Survivor

Miziande's page

8 posts. Alias of Hawksw0rd.


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Congratulations to everyone who got in.


No hugs from the captain, but boy do those boarders look chilly. Let's warm them up.

Also, good luck to everyone!


Oh, I forgot to write down my loyalties.

Loyalties:
[b]1. The Ship and it's Crew-Miziande has dreamed of operating an airship since she could walk, and she'll be damned if she lets anything get in her way of that. The ship and the crew are her responsibility, and the only way she'll achieve infamy is having a well oiled crew assisting her.
2.Her grandfather-The old man gave her a dream, and both the funds and the skills to achieve it. She doesn't care particularly about either the empire or the coalition, but as long as Gramps back the coalition she'll give them a hand.
3.Earning a Reputation-One can hardly properly call themselves a pirate queen if they haven't earned it, and Miziande likes to earn her haul. She'll have her name sung in taverns and whispered by passing vessels, even if she has to steal, kill, and cheat to do so.


Y'all, I found the perfect magical item for us as pirates! Behold the Jolly Roger, a flag that would literally allow us to sail into any port with ease!

Brood all you want, that just means you're responsible when the rest of us are so drunk we're crawling across the deck.


His pain is the spiciness. Every crew has to have Broodman (TM) ready to go. Why else would Batman be a member of the Justice League?

Also, what are the customization options for our wonderful ship? Can we name it, paint it, and generally make it into our flying fortress of larceny?


Final Submission here, Miziande, the (hopeful) captain of our merry band of scallywags. She's a near literally fireball of fun, being Firebrand gunslinger with a taste of Prodigy from spheres.

I've got her mostly statted up, but still need to finish polishing, getting gear, and adding in anyone who wants a connection. The backstory is up for any modifications that need to be made.

Backstory:
The Granddaughter of one of the more respected Coalition Admirals, Miziande grew up bouncing on her grandfather's knee and hearing the tales of his aerial adventures. However, her parents wanted to have nothing to do with the war, and so she was raised on Ceres, a mid sized island specializing in the growth of tobacco, a fact that led to her later smoking habit. Living on a farm taught her quickly the value of a gun, especially when it came to some of the nastier varmints. Her grand father often made stops, taking his time to run her through the ropes of an airship, and the art of captaining.

However, as she started to reach adulthood her fiery red hair became more than symbolic. Flames started to manifest at her fingertips, she could invigorate those around her, and most importantly, she could teleport in a flash of flames. Her parents would have probably ignored her powers, had they not spiraled out of control one day, consuming a series of fields in a raging fire. Luckily,

Quickly, her grandfather pulled her off of Ceres, and gave her a choice. She could serve on his ship, or make her own way. When the proud Miziande told him she'd do things his way, her grandfather smiled and simply handed her a bag of silver and his battered tricorn.

With that money, Miziande prepared to accomplish her dream; fly her own airship. Through the Coalition information network, she caught wind of Samuel Valentine's execution. Helping him escape, she stole a ship with his aid, and has been flying ever since.

Appearance:
Often sporting a smirk, Miziande sports long fiery locks that sneak out from the tattered tricorn atop her head. With a set of golden bangles, and chain armor hidden beneath layers of leather, she very much looks the part of the pirate. Her prized fire spewing apparatus is holstered on her left hip, with a small blade on her right and another pistol on her chest.

Personality:
While hot tempered and callous, Miziande is fiercely protective of anything she deems hers, including her crew and ship. Despite her temper, she comes off personable and charming, often using her silver tongue to get some discounts of supplies and other goods. Her fascination with fire borders on an obsession especially in regards to dragonfire, with her humor often accompanying the scent of burning flesh. Loyal to her crew, she has inherited her grandfather's distaste for the Empire, but only cares about what her people are capable of, not their origin.

Also, I know it's presumptuous to assume the Captain position, but in my defense a lot of the other roles were being snapped up, and it just called to me.


Is farming concentrated on a few particular islands, ala bread basket of the sky or does every island have it's own small farm. Also, are the farmers generally left alone or do the powers harass them?

Also, I'm willing to change my character around if unthinker wnats to go mechanic focused.


Hawksw0rd here, with Miziande, the wrench wrench of the party. I'm planning a little short to extend more on her backstory, but that'll require me to inquire about farming and such on the sky islands.

In rough terms, here's her background. Born to a farmer, Miziande's childhood fascination with airships quickly spiraled into an obsession with all things mechanical, and improving said things. When the opportunity came to snag a airship, the tall stick like sylph was quick to engage in theft, and has happily made her home in the engine compartment. Her only goal-improvement and innovation.

Build wise I figured she'd operate similar to a crafting wizard with a touch of range dps. She'd pimp out the airship, and make sure it's got an exploding doormat for visitors, and give unique options such as grapple hooks or flamethrowers (Pending GM approval) to the team.