Harsk

Molg's page

14 posts. Organized Play character for mrkrrtft.


Full Name

Molg

Race

Dwarf

Classes/Levels

Cleric 1

Size

Medium

Special Abilities

Darkvision

Alignment

NG

Deity

Torag

Strength 16
Dexterity 12
Constitution 16
Intelligence 10
Wisdom 16
Charisma 6

About Molg

Paizo PbP PFS Character
Dwarf cleric of Torag 1
NG Medium humanoid (dwarf)
Init 3; Senses darkvision 60 ft.; Perception +3 (+5 to notice unusual stonework)
Aura deflection aura (2 ft.)
--------------------
Defense
--------------------
AC 17, touch 11, flat-footed 16 (+5 armor, +1 Dex, +1 shield)
hp 15 (1d8+7)
Fort 6, Ref 2, Will 6; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training
--------------------
Offense
--------------------
Speed 20 ft.
Melee dagger +3 (1d4+3 P or S/19+) or
. . warhammer +3 (1d8+3 B/×3)
Special Attacks hatred, strength variant channeling 1/day (DC 8, 1d6 plus 1 channel bonus)
Domain Spell-Like Abilities (CL 1st; concentration +4)
. . 6/day—acid dart (1d6 acid)
Cleric Spells Prepared (CL 1st; concentration +4)
. . 1st—barbed chains[HA] (DC 14), hedging weapons[HA], shield[D]
. . 0 (at will)—detect magic, resistance, vigor
. . D Domain spell; Domains Earth (Caves[APG] subdomain), Protection (Defense[APG] subdomain)
--------------------
Statistics
--------------------
Str 16, Dex 12, Con 16, Int 10, Wis 16, Cha 6
Base Atk +0; CMB 3; CMD 14 (18 vs. bull rush, 18 vs. trip)
Feats Toughness
Traits a sure thing, reactionary
Skills Acrobatics -4 (-8 to jump), Appraise +0 (+2 to assess nonmagical metals or gemstones), Knowledge (local) +1, Knowledge (religion) +4, Perception +3 (+5 to notice unusual stonework); Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
Languages Common, Dwarven
Other Gear scale mail, buckler, dagger, warhammer, backpack, bedroll, belt pouch, candle (10), flint and steel, hemp rope (50 ft.), holy text[UE], mess kit[UE], pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, wooden holy symbol, 65 gp
--------------------
Special Abilities
--------------------
Acid Dart 1d6 acid (6/day) (Sp) As a standard action, ranged touch attack deals acid dam to foe in 30 ft.
Cleric Domain (Caves)
Cleric Domain (Defense)
Darkvision (60 feet) You can see in the dark (black and white only).
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Deflection Aura (1 rounds, 1/day) (Su) 20'r aura grants +2 AC and +2 CMD
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Hatred +1 Gain a racial bonus to attacks vs. Goblinoids/Orcs.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Strength Variant Channeling (±1 Sacred) Bonus/Penalty to Strength-related checks
Strength Variant Channeling 1d6 plus 1 channel bonus (1/day, DC 8) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free demo available at https://herolab.online
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.