| MosBen |
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I'm new to GM-ing, so I decided to run two separate games of Age of Ashes to try to super charge my GM learning. One of the games, which has more advanced players, meets regularly, twice a month. The other game is three quarters total newbs, but it meets once a month. My hope is that the game with experienced players will let me work out details for how encounters run without worrying about hand holding too much, and will give me an idea of what parts of the adventure I might want to ease up a bit for the newbs game.
One other addition that I'm doing is encouraging my players to volunteer to do session summaries between games, with a reward of a bonus hero point for whichever player volunteers to do it. Of course, if nobody volunteers then *I* write the summary and *I* get a hero point, which I can use to either re-roll a roll for one of my creatures, or to force a player to re-roll. I'm also offering one bonus hero point per week if someone writes up a summary of a rule. There's no penalty if nobody does this one, but I wanted to encourage my players, especially the new ones, to read up on the rules between sessions since we're all learning 2E as we go.