MiggidyMack's page

Organized Play Member. 14 posts. No reviews. No lists. No wishlists. 4 Organized Play characters.




I'm playing in a game where it is reasonable for our characters to pick up Leadership. Not all of us are going to take it, and I might not, but I'm considering it on my Oracle of Bones (it's an evil campaign). I don't have the "Raise the Dead" as a revelation, but I do animate undead. So far, however, I don't use them in combat so much as to carry my palanquin or walk blindly into areas I think are trapped. It's a lot of fun.

So my query, is about Monster Cohorts. I'm looking at a Skeletal Champion, who is a level 1 warrior with a total of 3HD. However, he counts as a level 6 Cohort. Comparing that to a standard companion, who would be a level 6 Fighter (or other player class) and it just doesn't seem to stack up.

Am I missing something about the Monster Cohort rules? I feel like I must be misreading them, or maybe a 3HD Skeletal Champion is awesome in a way that makes up for his +7 to hit and 17 HP.

Thanks in advance for the advice/wisdom!


Salutations!

I'm currently playing in a Skull & Shackles campaign, and I've hit upon something that I feel compelled to ask about, because I feel like I run the risk of damaging the suspension of disbelief for the other players pretty badly. So I thought I would ask here, although I know it's going to be tough for anyone to answer without spoilers.

Also spoiler warning, I'm gonna talk about the events in book 1 and the start of book 2.

During last night's adventure, another captain and his crew (Pegsworthy) sailed into Rickety Squibs. They recognized the Man's Promise, knew that Harrigan had stolen it, and that it had then been stolen from Harrigan.

This, combined with the strange creatures on the island has me thinking that either A) The writer didn't think some bits through, or B) It's hinting at something pretty fun. And I want to know if this is just more handwavium in the books that I need accept, or if I'm right to want to run off and seek out the Oracle/Diviner that is tracking us with magic.

Pegsworthy somehow knows about our ship... and beyond magic I don't see how. The Man's Promise was attacked at sea, so while it's possible they didn't make a rendezvous and someone out there knows they are missing, I don't know how they know Harrigan did it. Maybe he showed up somewhere else with the crew and someone put it together. That's an awful lot to have happened in the 2 weeks since we took the ship though.

But we just managed to pull off a mutiny. We then went to the exact location Harrigan expected Plug/Scourge to take the ship. Nobody left our ship, and no ships left harbor from Rickety Squibbs. How does anyone know that we took the ship at this point? If anything, Harrigan expects the ship to be here, he wouldn't have any way to know of our mutiny (which at this point is just about 2 weeks old).

It might have gotten around the town we are in, sure, but Pegsworthy just got here... we SAW HIM ROW UP. So I've been assuming he has access to a powerful fortuneteller, and that we need to kill his crew and interrogate him about their location.

But then the boar fight on the path UP to the watch tower... how is there a cliff on both sides of us? Looking at the map we were shown... that exists nowhere. Also it couldn't logically... and how would a pair of boars get up to such a location anyway? They aren't goats. Our first response was to attempt to break the illusion trap we had walked into. It's this event that makes me question whether or not the bit with Pegsworthy is awesome foreshadowing or not.

Long Post Longer... is this just something I should accept, or will I be excited to have stumbled onto a very cleverly hidden hook? After the whole "you're pirates, be terrified of rum!" system in the first book, combined with odd encounter locations like the boars... am I just expecting things in this AP to much sense? Is this haphazard handwavium just the style of the adventure?

I'm willing to shrug it off... I just don't want to get screwed because I don't know what to shrug off out of character!