About Morindur Firdraes
Morindur Finraes
Sorcerer 1
NG, Human
HP: 8 | AC: 12
BAB: +0
CMB: +2 (agile manuevers)
Str: 10 Dex: 14 Con: 14 Int: 13 Wis: 12 Cha: 16
Fort: +4 (great fortitude)
Refl: +2
Will: +3
Skills: 4
Knowledge (Arcane): +5
Spellcraft: +5
Bluff: +7
Heal: +5
Human Weapon Training: Longsword
Languages: Common, Elven
FEATS
- Great Fortitude
- Agile Manuevers
SPELLS
Known: 4-Cantrips, 2-1st level | Per Day: 4-1st level
CANTRIPS: DC: 13
- Mage Hand
- Detect Magic
- Dancing Lights
- Prestidigitation
1st-LEVEL: DC: 14
- Mage Armor
- Sleep
Celestial Bloodline
Heavenly Fire (Su): Starting at 1st level, you can unleash
a ray of heavenly fire as a standard action, targeting any
foe within 30 feet as a ranged touch attack. Against evil
creatures, this ray deals 1d6 points of fire damage +1 for
every two caster levels you possess. Against good creatures,
this ray heals them of 1d6 points of damage +1 for every two
caster levels you possess. A good creature cannot benefit
from your heavenly fire more than once per day. Neutral
creatures are neither harmed nor healed by this effect.
GEAR: 70gp average (left over: 24gp / 9 sp)
Longsword 15 gp 1d8 19–20/×2 — 4 lb. Slashing
Dagger 2 gp 1d4 19–20/×2 10 ft. 1 lb. Piercing or slashing
Backpack (empty) 2 gp 2 lb.1
Ink (1 oz. vial) 8 gp —
Inkpen 1 sp —
Parchment (sheet) 2 sp — 20 sheets
Pouch, belt (empty) 1 gp 1/2 lb.
Pouch, belt (empty) 1 gp 1/2 lb.
Flint and steel 1 gp —
Waterskin 1 gp 4 lb.1
Mirror, small steel 10 gp 1/2 lb.
Background:
Morindur was a flaky youth, a dreaming child who spend idle hours contemplating the heavens when he should have been at his studies. When pressed by his instructors, he claimed to be speaking with the gods. This lofty idleness gave way, as he matured, to the the pursuit of courtly love. He was at first popular, and then notorious. This was bad enough for his family, but reached it's depths when he pursued his fickle heart into the bed of Nananda Plurien, whose noble house was a bitter rival of Morindur's own. Wonder how Oribar would have viewed this mistake...
Disowned by his father, and soon abandoned by Nananda who would not oppose her family, Morindur turned to gambling to make his way. His phenomenal luck with the cards led him to be accused of cheating - touched by the gods, he would say - and one night he was poisoned, stabbed and left for dead on the streets of Oppara.
He did not die, but had an intense but cryptic vision, and upon awakening found himself able to manipulate magic with gestures and words that seemed to flow intuitively from within him.
He decided that the gods he spoke to as a child had kept him from passing away for some purpose. Uncertain which of the gods was instrumental in saving his life, he devoted his life to finding the purpose for his life and the power he wields.