Nagaji

-Nago-'s page

99 posts. Organized Play character for Crashwheeler.


Full Name

Nago

Race

Nagaji:
Naga Aspirant (druid)/2 | hp 21/21 | AC 18, T 12, FF 16 | Fort +5, Ref +2, Will +4; +2 vs mind-affecting effects and poison | Perception +6 | Init +2

Classes/Levels

Crocodile:
Animal Companion/1 | hp 18/18 | AC 17, T 12, FF 17 | Fort +5, Ref +5, Will +2| Perception +5 | Init +2

Gender

Male

Size

Medium 6'9" 262 lbs

Age

30

Alignment

CN

Deity

Ydersius

Location

Nagajor

Languages

Common, Draconic, Druidic

Strength 18
Dexterity 14
Constitution 14
Intelligence 9
Wisdom 13
Charisma 9

About -Nago-

Nago
Male nagaji (naga aspirant) druid 2
CN Medium humanoid (reptilian)
Init +2; Senses Low-Light Vision; Perception +6
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DEFENSE
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AC 18, touch 12, flat-footed 16 (+3 armor, +2 shield, +2 Dex, +1 natural armor)
hp 21 (2d8+4+4)
Fort +5, Ref +2, Will +4; +2 vs mind-affecting effects and poison
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OFFENSE
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Speed 30 ft.
Melee scimitar +5 (1d6+4/18-20 x2)
Shortspear +5 (1d6+4/x2/20 ft)
Quarterstaff +5 (1d6+4 1d6+4/x2)
Ranged sling +3 (1d4+4/x2/50 ft)
Druid Spells Prepared (CL 1st; concentration +2)
1st (3/day)— Magic Fang, Mage Armor, Cure light wounds
0 (at will)— Detect Magic, Ray of Frost, Read Magic
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STATISTICS
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Str 18, Dex 14, Con 14, Int 9, Wis 13, Cha 9
Base Atk +1; CMB +5 (+1 to grapple); CMD 17 (+1 to resist a grapple)
Feats Toughness
Skills Handle Animal +4 (+2 for reptiles)(+4 for companions), Knowledge (nature) +5, Perception +6, Profession(herbalist) +5, Spellcraft +3, Survival +5
Traits Serpentine Squeeze*, Observant
Languages Common, Draconic, Druidic
Companion Crocodile
Combat Gear 2 scrolls of cure light wounds, alchemist's fire, holy water, studded leather, heavy wooden shield, sling, 10 bullets, scimitar, shortspear, quarterstaff
Other Gear hemp rope (50 ft), animal feed (5 days), a backpack, a belt pouch, a blanket, a flint and steel, holly, mistletoe, an iron pot, a mess kit, soap, a spell component pouch, torches (10), trail rations (5 days), a waterskin, 1374 gp 9 sp
* The effects of this ability have already been calculated into Nago’s statistics.
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SPECIAL ABILITIES
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Aspirant’s Bond Nago adds mage armor and ray of frost to his spell list.
Wild Empathy Nago rolls a 1d20 adds +0 to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly. To use wild empathy, the druid and the animal must be within 30 feet of one another under normal conditions. Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time. A druid can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but she takes a –4 penalty on the check.
Observant Sense Motive gets a +1 and is a class skill.
Woodland StrideNago may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at her normal speed and without taking damage or suffering any other impairment. Thorns, briars, and overgrown areas that have been magically manipulated to impede motion, however, still affect him.

PFS Info:

4 xp, 8 Fame, 8 Prestige

Nagi
Female crocodile animal companion 2
small animal
Init +2; Senses Low-Light Vision; Perception +5
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DEFENSE
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AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural armor)
hp 18 (3d8)
Fort +5, Ref +5, Will +2
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OFFENSE
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Speed 20 ft, swim 30 ft
Melee bite +4 (1d6+3)
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STATISTICS
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Str 15, Dex 14, Con 15, Int 1, Wis 12, Cha 14
Base Atk +2; CMB +4 ;CMD 17
Feats Power Attack, Improved Natural Armor
Skills Acrobatics +6, Perception +5, Stealth +6
SQ hold breath
Tricks Attack all creatures, Defend, Guard
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SPECIAL ABILITIES
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Hold Breath Nagi can hold her breath for 8 rounds before risking drowning or suffocating.
Link A druid can handle her animal companion as a free action, or push it as a move action, even if she doesn't have any ranks in the Handle Animal skill. The druid gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding an animal companion.
Share Spells The druid may cast a spell with a target of “You” on her animal companion (as a spell with a range of touch) instead of on herself. A druid may cast spells on her animal companion even if the spells normally do not affect creatures of the companion's type (animal). Spells cast in this way must come from a class that grants an animal companion. This ability does not allow the animal to share abilities that are not spells, even if they function like spells.