About Naga Is'durTitles:
Domains:
Servitors: Dragons, Yuan-ti, Magnetars made up of the liquid darkness. Although Magnetars are LE when they are born from the quicksilver, the endless whispers drive them mad and they end up beings of pure chaos (CN).
Short Story:
As the drow archmage prepared his teleport spell, he looked across the burning city and paused to think of the recent events. Izomorphban had stood for thousands of years, and before the turmoil, it had been secure, at least for the elite, the noble matriarchy. That had all changed with the birth of one Naga Is'dur; the boy had been a runt at birth, a deafened child cursed by the gods and demons for his mother's unholy deeds as priestess. Although tiefling drow were often honored is Izomorphban, the deafness had been seen as a fatal weakness, and he had been left out to die in the tunnels outside the city. But the child had not died, and he, Ros'tar, had found him surrounded by dead duergar, a smile across the small child's face, revealing two fangs, dripping with poison. He should have stopped there, killed the welp when he saw the destruction he had laid as a child of naught but two. But he had been intrigued by how the boy could have possibly survived this onslaught and took him into the magical academy. Although he had not been the most talented wizard, he seemed to have innate power and progressed in magical capabilities far beyond his peers. He had been adept at most spells he set his mind to, but had preferred to use enchantments and transmutations to get his way, resorting to necromancy when brute force was required. He had always been a loner and often spent his evenings in the seedy underbelly of Izomorphban. What Naga had done down there was beyond Ros'tars understanding originally, but now Ros'tar realized he had been planting these seeds for years. The mage looked out his window again, and saw many of the lower drow houses fighting the previous ruling ones, along with themselves. The slaves of each house poured across the streets, freed by some unknown magic, slaughtering all the drow they could find. Thankfully, Ros'tar was protected by powerful magics...wait what was that? With a shuddering creak, the magically sealed sealed door slowly swung inwards, and a cloaked figure walked in. The distinctive cloak gave away the humanoid's identity even before he lowered his hood, revealing a handsome horned drow. Naga smiled at Ros'tar, showing his fangs even before he spoke. "Good evening Ros'Tar, I hope you are enjoying the show tonight." Ros'Tar knew he had one chance to destroy this man before his centuries-old life was ended. To the left, he knew his rod of quickening was within arms reach. As he lunged towards it, he felt his limbs grow slow and knew that in his old age, he had been too slow. As the icy sheath grew over his limbs, he was surprised. Naga had not ripped the air from his lungs and suffocated him, which was his favored way to end enemies. At the same time, the icy prison he was now encased in was preventing him from moving and observing the outside world. Ros'tar stuggled for a few seconds before deciding to wait out the duration, and it was then
As the last words faded from Ros'Tars mind, the Fanged Lord dissapeared into nothing but shadows.
History:
Naga Is'Dur was born to the Is'Dur house of Izomorphban. Deemed as a sacrifice to their gods from birth, the Is'Dur matriarch ruled that Naga should die, and left him outside the city walls. Fortunately for the poor child, an archmage of the city named Ros’Tar came by the baby after a single night. He discovered the child, who was smiling with venomous fangs, and surrounded by a pile of dead duergar. Intrigued by this anomaly, Ros’Tar took Naga in and raised him as a wizard. To Ros’Tar’s annoyance, Naga never truly learned to be a wizard. He instead seemed to have been born with an incredible knack for the arcane, and as Naga grew more powerful, his spell casting ability came naturally. Despite his natural talents for sorcery, Naga still studied in Izomorphban’s libraries, and became a master of the natural form. Through his study of transmutation magic he grew into a powerful warrior as well as spell caster, actually rearranging his natural form into a dark angel of death. Yet Naga’s greatest pursuit did not seem to be physical perfection, or spellcasting at all; he seemed only alive when he was learning or when he was outwitting someone else. Throughout his studies, Naga grew to be known as a master manipulator, causing great strife among the other students. Ros’Tar eventually had to expel him, but this proved to be somewhat of a mistake, as Naga started inciting riots, and eventually destroyed most of the city with his manipulation. After his expulsion, he traveled all over the material plane, and soon onto others. He was always seeking one of two things; either new knowledge, or when he got bored, to cause utter chaos, which always seemed to amuse him. His greatest victory in the pursuit of knowledge was defeating the black dragon, Sidhastharis, who had a secret library which was said to hold more knowledge than anywhere else on the material planes. Having a lifetime of studying ahead of him, Naga started building his own plane using his newfound arcane knowledge.
Realm: Lives on a plane made up of liquid darkness (Black quicksilver), which he morphs to make all of his buildings and such. Any being on this plane hears multitudes of manic whispers constantly. These eldritch secrets drives any one on the plane to deafen themselves through one way or another, or suffer permanent insanity. Relic: Liquid Darkness: This cloak is made from some of the original material Naga's plane is made up of. It is a black metallic cloak that appears to be an ever moving liquid to observers. It's abilities are the same as an Otherwordly Komono/Robe of Eldritch heritage, but when a creature is trapped inside, if the cloak is inspected carefully, the observerer can see many reflections of the trapped creature's face as if looking into a shattered mirror. It is intelligent, and has the adroit (stealth), undetectable, and intelligent (Spell-like abilities: Bloodhound 1/day, Percieve Cues 1/day) Appearance:
When in drow form, Naga is of average height for a drow, but is an exceedingly handsome man. He has some strange lizard-like creature tattooed in silvery ink on his right arm, and the rest of him is covered with arcane tattoos of assorted snakes, symbols, and dragons. His new natural form is a towering winged and scaled devilish creature, standing nearly 9 feet high and seven hundred pounds. Personality:
Despite his association with trickery and deceit, Naga never tells a straight lie, although sometimes he twists his truths in such a way that they become unrecognizable. He is strangely loyal to a few beings who have helped him progress to the stage he is at, and such friendships may be the only thing that holds Naga to a goal. These friendships are exceedingly rare, and have only come up a few times in his life, although each of these friends seems marked by destiny as well. Stats (Breakdown):
Str 18 Base +20 Racial +6 Enhancement+6 Inherent =50 Dex 12 Base+16 Race+6 Enh=34 Con 12 Base +18 Race +6 Enhancement =36 Int 10 Base+4 Race +6 Enhancement +3 Age=23 Wis 8 Base +12 Race+6 Enhancement +3 Age=29 Cha 18 Base +12 (Racial)+4 Level +6 Enhancement +5 Inherent +2 Mythic+3 Age= 50 Cha HP: 170+9+221=400
DR: 10/Good and Silver
Feats and Traits:
1: Skill Foc 3: Persistent Spell 5: Spell Penetration, Dual Path (Champion) 7: Eld Heritage (Serpentine), Power Attack 9: Quicken Spell 11: Quicken SLA (Touch of Rage) 13: Spell Focus (Necro), Greater Spell Penetration 15: Greater Spell Focus(Necro), Fleet Warrior 17: Spell Perf (Suffocate) Traits:
Class Abilities:
Sorcerer:
Paladin:
Cornugon
Archmage:
Spells:
Sorc: DCs: 10+20 (Cha)=30+Spell Level Necro DCs: 10+20 (Cha)+1 (SF)+1 (GSF)+2 (Arcane)=34+Spell Level Suffocation DC: 15+20+2 (SF)+2 (GSF) +4 (Arcane) +1 (Metamagic'd)=44 DC Spell Pen: 25 (roll twice) Spells per day 11/11/11/10/10/10/10/8/6 Spells Known: 4/4/3/3/3/2/2/1 1st: Identify, Blood Money, Charm Person, Sure Casting, Mage Armor 2nd: Invis, Alter Self, Mirror Image, Knock, Accelerate Poison 3rd: Dispel Magic, Haste, Displacement, Heroism 4th: Dimension Door, Black Tentacles, Greater Invis, Enervation 5th: Cloudkill, Suffocate, Magic Jar,Dominate Person 6th: True Seeing, Greater Dispel Magic, Mass Suggestion 7th: Delayed Blast Fireball, Limited Wish, Spell Turning 8th: Iron Body, Prediction of Failure SLA:
Skills:
Skills: Spellcraft (17) +27 Stealth (17) +23 Bluff (17) +39 Diplomacy (17) +39 Knowledge (Nature) (1) +19 Knowledge (Dungeoneering) (1) +16 Knowledge (Engineering) (1) +16 Knowledge (Geography) (1) +16 Knowledge (History) (1) +16 Knowledge (Local) (1) +16 Knowledge (Nobility) (1) +20 Knowledge (Planes)(1) +16 Knowledge (Arcana) (8) +26 Knowledge (Religion)(1) +16 Use Magic Device (9) +31 Linguistics (8) +15 Perception (17) +26 Intimidate (8) +30 Sense Motive (16) +25 Disguise (8) +30 Fly (17) +19 Items:
(Cloak) Otherworldly Kimono of Eldritch Heritage- 45,000 Tome of Leadership and Influence +5-137,500 Headband of Mental Superiority-77,000 Belt of Physical Superiority-77,000 Ring of Deflection +5=25,000 Amulet of Natural Armor+5 of Mighty Fists +5=75,000 Bracers of Armor +8 (32,000) +5 Holy Speed Spiked Chain-100,000 Full Attack:
BAB: +17 +41/+41/+36/+31/+26 2d6+35 plus stun 1d4 rounds, DC 37 and +36 Bite 2d8+25 plus poison (1d4 con, 1/round, DC 31, 2 Saves to cure) and +36 Tail 2d6+25 plus infernal wound Options: Power Attack, Touch of Rage
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