Goblyn

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Hannibal she ain't, after reading season 8 it makes me think closest analogue would a PC that has gotten chosen one status and then rides a very railroaded path to campaign end where DM is grasping straws and cohesion breaks down.

In last season of the TV-series she seems to grasp importance of seizing iniative like a leader would, making her own rules and adapting, in the comic stuff happens to her and and slayer army and she reacts. I expected more. It is sort of disappointment when you think that series masterfully subverted some genre expectations by having the blonde gal being predator that kills monsters instead of helpless prey.


F. Wesley Schneider wrote:

There might be some drow stuff coming up in Pathfinder. No promises. But MAYBE.

So, what makes you love the drow. You know, aside from the creuly, dark sexiness, white hair, and pointy ears. Where do you think they've been done right? What drow stuff in the past has pissed you off? What's your favorite drow city? Overall, what turns you on (or could turn you on) about the drow?

I have really liked that drow have access to same cool stuff that adventurers have, perfect encounter with drow is one where they act efficiently and deadly as adventuring group, they too have special weapons and tactics.

I really hated the old TSR "southern elves" thing and the illustration where they had dark skin of natural human shade. What were they thinking?

F. Wesley Schneider wrote:


(By the by, what do you think drow eat?)

I like to keep it a mystery, but in my campaigns they eat surface dwellers and other intelligent races of the underdark, slaves that are not productive or they have just grown bored of, eating fungus, moss, bats or things that crawl in bat guano is beneath them, very idea of foraging bugs or fungi like some goblin or blind grimlock disgusts them.


Nice map, kind of cool nod to old-school toolbox type of gaming and worldbuilding. "Here's your map now start playing."

I hope that there will be electronic version so I can add all sort own markings an erase Boccob and other Greyhawk specific things from it.


Drakli wrote:

I've been saying this for ages amongst my local groups:

D&D's Neogi remind me an awful lot of the Skeksi. Hmmm... creepy, long-faced, gnarled, spindly-limbed, hissing, wheedling slavers who control giant armored bug brutes (Umber-Hulks for the Neogi, the big beetle-things for the Skeksi,) can enslave the wills of their captives, and drain their life-force for its vital energies.

Anyone else thinking they're a bit too similar for coincidence but me?

Well, if the Neogi remind you of Skeksi what do think about Nagpa of old Mystara setting (that saw an update in Dragon #339), they basicly are Skeksi with serial numbers filed off.


I mean D&D already has magical melee and ranged weapons, as there is going to be firearms in small role in Pathfinder will there be magical ones?

If no, why not?


kobold assassin wrote:
Wormy?....Nevermind, I'm prob'ly better of not knowing, if it should have been filtered. I'm only 11.

He mean't old comic which featured a character named Wormy who was a Dragon, a wyrm even.


MaxSlasher26 wrote:
Anyone know if Zogonia pulled a Wormy?

That would be a loss, I hope Tony Mosely does swap his career in comics to driving a cab.

KnightErrantJR wrote:
MaxSlasher26 wrote:
Anyone know if Zogonia pulled a Wormy?
I don't know if you are allowed to ask if something has pulled a Wormy . . . what the heck, I guess the language filters let it through . . .

As far as I know Wormy was old really popular comic in Dragon Magazine, artist and writer David Trampier just mysteriously vanished from face of the earth, and instantly turned to stuff of gamer legends.

*Poof*

More information and links here:
http://en.wikipedia.org/wiki/David_A._Trampier


Just keep the guns, there's plenty of examples where guns and fantasy mix perfectly, Warhammer Fantasy Roleplay and World of Warcraft for starters.
I would very much like the guns getting D&D-treatment, magical muskets, magical, silver and cold iron shots for those who hunt fiends, undead and werebeasts etc.

Also angry old prospector dwarves that fire rocksalt at tresspassers.


James Jacobs wrote:


The setting is brand new. It's an entire campaign world we're currently in the process of creating; one who's development will primarily be guided by Pathfinder and our GameMastery products, kind of like how back in 1st edition the adventures pretty much did the job of developing the world of Greyhawk.

That sounds like an cool way to approach it, world that comes familiar with actual play more than reading sourcebooks.