Messenger
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I need some advice on a character build I’m planning for an upcoming Shackled Cities campaign. All the players agreed to try building a character they’ve never played before. In my case, I’m going for a half-orc urban ranger (using info from the new APG). I pictured a stealthy half-orc bounty-hunter who prowls the city’s streets and alleys for his target. He would be a two-weapon fighter, wielding twin kukri’s in the close-combat environment of a city (I love the imagery, plus I’ve read discussions about the effectiveness of the high-critical potential of the kukri).
My plan was the make Dexterity my main attribute (placing the +2 half-orc bonus there), then placing the following attributes in order of next importance: strength, wisdom, constitution, intelligence and charisma. I was going to take Weapon Finesse as my first feat, taking advantage of my high dexterity and then choosing two-weapon fighting as my 2nd level ranger combat style. The rest of my feats from 3rd level on will fall into place as normal (double slice, etc etc).
I was going to replace orc ferocity with bestial from the APG to increase my perception (with orc bestial plus perception as a class skill, plus a minor wisdom adjustment, plus level ranks, plus ranger abilities, I should have a pretty good perception score).
This all sounds good in planning but my biggest worry is how effective I would be at first level. I’m going to be using a light weapon as my primary damage doer, and hitting pretty well with weapon finesse, but my damage output is going to be low (kukri 1d4 + str), especially for a fighter. I won’t have two-weapon fighting yet (or I’ll have some huge negatives if I try to do it, offsetting any bonuses from WF).
My only thoughts are to use a different weapon at first level (say short sword and shield) and switch at 2nd level, but that sounds weird.
Any advice?
