26. Silent But Deadly - Once per day, without warning, everyone (including allies) within a 10 foot radius of the wielder must make a Fortitude save or be disgusted for d6 rounds. The DC for the save is 15 plus the wielder's CON bonus. Wielder loses 1 point of Charisma for d4 days.
27. Clear The Room - Prerequisite Silent But Deadly. Effects are the same as Silent But Deadly, except that a Will save is required by each target within range. Once per day, when not engaged in combat, those who fail the save flee the vicinity and normal speed for d4 rounds. DC is the same as per Silent But Deadly.
Condition: Disgusted - No combat effect other than causing the target's expression and words to convey disgust. The charisma penalty suffered by the wielder might, however, affect reactions by opponents.
Optional: Wind speed and direction may modify area of effect at the discretion of the GM.