Skeleton

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Barbarian (anyrace/maybe orc) with a goblin (rouge) step brother with the unbreakable ancestry.

Pick up step brother and nonlethal smack him into position like a baseball.

Enemies flying, no problem 'smack!'.


Trap

Could always have the dragon be the 'pet' of a stronger monster. Like a elite storm giant comes in riding another white dragon. With some giant underlings trapping the PC's in the cave or such. with ranged PC's at the front now and melee in the back.


A horse/ goat

"Support Benefit Your horse adds momentum to your charge. Until the start of your next turn, if you moved at least 10 feet on the action before your attack, add a circumstance bonus to damage to that attack equal to twice the number of damage dice. If your weapon already has the jousting weapon trait, increase the trait’s damage bonus by 2 per die instead."

I would say yes you add +2 damage per dice.

I could see some dms saying it makes no sense with a ranged weapon, melee only. Or even only when you move towards a target.

Even more in depth only when you move towards a target, but if you move away you don't get the bonus.

But as I see it written it's work.


A good guide and break down of some items and such... But they do a very good job at covering spells.

https://docs.google.com/document/u/0/d/1TOd9-spwBjst13NRHEr1fl8AyrK3trsofTH zfEJy30E/mobilebasic#


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For laughs in a workshop/dungeon shenanigans

*Tiny catapult with arms

"Launch anything smaller than yourself"

*Stone wings with a harness

"Help everyone fly"

*Ball and chain

"Help people swim"