High Clockmother Athenth Llanalir

Nadhi al-Safiya's page

40 posts. Organized Play character for Cheburn.


Full Name

Nadhara al-Safiya Harish Al-Yarrask

Race

Human (Keleshite) Cleric of Sarenrae 1 | HP 7/11 | AC 16 Tch 10 FF 16 | F: 6 R: 1 W: 5 | CMD 11 | Perception +7 | Init +4

Classes/Levels

Speed 30'/20' | Melee: scimitar +1 (1d6+1/18-20) | Ranged: sling +0 (1d4+1) | Special Attacks: Channel positive energy 5/day (DC14, 1d6), Domain SLAs: 5/day touch of glory (+1), touch of good (+1) | CL 1st; concentration +3 (+7 to cast defensively)

Gender

Female

Size

Medium

Age

17 years

Alignment

Neutral Good

Deity

Sarenrae

Location

Absalom

Languages

Common, Kelish, Celestial

Occupation

Healer

Strength 13
Dexterity 10
Constitution 16
Intelligence 12
Wisdom 14
Charisma 14

About Nadhi al-Safiya

Nadhara al-Safiya Harish Al-Yarrask
Female human (Keleshite) cleric of Sarenrae 1
NG Medium humanoid (human)
Init +4; Senses Perception +7

Defense:

AC 16, touch 10, flat-footed 16 (+5 armor, +1 shield)
hp 11 (1d8+3)
Fort +5, Ref +0, Will +4

Offense:

Speed 30 ft. (20 ft. in armor)
Melee scimitar +1 (1d6+1/18-20)
Ranged sling +0 (1d4+1)
Special Attacks channel positive energy 5/day (DC 14, 1d6)
Domain Spell-Like Abilities (CL 1st; concentration +3)
. . 5/day—touch of glory (+1), touch of good (+1)
Cleric Spells Prepared (default)(CL 1st; concentration +3)
. . 1st—bless, magic weapon, shield of faith[D]
. . 0 (at will)—create water, detect magic, stabilize
. . D Domain spell; Domains Good, Glory (Heroism[APG] subdomain)

Statistics:

Str 13, Dex 10, Con 16, Int 12, Wis 14, Cha 14
Base Atk +0; CMB +1; CMD 11
Feats Combat Casting, Improved Initiative
Traits merciful scimitar, seeker
Skills Acrobatics -5 (-9 to jump), Heal +6, Knowledge (religion) +5, Perception +7, Sense Motive +6, Spellcraft +5
Languages Celestial, Common, Kelish
Other Gear scale mail, light wooden shield, scimitar, sling, sling bullets (20), backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), holy text (The Birth of Light and Truth)[UE], mess kit[UE], pot, soap, spell component pouch, trail rations (5), waterskin, wooden holy symbol of Sarenrae, wooden holy symbol of Sarenrae, 64 gp, 8 sp, cloak of resistance +1, holy water, smokestick, thunderstone

Special Abilities:

Cleric Channel Positive Energy 1d6 (5/day, DC 14) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Good) Granted Powers: You have pledged your life and soul to goodness and purity.
Cleric Domain (Heroism)
Combat Casting +4 to Concentration checks to cast while on the defensive.
Touch of Glory +1 (5/day) (Sp) Grant +1 to a CHA-based skill or ability check.
Touch of Good +1 (5/day) (Sp) Grant +1 to skill checks, ability checks and saving throws for 1 rd.

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History:

Nadhara, daughter of Safiya, a member of the Harish clan, from Yarrask. The child of merchants, Nadhi was nearly lost as a young girl, when her parents' caravan, traveling along the Golden Path from Qadira to Casmaron, was set upon by raiders in the night. Nadhi escaped death by hiding among the corpses of her fallen family, though the grim experience still haunts her to this day. After being picked up by a military patrol, she was sent to the Church of Sarenrae to act as an acolyte, as she had no other close family to take her in.

After several years, Nadhi fled her benefactors, having come to believe that the military aggression and tolerance for slavery preached by the Church of Sarenrae in Qadira was not faithful to the tenets of the Dawnflower, and fearing to be associated with its practices. She lived for a period of time as an itinerent healer, traveling first through Taldor and then through Andoran into Cheliax. Over and over again, however, she saw cruelty and evil that she could do little about.

Seeking both the allies and the power to resist what she saw as the evils in Golarion, she finally made her way to Absalom, hoping to join the Pathfinder Society and use its resources for the betterment of all. She found a set of like-minded individuals in the Silver Crusade, and has associated herself with this Faction.

Appearance:

Nadhi is a young Keleshite woman with black hair, brown skin, and golden eyes, of an average height and build. She favors loose-fitting and lightweight clothing in the Kelish style. When traveling in the service of the Silver Crusade, she wears medium armor, and fights with a scimitar (which she has also learned to employ non-lethally) and light shield.

Personality:

At times, Nadhi is torn between the code of her faith, which preaches mercy and redemption, and her own fiery nature, which would prefer a swifter, crueler, and more permanent fate for those who seek to harm or oppress others. Nevertheless, she remains intensely devoted to Sarenrae, and strives to serve those in need and to ultimately redeem those who stray into wickedness and depravity, if she feels there is a chance for their redemption.

She is fiercely loyal to her friends and comrades, and would not hesitate to put herself in harm's way to save one who was close to her.

This combination of personality traits makes Nadhi a little prone to getting herself into tight spots and dangerous situations, but she trusts in the Everlight to lead her safely out of them.

Basic botting: in-combat, Nadhi fights primarily with scimitar and a light shield, attempting to protect softer targets in the party. She focuses on buffing the party witg spells or Touch of Good, and on attacking. She heals between combats (or if a party member is in danger of falling in combat). She generally saves her Channel Energy for when multiple party members have taken damage, but will make an exception if the party lacks other necessary healing resources.

Purchased or found this adventures:
2 Flasks of Alchemists Fire