Gender |
HP — | AC 17 | Fort +8, Ref +5, Will +5 | Perc +4 |Exploration: Scout |
Age |
Needlework's master |
About Nant's Eidolon
"Master, I calculate a 85.4% probability that our success rate would increase by 10% or more if you would stay silent during this encounter. Then again, parameter 'free will' is incompatible with this assessment; should it not matter what is effective and not, then...?"
Needlework
Construct eidolon 1
LN, Medium, Astral, Construct, Eidolon
Perception +4 (trained); darkvision
Languages Common, Draconic, Goblin, Orcish
Skills see below
Items none
Str 18, Dex 14, Con 16, Int 12, Wis 10, Cha 8
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AC 17; Fort +8, Ref +5, Will +5; +2 vs death, disease, necromancy, poison, fatigue, sickened
Construct Heart To remove persistent bleed damage, the eidolon only needs to succeed at a DC 10 flat check (or DC 5 after receiving particularly effective aid).
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Speed 25 feet
Melee ◆ fist +7 (shove), Damage 1d8+4 bludgeoning
Melee ◆ needle +7 (agile, finesse), Damage 1d6+4 piercing
Glider Form ◆ The eidolon evolves a kitesail. It glides slowly toward the ground, 5 feet down and up to 25 feet forward through the air. As long as it spends at least 1 action gliding each round and has not yet reached the ground, it remains in the air at the end of your turn.