Race
HP 21/21 | AC 18/20 | F +6 R +5 W +5 | Perc +3 | Stealth +0 |
Classes/Levels
speed 25 ft. | Active Conditions: none | ◈ | ◇ | ↺ |
Gender
Neutral Good Skilled Human Guardian 1 |
About Miel Archembault.
PFS Information:
PFS Number: 259680-2008
Experience: 4
Gold: 19 gp, 9 sp, 3 cp
Major Factions
Envoy’s Alliance: 0
Grand Archive:
Horizon Hunters: 0
Vigilant Seal: 4
Minor Factions
Radiant Oath:
Verdant Wheel:
All Faction Reputation
Total (Sum of the Above) Reputation: 4
Purchased Boons (use this for boons bought w/ Fame, which don’t come w/ a Chronicle)
Vigilant Seal Champion (Vigilant Seal) (0 Fame)
Boon #2 (type) (cost)
ancestry Skilled Human
background Servant
class Guardian;
Level: 1;
Experience: 4
size Medium
traits Humanoid
alignment Neutral Good;
deity
languages: Common, Elven, Dwarven
____________________
SENSES
Perception: +3 ((0) + (3) + (0)) [
T /E/M/L]
Special Senses:
____________________
DEFENSES
ARMOR CLASS
AC: 18 (10 + (4) + (1) + (3)) [T /E/M/L]
Unarmored: [T /E/M/L], Light: [T /E/M/L], Medium: [T /E/M/L], Heavy: [T /E/M/L]
SAVING THROWS
Fortitude: +6 ((1) + (5) + (0)) [T/E /M/L]
Reflex: +5 ((2) + (3) + (0)) [T /E/M/L]
Will: +5 ((0) + (5) + (0)) [T/E /M/L]
Notes: Resistances: Physical 1
____________________
OFFENSE
Class DC: 16 (10 + (3) + (3) + (0)) [T /E/M/L]
Speed: 25 ft. Movement Types: none
Melee Strikes
Longsword +6 ((3) + (3) + (0)) [T /E/M/L]
damage (1d8 + 3) [B/P/S ] versatile P
Shield Boss +6 ((3) + (3) + (0)) [T /E/M/L]
damage (1d6 + 3) [B /P/S] versatile P
Weapon Proficiencies
Simple: [T /E/M/L], Martial: [T /E/M/L], Unarmed: [T /E/M/L], Other: [T/E/M/L]
____________________
SKILLS
Acrobatics: +5 = (2) + (3) + (0) - (0) [T /E/M/L]
Arcana: +1 = (1) + (0) + (0) [T/E/M/L]
Athletics: +6 = (3) + (3) + (0) - (0) [T /E/M/L]
Crafting: +1 = (1) + (0) + (0) [T/E/M/L]
Deception: +2 = (2) + (0) + (0) [T/E/M/L]
Diplomacy: +5 = (2) + (3) + (0) [T /E/M/L]
Intimidation: +5 = (2) + (3) + (0) [T /E/M/L]
Lore (Labor): +4 = (1) + (3) + (0) [T /E/M/L]
Lore (Pathfinder Society): +4 = (1) + (3) + (0) [T /E/M/L]
Medicine: +0 = (0) + (0) + (0) [T/E/M/L]
Nature: +0 = (0) + (0) + (0) [T/E/M/L]
Occultism: +1 = (1) + (0) + (0) [T/E/M/L]
Performance: +5 = (2) + (3) + (0) [T /E/M/L]
Religion: +0 = (0) + (0) + (0) [T/E/M/L]
Society: +4 = (1) + (3) + (0) [T /E/M/L]
Stealth: +0 = (2) + (0) + (0) - (2) [T/E/M/L]
Survival: +3 = (0) + (3) + (0) [T /E/M/L]
Thievery: +2 = (2) + (0) + (0) - (0) [T/E/M/L]
____________________
ABILITY SCORES
STR +3, DEX +2, CON +1, INT +1, WIS +0, CHA +2
____________________
FEATS:
Ancestry Feats and Abilities
Special 1st: ---
Heritage 1st: Skilled Human (Diplomacy)
1st: Natural Ambition (Bodyguard)
5th: ---
Skill Feats
Background: Read Lips
2nd: ---
General Feats
Free: Shield Block ↺
3rd: ---
Class Feats and Abilities
Feature 1st: Taunt ◈
Feature 1st: Intercept Attack ↺
Feature 1st: Guardian's Armor
Feature 1st: Ever Ready
1st: Bodyguard
1st: Reactive Shield ↺
2nd: ---
Bonus Feats
none
____________________
EQUIPMENT
Combat Gear: chain mail, longsword, steel shield, shield boss
Magic Items:
Other Gear: Adventurer’s pack, compass, grappling hook, climbing kit, crowbar, wayfinder
Bulk: 5.0 (Encumbered at: 8 = 5 + (3); Maximum at: 13 = 10 + (3))
Coins: 3 copper 9 silver 19 gold 0 platinum
____________________
CHRONICLES