
About "Nanook"
Wolf
N Medium animal
Init +2; Senses low-light vision, scent; Perception +1
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Defense
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AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 17 (2d8+4)
Fort +5, Ref +5, Will +1
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Offense
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Speed 50 ft.
Melee bite +3 (1d6+1)
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Statistics
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Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +2; CMD 14 (18 vs. trip)
Feats Weapon Focus (bite)
Tricks Attack Any Target, Combat Riding, Come, Defend, Down, Guard, Heel, Track
Skills Acrobatics +2 (+10 to jump), Climb +5, Survival +2; Racial Modifiers +4 to survival when tracking by scent
SQ attack any target, combat riding
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Special Abilities
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+4 to Survival when tracking by Scent +4 to Survival when tracking by Scent.
Attack Any Target [Trick] The animal will attack any creature on command.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Trip (Ex) You can make a trip attempt on a successful attack.
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