| Full Name |
Milarandei Qetra |
| Race |
Half-Elf 182235-5 |
| Classes/Levels |
Bard 1 HP 10/10 | AC 18/13/15 | F +1, R +5, W+2 |
| Gender |
F |
| Size |
M |
| Age |
30 |
| Special Abilities |
Bardic Performance |
| Alignment |
NG |
| Deity |
Desna |
| Languages |
Common, Elven, Draconic, Sylvan |
| Occupation |
Busker Extraordinaire |
| Strength |
14 |
| Dexterity |
16 |
| Constitution |
13 |
| Intelligence |
12 |
| Wisdom |
10 |
| Charisma |
14 |
About Milarandei Qetra - Core
Milarandei Qetra (Core Bard)
Female half-elf bard 1
NG Medium humanoid (elf, human)
Init +5; Senses low-light vision; Perception +9
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Defense
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AC 18, touch 13, flat-footed 15 (+3 armor, +3 Dex, +2 shield)
hp 10 (1d8+2)
Fort +1, Ref +5, Will +2; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee cold iron longsword +2 (1d8+2/19-20) or
. . silver morningstar +2 (1d8+2)
Ranged cold iron javelin +3 (1d6+2)
Special Attacks bardic performance 6 rounds/day (countersong, distraction, fascinate [DC 12], inspire courage +1)
Bard Spells Known (CL 1st; concentration +5)
. . 1st (2/day)—grease, silent image (DC 13)
. . 0 (at will)—daze (DC 12), detect magic, light, read magic
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Statistics
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Str 14, Dex 16, Con 13, Int 12, Wis 10, Cha 14
Base Atk +0; CMB +2; CMD 15
Feats Extra Performance, Skill Focus (Perception)
Traits focused mind, reactionary
Skills Diplomacy +6, Knowledge (arcana) +6, Knowledge (dungeoneering) +2, Knowledge (engineering) +2, Knowledge (geography) +2, Knowledge (history) +2, Knowledge (local) +2, Knowledge (nature) +2, Knowledge (nobility) +2, Knowledge (planes) +2, Knowledge (religion) +2, Linguistics +5, Perception +9, Perform (dance) +6, Perform (sing) +6, Spellcraft +5; Racial Modifiers +2 Perception
Languages Common, Draconic, Elven, Sylvan
SQ bardic knowledge +1, elf blood
Combat Gear wand of cure light wounds, alchemist's fire (2), holy water (2); Other Gear studded leather, darkwood shield, cold iron javelin, cold iron longsword, silver morningstar, backpack, bedroll, belt pouch, candle (10), chalk (10), flint and steel, ink, black, inkpen, mirror, parchment (10), sack, sack, scroll case, scroll case, silk rope (50 ft.), spell component pouch, trail rations (5), waterskin, 11 pp, 1 gp, 9 sp
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Special Abilities
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Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (standard action, 6 rounds/day) Your performances can create magical effects.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Focused Mind +2 to Concentration checks
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
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