Thri-kreen

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Seranov wrote:
Cueta Guiding Star wrote:
Tomag wrote:
I am also thinking I may change to a 1 Warrior/2 Inquisitor for extra skills and the same general feeling. Will probably keep the code, even. I'll get back to you on that!

I think Pallys are awesome, but I can say that I absolutely love have a lot of skills for this campaign. It is one of the reasons that the campaign rocks, and since the campaign is sandboxy in nature, you'll be able find reasons to use all those skills too.

I'm also a fan of refluffing classes. Cueta is a ranger by class, but I've purposely never referred to her as one. In her mind, she's a sailor, mosquito or warrior, depending on the situation.

Tomag is the sort who would sooner call himself a "Missionary" or a "Hand of Sarenrae" then by any traditional class name. I think mechanically, the best way to keep him working the same way as his Paladin equivalent is to give him the Conversion domain, which will use his Charisma modifier instead of his Wisdom one for Bluff, Diplomacy and Intimidate checks. It's not really the same thing as being full-on charismatic, but it should do the job. My only real regret about this change is that I won't be able to roleplay him as a good-hearted goof with absolutely no common sense (because if you have 14+ Wisdom, you know better!). ;)

You could always go the Carrot Ironfoundersson route and make him wise enough to know better, but good enough to still act like a good-hearted goof because it's the Right Example To Set For People, by gosh.


Oh my gosh, yes, I have been waiting for this!

I'll have a character submission up some time soon, but before I finish her up I'd like to know if we can have a minor NPC character or two with our bedraggled survivors. I noticed that the original merry band has them, and I am essentially a huge sucker for plot hooks, roleplaying attachments, and putting people important to my characters in various types of peril.

My proposed character is Zoriya Yelizaveta, Irriseni Jadwiga noble woman, witch, and debuffer extraordinaire. She fled Irrisen to start a new life with her children (the NPCs I really want to bring with) Vasily (7) and Koschei (3), after stabbing her husband to death a domestic quarrel. Her major goal in the new world would be making it as safe as possible for her family by any and all means, which will naturally flow into making Newspring a rock solid, well-supplied, and heavily guarded place.

With a school. Education is the path to success. She'll build it herself if she has to, although if she can convince someone else to do the heavy lifting...

Personality wise, Zoriya is disciplined, sharp-witted, and too prideful for her own good. She does work well with others, but feels most at home in a management role, so she'd probably end up with political ambitions. She'd be quite relieved, all the same, to have a community to fall back on instead of having to go it alone anymore.