels in support of the mostly fighter and rogue based group.
Later in that campaign they had another fun encounter where they managed to be chased back to town by an Owlbear, trap it in the pub with the rogue then set the whole place on fire to burn the poor creature to death while the rogue evasioned through fire and thrown grenade weapons out the window.
Aaaah, good times.