Lini

Merwyn Dreamweaver's page

193 posts. Alias of Retech.


Full Name

Merwyn Dreamweaver

Race

Gnome

Classes/Levels

Sorcerer

Gender

Female

Size

Small

Age

50

Alignment

Chaotic Good

Deity

Desna

Strength 8
Dexterity 14
Constitution 12
Intelligence 12
Wisdom 10
Charisma 20

About Merwyn Dreamweaver

Crunch:

Basic Stats
Str 8, Dex 14, Con 12, Int 12, Wis 10, Cha 20
BAB +1, CMB -2, CMD +10
Init +2; Perception +0

Defense
AC 16, touch 13, flat-footed 13 (+2 armour, +2 dex, +1 size, +1 Deflection)
hp 21 (3d8+3)
SR 0
Fort +2, Ref +3, Will +3
Armour: Haramaki, Armored Kilt

Offense
Spd 20 ft/x4
Ranged

Feats
Spell Focus (Illusion), Boon Companion, Effortless Trickery,

Trait/Feat: Varisian Tattoo(Illusion)

Skills
Disguise +10, Perform(Oratory) +14, Knowledge(Arcane) +11, UMD +10

Traits
Outlander (Lore-Seeker)(Color Spray, Silent Image, Snowball)
Savant (Perform(Oratory))
Trickster
Sleepy (Drawback)

Languages
Common, Gnomish, Sylvan, Thassalonian, Katapeshi

Equipment
Haramaki (3gp), Armored Kilt (20gp), Gnomish Story Book (50gp), Gnomish Book of the Arcane (50gp), Cage of Thrushes and Canaries (1gp), Riding Saddle (10 gp), 50 ft of hemp rope (1 gp), Silent Whistle (1 gp), Signaling Horn (1 gp), Lots of Gnomish Ice Cream (1 gp), Gnomish Trail Mix (2 gp), Plunger of Indeterminate Use, Ring of Protection +1, Light Crossbow (35 gp), 100 bolts (10 gp), Staff (1 gp)

Coin Purse: 37.5 gp

Spells Known (Spells per day)
Cantrips (Infinite): Detect Magic, Prestidigitation, Ghost Sound, Read Magic, Haunted Fey Aspect
Level One (7/day): Color Spray (DC 19), Silent Image(DC 19), Disguise Self, Entangle

Academician
Darkvision
Gift of Tongues

Abilities:
Woodland Stride

Cob Crunch:

Initiative: +5
STR: 13
DEX: 20
CON: 9
INT: 2
WIS: 13
CHA: 11

HP: 12
AC: 20 (10 + 5[Natural Armor] + 5[DEX])

Low Light Vision

Attacks:
2 talons (1d4 + 1)
Bite (1d6 + 1)

Feats:
Stable Gallop (+4 to rider's concentration checks)
Flyby Attack

Speed: 30 ft (land), 90 ft (fly)

Background:

Merwyn was born with the innate gnomish drive to explore and the unique ability to experience her dreams as if they were reality. She was notably the only child in her village that was not upset when her parents put her to bed, because for her, going to sleep was just entering another magical world, but this unique gift came at a terrible price. In her mind, the lines between dreams and reality began to blur, and she began to act recklessly in the real world. The feeling of euphoria and invincibility fostered in the world of dreams slowly crept into her perception of reality. Her delusion was fostered by her ability to manipulate the image of reality, just as she could change her dreams.

Her parents soon became worried and brought her to the best magical healers in her village, but to no avail. Merwyn was becoming a danger to her village. Her parents stayed up day and night to watch Merwyn, but their erratic sleep schedules soon caught up to them. One fateful night, both parents fell asleep and Merwyn was left unattended. Off she went, frolicking around in the village as if she was in yet another wonderful dream.

On her merry way, she accidentally knocked over a wooden chair into a campfire. The flames began to dance up the chair legs and past the stones surrounding the campfire. Merwyn wished the fire away and went on her way, but this was no dream. Her magic had only masked the image of the fire. The flames quickly spread into the communal area and began to climb up the trees to the homes of the gnomes. No matter how much she tried and wished, Merwyn couldn't do anything against the blaze. In the ensuing carnage, three gnomes were killed and the entire village was burned to the ground.

By unanimous vote of the village elders and the support of her parents, Merwyn was forever exiled from the village. Merwyn completely agreed with their decision; despite her relative youth, she understood the horrifying consequences of her actions. Over the years, Merwyn has traveled across the world to understand her curse, from the highest mountains (see story below) to the hottest deserts. She's learned to keep her unique abilities under control, but she is still searching for a final cure. Now though, after years of searching, she has finally overcome her reluctance to entering settlements and decided to travel to Sandpoint Cathedral, with the hope that this journey will be the one to finally bring a cure for her curse.

Appearance:

Like any other gnome, Merwyn is short. But unlike other gnomes, she moves with the serene grace of a dancer in a dream. Her hair is a flowing blonde and she wears a floppy green hat, while her pale green robes flop around her with careless abandon. Merwyn's brown eyes never completely focus, and her default expression is a dreamy smile.

Personality:
Merwyn's personality is a conflict between guilt, drive for exploration, and the wistfulness of her dreams. She'll often be reckless and jumpy, while at other times, she'll try to be restrained and reserved. She also possesses strong morals and concern for the well-being of others. Her favorite hobby is daydreaming, but at the same time, she does her best to stay in reality, often poking herself with a needle to make sure that she stays out of the dream world.

Merwyn and the Storm Roc's Nest:

Merwyn and the Storm Roc's Nest

The weather was the best in weeks; now was the time to make the climb. Merwyn packed her supplies and began to ascend the highest Wyvern mountain. As she climbed higher and higher, the air became thinner and thinner. The objective of her expedition: to find a mysterious sage that lived at the top of one of the Wyvern mountains, to better understand her dual-identity; the sage was known to help those pure of heart with a single problem. As she neared the peak, the lack of oxygen began to play with her senses and she felt her consciousness dip occasionally into her dreams. Finally, Merwyn reached the summit and looked around the mountain. Nothing except the Roc's nest that she had avoided on her hike up to the summit.

As Merwyn began to make her descent, she spotted the tiny flickering of a campfire far off on the adjacent mountain. She had climbed the wrong mountain! There was no time to climb a mountain again; winter was approaching, and the most dangerous creatures living in the mountains would soon return to their nests. There was nothing that she had packed and nothing that she could see that would allow her to reach the sage until the following spring. Nothing except the Roc's nest that she had avoided on her hike up to the summit.

Merwyn carefully made her way to a ledge overlooking the nest and peered over the edge. There was only a single egg in the nest; unfortunately, the mother roc was not home to take her across. Merwyn climbed down the ledge and waited patiently in the nest. Patiently... patiently... patient... zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz. When she returned from the world of dreams and oxygen-deprivation, it was pitch-black night. The first thing that she saw with her darkvision was the furry face of a baby roc staring back at her. The baby roc opened its beak and... waited.

"krakawww krakawww!"

Merwyn opened her pack and dropped some of her rations into its waiting mouth; it quickly chowed down and opened its mouth again, waiting for more.

"KRAKAWWW KRAKAWW!"

This time, the cries were deeper and more distant. Soon, she heard the heavy beat of wings and felt the bursts of wind. The momma bird had returned, and she was not happy. Merwyn looked around; there was nothing except the Roc's nest that she was now sitting in. And there was nothing in the Roc's nest except a single baby roc. There was only one way out.

Merwyn nudged the baby roc to the edge of the nest and jumped on its back. The pair plunged off the mountain side into the darkness. Her only landmark and target was the tiny flickering flame of the mountain sage. For what seemed like an eternity, she felt weightless, as if she was being carried off into her dreams. The flame was too low in their trajectory. Open your wings, fly! Merwyn prayed from her very core, but they continued their descent. As they fell, the flame drifted upwards and upwards until it fell out of her sight. She had missed him! Her darkvision, only sixty feet in range, couldn't see that the ground was quickly approaching them. Merwyn closed her eyes and waited to wake up.

Merwyn clutched the baby Roc tighter and for an instant, their hearts connected. Driven by the roc's instinct and Merwyn's will, the hours-old roc opened its wings for the first time.

"CRACK!"

The bones in the immature wings broke like twigs from the massive force and the two empathetically-linked minds shared a piercing pain. Then...darkness. When Merwyn awoke and looked around, she saw that she was in a forest at the base of the mountain. She poked herself with a needle and she felt it. She was alive! Then she remembered how she had used the baby roc and was ashamed. Merwyn fell on the crippled roc and began to sob.

The weather began to turn for the worst and the snow began to fall. Merwyn fastened the roc onto her back and began to climb the nearby mountain, once again to find the sage. She slowly ascended the mountain, alternating between crawling and passing out from exhaustion. Each time she fell into a dream, the snow covered her from head to toe. Each time that she woke up, she shook herself free and poked herself with a needle. Her body was too numb from the cold; she couldn't tell whether she was in her dreams or in reality. After days of persistence, fueled by unending guilt for what she had done to the roc and her age-old mission to save herself from the curse, Merwyn reached the top of the mountain. She sat down next to the extinguished campfire and waited to die. The difference between dreams and reality, she had now learned, was that reality doesn't always turn out well. Eventually, the wizened sage stepped out of his cave and opened up his hands palms outstretched, as if anticipating the reason that Merwyn had come. Now was her chance. Merwyn phrased the answer in her mind: please rid me of my curse and let me live in reality. But what came out was quite different.

"Please relieve this roc of its suffering."

The sage nodded once and smiled. With gentle care, he carried the baby roc into his cave and began to mix his medicines and magic, before feeding it to the roc. The sage came out and looked at Merwyn. "His wings will never be the same. For the next few years, he won't be able to hunt and take care of himself. He does not recognize his mother as his own. You'll have to take care of him yourself."

Merwyn nodded. "I will. Thank you for your help. But before you leave, can you help me with one more thing? Please rid me of my cur-"

But the sage was already gone.