The tiefling gives a slight bow and what he hopes passes for a grin, ”Many thanks mistress, but I fear your divination was not free, as you have stolen my heart.” He continued, ”I am called Mishanter and I am at your service.” Mishanter made an exaggerated attempt of looking around the room and said, ”This is a lovely place you have. Was your chandelier made by Loveage? I’ve always been worked the things would fall and hurt me.” Bluff DC 20 (pass hidden message to companions): 1d20 + 11 ⇒ (12) + 11 = 23 Hidden message: danger from above
Mishanter’s to was taking copious notes as the two revealed the details. He looked askance at Muziel and followed up his remarks with another question, ”Also, could you provide the dates, times, and locations of the murders as well as the victims names, addresses, gender, and how they were killed?” The tiefling stroked his chin, ”If we can’t find his lair we may be able to predict where is next murder might occcur.”
As the distinct group approached the city Mishanter can not help but wonder, Was it wise for the Heidmarchs to accompany us? It just increases the odds of our discovery, As Sheila pays the fees Mishanter quickly calculates,Time to throw the hounds off the scent. Aloud he asks the guards, ”Can you tell us the best route to the Acadamae? We have pressing business there.” Bluff: 1d20 + 11 ⇒ (6) + 11 = 17
Mishanter nodded to the others when he entered the office and squirmed his oversized body into a seat. The tiefling quickly scrutinized his fellow pathfinders trying to ascertain their skills through observation. listened with a sardonic smile while the Venture-Captain briefed them. Ahh, a relic. That would explain this fisherman’s behavior, he thought while he considered the information being shared. The large tiefling asked in his gravelly voice, ”And if this fisherman… Jarme Loveage, doesn’t want to give up possession of this relic. Is his removal authorized?”
I do have Knowledge (Nature, Religion) +10**, Knowledge (geography, nobility ) +9** Knowledge (engineering) +5, Knowledge (history) +12** Now they aren’t Uber high but I get to add 1d6 to all of them (except engineering). If we feel we need more ranks in these knowledge skills I can put more ranks into them when we level up.
Hello all,
Skills: Diplomacy (gather info only)+16**, Disable Device +21, Knowledge (Arcana, Planes, Dungeoneering, Local) +16**, Perception +16**, Sense Motive +16**, Use Magic Device +16, Craft (Alchemy) +18, Linguistics +16**, (**add 1d6 to all rolls). Stealth +8 (can be mitigated with spells), Bluff +11 Languages Common, abyssal, infernal, draconic, elven, giant, undercommon, goblin, thassilonian, ancient osiriani, ancient azlanti, varisian, Napsu-Sign language, shoanti, necril I have a wand of CLW and a high use magic device for healing. He will self buff prior to combat.
DM Ray wrote:
I think I’m mostly done. Let me know if I’ve missed anything. DM Ray wrote:
Will do. Also, If needed I can look at other classes that can heal others better or more easily. The class I play is not as important at the character. DM Ray wrote:
Play style: I like to share the spotlight with other PCs but I have no trouble pushing the action. I tend to write short meaningful posts that interact with my environment, npcs, and other players. PC being Played: I will play him as a loyal pathfinder extolling their motto Explore, Reprort, Cooperate. To that end he is a mission first sort of guy that has little tolerance for incompetence or excuses, liking to be in charge. He is a little gruff around the edges and doesn’t mind letting everyone else know how smart he is. Mechanically, he will be a self buffing melee combatant able to help hold the frontline. Out of combat he is a skill/knowledge monkey with some decent social skills. How I role play: I play the character. My actions may not always be optimal mechanically but I try to stay true to the PCs motivation, knowledge, and personality. Alignment: Hmm… LN, He is obedient to pathfinder code and his own values (almost obsessive). Once given his word is his bond, he is realistic, likes order, will not harm an innocent. If you need me to elaborate more let me know.
Here is Knight of Yesterday’s submission. A Tiefling empiricist investigator and long time pathfinder. All the information is in the alias. His alignment is lawful neutral I will play him as a loyal pathfinder extolling their motto Explore, Reprort, Cooperate. To that end he is a mission first sort of guy. If you need more info, have any questions, or find any mistakes let me know. Good luck with your recruitment!
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