Headless Horseman's Horse

MidnightFrost's page

60 posts. Alias of Seth86.


Full Name

Midnight Frost

Race

Doppelganger Pegasus

Vitals:
HP 8/8; AC 13, FF 10, T 13, CMD 10; F 1, R 3, W 1; Perception +5, Init +4

Classes/Levels

Sorcerer 1

Skills:
Acrobatics +3 (+7 to jump), Bluff +7 (+9 with Fey), Diplomacy +7 (+9 with Fey), Fly +15, Intimidate +7 (+9 with Fey), Knowledge (arcana) +6, Perception +5, Sense Motive +6 (+8 with Fey), Spellcraft +6

Gender

Female

Size

M

Special Abilities

Shapechange, Cloudwalker, flight

Alignment

NE

Deity

Night Mare

Location

???

Languages

Androffan, Auran, Celestial, Common, Sylvan

Strength 5
Dexterity 16
Constitution 13
Intelligence 14
Wisdom 12
Charisma 16

About MidnightFrost

MidnightFrost
Doppelganger pony (pegasus) sorcerer (crossblooded) 1 (Pathfinder Player Companion: Familiar Folio 16, Pathfinder RPG Ultimate Magic 69)
NE Medium fey (ponykind, shapechanger)
Init +4; Senses low-light vision; Perception +5
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Defense
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AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 8 (1d6+2)
Fort +1, Ref +3, Will +1
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Offense
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Speed 40 ft., fly 30 ft. (perfect)
Melee dagger -3 (1d4-3/19-20) or
. . dagger -3 (1d4-3/19-20)
Sorcerer (Crossblooded) Spells Known (CL 1st; concentration +4)
. . 1st (4/day)—snowball
. . 0 (at will)—detect magic, mage hand, ray of frost
. . Bloodline Draconic, Unification
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Statistics
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Str 5, Dex 16, Con 13, Int 14, Wis 12, Cha 16
Base Atk +0; CMB -3; CMD 10 (14 vs. trip)
Feats Dashing Flyer, Eschew Materials
Traits cautious flyer, instinctive distrust
Skills Acrobatics +3 (+7 to jump), Bluff +7 (+9 with all Fey creatures), Diplomacy +7 (+9 with all Fey creatures), Fly +15, Intimidate +7 (+9 with all Fey creatures), Knowledge (arcana) +6, Perception +5, Sense Motive +6 (+8 with all Fey creatures), Spellcraft +6
Languages Androffan, Auran, Celestial, Common, Sylvan
SQ +2 profane bonus to servants' will saves, bloodline arcana (energy spells that match bloodline energy deal +1 damage per die), brand of destiny, change shape, lesser, cloud walker, dragon's flight, emotional charge, fingerless, winged flight
Combat Gear acid, alchemist's fire, liquid ice[APG]; Other Gear dagger, dagger, bedroll, belt pouch, dice[UE], flint and steel, loaded dice, superior[APG], masterwork backpack[APG], sewing needle, signal whistle, string or twine[APG], thread (50 ft.), waterskin, whetstone, 6 sp, 2 cp
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Special Abilities
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+2 profane bonus to servants' Will saves All of those in your direct command gain a +2 profane bonus to all Will saves.
Blood Havoc (Sorcerer Bloodline Power [1st]) +1 dam per die for spells belonging to bloodline or spell focus school.
Bloodline Arcana: Draconic (Ex) +1 damage per die for [Cold] spells.
Brand of Destiny All ponies are born with a Brand of Destiny on their flank. This symbol is of high importance to the pony, signifying their destiny or talent, and driving them to excel at it.
Change Shape, Lesser (Su) Assume a single earth pony form.
Cloud Walker (Su) The creature treats any kind of cloud or fog as if it were solid.
Dragon's Flight (30 ft, average, 1 minutes/day) (Ex) Familiar can sprout draconic wings.
Emotional Charge (Su) Gain insight bonus after mind-altering magic
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Familiar Bonus: +3 to Fly checks You gain the Alertness feat while your familiar is within arm's reach.
Fingerless Ponies and many other races of Everglow can manipulate any one-handed item with their mouths, despite their lack of fingers, as per the rules below:

- Hand and ring slot items automatically adjust to fit, becoming anklets that otherwise function
Flight (30 feet, Perfect) You can fly!
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Unification There is a calling inside of you, driving you towards your people's divinity. Perhaps, with time, training, and hardship, you will also gain the blessings of three major breeds of ponies. Only ponykin can take this bloodline.

Bloodline Arcana
Winged Flight (Ex) Pegasus ponies and other related creatures can fly using wings. These winged creatures can only fly in light armor; anything heavier grounds them. All of these aspects of winged flight can be improved with a variety of feats.

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Squeek
Bat (Pathfinder RPG Bestiary 131)
N Diminutive magical beast (animal)
Init +2; Senses blindsense 20 ft., low-light vision; Perception +10
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Defense
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AC 17, touch 16, flat-footed 15 (+2 Dex, +1 natural, +4 size)
hp 2 (1d8-2)
Fort +0, Ref +4, Will +4
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Offense
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Speed 5 ft., fly 40 ft. (good)
Melee bite +6 (1d3-5)
Space 1 ft.; Reach 0 ft.
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Statistics
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Str 1, Dex 15, Con 6, Int 6, Wis 14, Cha 5
Base Atk +0; CMB -2; CMD 3
Feats Weapon Finesse
Skills Acrobatics +2 (-10 to jump), Bluff -2, Diplomacy -2, Fly +16, Intimidate -2, Perception +10, Sense Motive +3, Spellcraft -1; Racial Modifiers +4 Perception
SQ recurring dream
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Special Abilities
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Blindsense (20 feet) (Ex) Sense things and creatures without seeing them.
Flight (40 feet, Good) You can fly!
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Recurring Dream (Su) Your familiar is a projection of your own mind.