Wolf

Naarg's page

Goblin Squad Member. * Pathfinder Society GM. 38 posts (39 including aliases). No reviews. No lists. No wishlists. 45 Organized Play characters.



Scarab Sages 1/5 *

Trying not to spoil the rewards on a specific chronicle... if the Item rewards include an item that "counts as a specific fundamental rune", do you pay the listed cost, or the cost to upgrade from rune(s) you already have? The given item costs less than the actual cost of the fundamental runes, but more than the upgrade cost from the previous tier of runes would be.

Scarab Sages

Can a Mind Smith attach a weapon talisman to their keepsake?

Scarab Sages

Can an operative with Death Strike and solarian levels make a trick attack with a Solar Shield?

Scarab Sages

I was able to enter the code, but I don't see where to go to complete the process. My cart is empty. What do you do after redeeming the code?

Scarab Sages

Advanced Elemental Spell says “you gain the advanced order spell associated with your order”. What if you have Order Explorer and belong to two elemental orders? Pick one? Gain both? Gain the one from your initial order?

Scarab Sages

If a ranger is knocked out and revived in the middle of a fight, is his current prey still marked, or does he need to take a new Hunt Prey action? Hunt Prey has the concentrate trait, but we couldn’t find any interaction between that and the unconscious condition.

Scarab Sages

2 people marked this as FAQ candidate.

If you get the same Lore skill from two sources at character creation, do you get to pick a different Lore skill as a replacement for one of them? It seems to work that way for non-Lore skills, but that wording isn't there when the Lore is listed. Specifically, the Kobold Lore ancestry feat and the Sewer Dragons background boon both give Kobold Lore as trained.

Scarab Sages

Feint appears to be worded differently in Starfinder than it was in Pathfinder. Pathfinder just says your opponent loses his Dex bonus. Starfinder says you treat him as flat footed during your next attack. Does that mean if I feint an adjacent enemy and then cast a spell, he can't take an attack of opportunity in Starfinder?

Scarab Sages 1/5 *

There are a lot of Core games listed on the Origins event grid, but they all show a maximum of 4 players. Is that the way it is supposed to be?

Scarab Sages 1/5 *

The Origins event grid is out, and I don't see any Pathfinder Card game events on it. Is there no Organized Play at Origins?

Scarab Sages 1/5 *

1 person marked this as a favorite.

Have the games for GenCon been announced yet? Origins registration is soon, and I want to make sure I have plenty of playable games at both cons.

About Haldo Devaro

Fighter 2 (Favored Class)
Human
Neutral Good

Str 16 +3
Dex 16 +3
Con 12 +1
Int 10
Wis 10
Cha 10

Medium
Move 20' (medium load encumbrance)
Language : Common

HP 28

1d10=8

AC 17 ( +3 dex , +1 dodge skill, +3 studded leather)
Touch 14 (+3 dex, +1 dodge)
Flat 14 ( +4 scale )

BAB +2

Fort +4 (+3 Fighter, +1 Cons)
Ref +5 (+3 Dex, +2 Lightning Reflexes Feat)
Will

Initiative +3

Proficient with all simple and martial weapons
All armor and shields

Attacks

Magic Bastard Sword +1
+7 to hit
1d8+5/1d10+5 damage

Bastard sword
+6 to hit (3 Str, 1 Weapon Focus, 2 BAB)
1d8+4/1d10+4 damage, 19-20/X2 crit (3 Str, 1 Weapon Focus)

Light Crossbow (30)
+3 to hit (1 Dex, 2 BAB)
+4 to hit point blank (1 Dex, 2 BAB, 1 Point Blank feat)
1d6/1d8 damage, 19-20/X2 crit at 80'
1d6+1/1d8+1 damage at point blank

Dagger
+5 to hit (3 Str, 2 BAB)
1d3+3/1d4+3 damage, 19-20/X2 10' (3 Str)

Skills

Climb +2 (3 Str, 1 rank, 3 class skill, -4 armor check penalty)
Handle Animal 4 (1 rank, 3 class)
Intimidate +4 (1 rank, 3 class )
Knowledge Dungeoneering +4 (1 rank, 3 class)
Ride 7 (3 Dex, 1 rank, 3 class)
Survival +4 (1 rank, 3 class)

Feats

Dodge (+1 bonus to AC)
Lightning Reflexes (+2 to Reflex Saves)
Point Blank Shot (+1 bonus on attack and damage rolls with ranged weapons to 30')
Weapon Focus : Bastard sword (+1 +1 bonus on all attack rolls)

Traits

Courageous (combat trait)
+2 saving throw against fear effects.

Gnoll Killer (campaign trait)
You gain a +1 trait bonus on attack rolls and weapon damage rolls made against gnolls.

Class Features

bravery: 1 bonus on Will saves against fear

Equipment

Bastard sword 35g 1d8/1d10 19-20/X2 6lb Slashing
Crossbow light 35 gp 1d6/1d8 19-20/X2 80' 4lb Piercing
30 bolts 3gp 3 lb
Dagger 2 gp 1d3/1d4 19-20/X2 10' Piercing or slashing

Studded Leather +3 AC, 30'/20', 20 lb.

Backpack 2gp 2lb
Bedroll 1sp 5lb
Caltrops 1gp 2lb
Crowbar 2gp 5lb
Flint and steel 1gp
Rope, hemp 1gp 10 lb
Sack 2 2sp 1 lb
Torch 5 5cp 5lb
Rations 5 25sp 5lb

175 gp starting
142.3 gp spent
39.7 gp left

95 lb encumbrance