| Mushroomesque |
Seranov wrote:
Cueta Guiding Star wrote:Tomag is the sort who would sooner call himself a "Missionary" or a "Hand of Sarenrae" then by any traditional class name. I think mechanically, the best way to keep him working the same way as his Paladin equivalent is to give him the Conversion domain, which will use his Charisma modifier instead of his Wisdom one for Bluff, Diplomacy and Intimidate checks. It's not really the same thing as being full-on charismatic, but it should do the job. My only real regret about this change is that I won't be able to roleplay him as a good-hearted goof with absolutely no common sense (because if you have 14+ Wisdom, you know better!). ;)Tomag wrote:I am also thinking I may change to a 1 Warrior/2 Inquisitor for extra skills and the same general feeling. Will probably keep the code, even. I'll get back to you on that!I think Pallys are awesome, but I can say that I absolutely love have a lot of skills for this campaign. It is one of the reasons that the campaign rocks, and since the campaign is sandboxy in nature, you'll be able find reasons to use all those skills too.
I'm also a fan of refluffing classes. Cueta is a ranger by class, but I've purposely never referred to her as one. In her mind, she's a sailor, mosquito or warrior, depending on the situation.
You could always go the Carrot Ironfoundersson route and make him wise enough to know better, but good enough to still act like a good-hearted goof because it's the Right Example To Set For People, by gosh.