Michael Whitlow 655's page

Organized Play Member. 3 posts. No reviews. No lists. No wishlists. 4 Organized Play characters.


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The players managed to kill all 3 of the DKs in the opening shootout and captured one of the L21s. The other two L21s escaped, and station security arrested the L21. After their other investigations (including an autopsy of Kreel's body that revealed the direction of the shot based on entry/exit wounds indicating DK were the killers), they spent half an hour trying to clear the L21 person's name and get them released as an innocent free person. They finally met up with Jabaxa who pointed them to the Fusion Queen, and said that his crew wouldn't go down there so as not to expand the conflict, but if they wanted to stick their nose in he wouldn't stop them. That's when they went down there to investigate the place. So... yeah they didn't try to interview any patrons, they didn't try to interview any employees, they didn't try to investigate the back room either from the "staff only" door in the book or the back alley entrance I made up to try and tempt them in that way. They seemed to just want to case the joint and eavesdrop on something while out in the main club area surrounded by normal patrons.


Thanks for the suggestions!


So the title is a bit of a misnomer but basically my group followed their leads to the Fusion Queen, but then didn't check out any of the backrooms or try to question any of the employees. They posted up around the nightclub and just watched for something to happen. I had gang members come in and out of the back room to restock the bar, showing off the Downside King logo. I had one of the bartenders be seen selling illicit drugs. When neither of these were investigated, I had a gang member come order the visibly terrified bartender into the backroom. Players didn't investigate, then decided to leave the bar. As they were leaving I had them witness the bartender's body carried out of the back exit and put into a van and carried off. They didn't do anything but sit around wondering what to do next.

I'm a little at a loss on how to proceed. I dunno if I should just have Farina and Vrok seek them out elsewhere for a showdown, or maybe I should just skip straight ahead to the meeting with the Eoxian ambassador? The players vocally concluded that the club is a dead end. Anyone have some suggestions/ideas?