Mikkaddo's page

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I think it can work, especially if it's kept to a very limited option, or the campaign is based around it. The only real issue I'm seeing as I look into it is that putting in just Dragoons doesn't make much sense as it's such a specialized kind of character option. Given that the Dragoons were meant to take down Winglies and Virage. But, as I said, if it's kept as an extremely small group it could possibly work. Especially with the whole transformation system, the possibility of an addition system in a d20 system and the idea that Dragoon Spirits are embodiments of insanity.


I've been thinking about this ever since I first found Pathfinder a few years ago and recently found D&D apparently has a LoD, Dragoon class that works the way it does in the game.

However, I'd like to see such a thing in Pathfinder. Before anyone says it, yes I have Ultimate Combat, and I know about the Dragoon class that currently exists, it does not fit what I am wanting at all:

For one thing, it's not a special character form, it's a Fighter Archetype, just changes to the traditional progression, where as the LoD Dragoons are normal characters that can shift into a different form.

For another thing, the Dragoon archetype in ultimate Combat is a spear weilder only. Where as in LoD the Dragoons use varios weapons ranging from a lognsword to bow and arrow.

Also, the Dragoons of LoD have "additions" for their attacks that allow for more than a single hit per attack (with the exception of those who use bow and arrow)

I'd love to see a version of this for Pathfinder, now that I've posted this, I'm going to go jot down the D&D system and look at what I can do to fit it into Pathfinder. I'll post an update if I can make it work.


Enchanter Tom wrote:
The fighter is supposed to be the fightingest class that ever was or is or ever shall be, so why does everyone else get full BAB next to him? He should have the most attacks and the most accurate attacks. Drop every other class that is full BAB to 3/4 BAB and every class that is 3/4 BAB down to half (take that monks) and watch the tears flow.

After reading that, all I can think is "what about barbarians? Fighter is the "fightingest class" ever? Barbarians get a BITE ATTACK, meaning as far as concept goes a fighter can get so mad he goes into blind rage, Barbarians can get so mad they literally BITE YOU TO DEATH. That sounds a little more brutal than "grr I'm angry and hit harder." Also, as other have said BAB is not the analysis of how great anyone is in a fight. Going completely on BAB a Barbarian should be able to DESTROY a rogue at level 10+ but in actual terms, the Rogue has the better chance in anything but an open field based on all their runny hidey sneaky multi-strikey skills and such.


1. Look for a map that can be used without breaking the law online, or make one using world maps and cut up countries.
2. Create the world itself, and figure out the politics and general systems of the world and what races would be in it.
3. Figure out the general plot intended for the players to follow, as well as the most important NPCs and possible secrets.
4. Pray. Pray that the players don't destroy the world I've so carefully crafted. Which honestly is kind of pointless, players can and will do anything they can to destroy your world. Least some of them will and I've got too much integrity to just cheat them out of the game to stop it.


I certainly allow homebrew stuff in my campaigns. Hell I've created a homebrew race that I'm very proud of and so far 2 homebrew magic items. One of which was TOTALLY wasted by the player that got it . . . I mean really he uses it like twice, and then destroys it. Such a waste.

Anyway, homebrew is fine with me as long as the players run it by me and it makes sense. Don't want any players saying they want to use a character that's the avatar of a god that's considered dead in my game as the way I'm running it, a dead god has no avatar . . . since being it's avatar means having their power tunneled into you.

I find homebrew can improve the game by leaps and miles. It can put a twist on things that normally would be boring.