Mike Moreau's page

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In our current game we are about to turn level 13. My dream discipline psychic is going to attain the Waking Dream ability. The ability reads as follows:

At 13th level, as a standard action, you can take control of the body of a sleeping creature within 30 feet for 1 hour per level.

This ability functions like magic jar, except that your soul travels directly into the sleeping target with no receptacle necessary and the target creature’s consciousness remains dreaming and unaware of its body’s actions.

When waking dream ends or the host body is destroyed, you immediately wake up in your body regardless of the distance from the host body, provided your body hasn’t been destroyed. You can use this ability a number of times per day equal to your Charisma bonus. Creatures that don’t dream are immune to this effect.

My question: Does the target of waking dream get a save? I ask this for a 2 reasons.

1) I understand that it says "functions like magic jar" and magic jar requires a save. However, the ability received at level 5 "Mind Heist" functions like detect thoughts, which also requires a save however the ability description still specifically calls out that it requires a save. The ability description for waking dream mentions no such thing.

2) If this requires a save, what is the point of this ability. It is almost identical in all ways to the spell Possession with the exception that I can cast Possession at level 10, possession has a longer range, possession works on creatures who don't dream and doesn't require the target to be asleep. If this ability requires a save, it is in every way worse than the spell possession and there is really no point to this ability.