Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin Raises an eyebrow at the information presented by both Tavos and Tabil.
The Fighter smiles at Krakas.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
My apologies. I cann involve Merlin if you need his diplomatic skills? I was waiting for the others.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin looks at Krakas.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
I am appreciative of your diligence, as I've been privileged to this information from previous play.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin listens to the proposals to reach the Bridge without catapults denting their armor.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
The Fighter stands resolute looking at the approach to the Towers.
Merlin winks.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin rubs his hands together as the Fighter looks out across the field to see the lost city of Drezen.
I will refrain from any major choices due to the fact I already know.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Mythic haste check <= to 1: 1d12 ⇒ 1
Merlin feeling a bit Mythically Quickened, decides to Strike!
Merlin winks at Krakas.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
TechoWrath Mythic Rules:
1) A PC gets Mythic Points equal to its Mythic Rank + 1. These Mythic Points reset upon a night's rest/long rest. 2) While a PC has Mythic Points, then: 2a) Add the Mythic Rank to proficiency. This is a small, but measurable, improvement to AC/Attack/Saves/Checks. 2b) Roll a d12 at the beginning of the turn. If the d12 is equal or less than the PCs Mythic Rank, they are quickened as per the 3rd level Haste spell for one round. 2c) Decrease the DC of any flat check by the Mythic Rank. 3) A player may spend a Mythic Point to do the following: 3a) At the beginning of their turn, they may increase all non-d20 dice by one step for that turn. d12s may be increased to d20s. 3b) Before the results of any check or save are announced, add xd4 to the result, where x is their Mythic Rank. 3c) After a roll which critically fails, change the critical failure to a simple failure. 3d) Change the dying condition to unconscious. Questions? We have currently 2 Mythic Point each? Number 2 states, if we have Mythic Point then we should be adding the Number 2 benefits?
Oops! We suck...lol!
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin coughs.
He coughs much harder!
Teetering and tottering, the Fighter Raises his Shield, Steps into a Flank with Avenger and Strikes that Purple Punk!
Apologies I missed that Reflex bit.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin coughs.
The Marshall begins to Inspire the troops!
Teetering and tottering, the Fighter Raises his Shield and Strikes that Purple Punk!
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin winks at Tavos.
The Marshall begins to Inspire the troops!
Merlin seems a bit distracted by the Purple Probably a Problem coming out of the also probably not great portal.... The Fighter Raises his Shield. Shrugging his shoulders, he Strides a bit closer front and center....
AC 27
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin winks at his company before leading the way into the Purple Seventies Chamber!
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin shrugs.
The Fighter prepares to rejoin the army.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Krakas wrote:
Merlin looks around at Krakas with a simple wink and a grin. The Fighter then stands still enjoying the Garden.... There was some very good tactics used during that battle. Well done, friends.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
The Fighter winks at Tabil! Merlin Raises his Shield and delivers a Strike!
And, because twice is nice!
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
It was funny. When my home group switched to PF2e, we started with AoA. We thought that we needed a dedicated healer, so I sucked it up (actually had fun!). In our 2nd AP (SoT) we didn't have one, and they suffered for it. The Bard had to become the healer by Archetype shananagins. The group considered everyone having BM would be good enough but it usually doesn't (mostly because of Action preferences). Medic Dedication is probably the best Archetype for FA if not a Divine or Primal caster.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
The Fighter winks at the Champion! Merlin Raises his Shield and delivers a Vicious Swing!
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
We already cleared Merlin turn above.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin Raises his Shield and delivers a Vicious Swing! Melee(M) +1 Striking Cold-iron Longsword, inspired : 1d20 + 17 + 1 ⇒ (15) + 17 + 1 = 333d8 + 4 ⇒ (4, 4, 3) + 4 = 15 S Traits Versatile P, magic
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin Raises his Shield, Strides to the Queen and Strikes!
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Blue eyes warily watching the weirdness of colors to his right, Merlin Raises his Shield and begins to Inspire the troops!
The Fighter then advances 30' in the Queen's general direction....
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
The vescavors swarm over Merlin.
This is disgusting. Krakas! Hit me with a Fireball! I can take it! I am nimble. Watching the shards of metal eviscerate the swarm , the Fighter nods.
Merlin winks at his company before Raising his Shield to begin vanguard duties....
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin winks before Raising his Shield, Striding to the Swarm and Striking!
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin immediately Raises his Shield as Tavos points to the lower tunnel, passage, egress to begin with the exploration.... Exploration mode Defend heading into "C"
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin winks at Perla as she looks sheepishly up at them. The Fighter will stand guard as Tabil does his thang.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Athletics(E) DC 20: 1d20 + 14 ⇒ (12) + 14 = 26 Merlin winks as he scrambled down the tunnel to drop to the caverns beneath. Raising his Shield, the Fighter takes out his trusty longsword and looks to Tabil which tunnel to try ...
Nurah? Huh...
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin nods at the suggestion of hunting for the Queen. The Fighter is seen wearing a bee suit.... Allergic! Merlin winks as he prepares to sally forth....
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin nods at Tabil.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin nods at Tabil.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Fort(E) DC 25, Drained 1: 1d20 + 13 - 1 ⇒ (5) + 13 - 1 = 17
Merlin Strides to the ugly demon, Strikes and Strides back.
I can do this all day.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin Strides to the ugly demon, Strikes and Strides back.
I can do this all day.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin grits his teeth!
Feeling like a double Dipper here! The Fighter Raises his Shield, Strikes and Strides out of it's smelly deadening aura!
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin stares intimidatingly at those eyes....
The intimacy Drains from his face!
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin (feeling like he took quite the vacation) attempts to Inspire the troops!
Hero Point! Diplomacy(E) DC easy does it: 1d20 + 13 ⇒ (4) + 13 = 17 Not really feeling it, the disappointed, not inspired Marshal shrugs.
Merlin then does a Sudden Charge at the demon!
He sighs.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin stares in wonder at the Expert craftsmanship displayed by Krakas.
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin is neither a narcissist nor stupid I really had to consider this for a moment, but, correct he is neither...lol. I do have characters that are .... I laughed after reading that. Guess which skill gets increased next?
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
+1 Reinforcing Rune (Lesser)
The rune makes it level 7 DC 19
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin kicks the carcass of the demon, as he enjoys the landscape healing.
The Fighter then begins Repairing his damaged Shield while he waits....
Crafting(T) DC ?: 1d20 + 8 + 1 ⇒ (3) + 8 + 1 = 12 Item bonus for Repairs) Crafting(T) DC ?: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14 Item bonus for Repairs) Crafting(T) DC ?: 1d20 + 8 + 1 ⇒ (1) + 8 + 1 = 102d6 ⇒ (2, 5) = 7 Item bonus for Repairs)
Crafting(T) DC ?: 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 1915 = 15 Item bonus for Repairs) The Fighter then stands by the SW door, ready to proceed....
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin Reacts by Shield Blocking! Merlin Raises his Shield and.... Melee(M) +1 Striking Cold-iron Longsword, inspired , Frightened 1, flank: 1d20 + 17 + 1 - 1 ⇒ (14) + 17 + 1 - 1 = 312d8 + 4 ⇒ (1, 2) + 4 = 7 S Traits Versatile P, magic
Melee(M) +1 Striking Cold-iron Longsword, inspired , Frightened 1, flank, map: 1d20 + 17 + 1 - 1 - 5 ⇒ (9) + 17 + 1 - 1 - 5 = 212d8 + 4 ⇒ (1, 6) + 4 = 11 S Traits Versatile P, magic
Hasted! Melee(M) +1 Striking Cold-iron Longsword, inspired , Frightened 1, flank, map: 1d20 + 17 + 1 - 1 - 10 ⇒ (8) + 17 + 1 - 1 - 10 = 152d8 + 4 ⇒ (1, 1) + 4 = 6 S Traits Versatile P, magic
The Fighter seems to be in a frenzy...still!
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
@Tabil I feel like that may have been the second miss by "1"...lol. Stride to within 15' of Merlin for that juicy +1!
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin nods his gratitude to Tavos!
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin Raises his Shield and growls at the demon!
The Fighter then Strikes!
Hasted! Melee(M) +1 Striking Cold-iron Longsword, flank, inspired ,F1, map: 1d20 + 17 + 1 - 1 - 5 ⇒ (13) + 17 + 1 - 1 - 5 = 252d8 + 4 ⇒ (3, 1) + 4 = 8 S Traits Versatile P, magic
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin winks at Jarlgrum!
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin Reacts by Shield Blocking! Merlin Raises his Shield and.... Melee(M) +1 Striking Cold-iron Longsword, inspired , Frightened 1, flank: 1d20 + 17 + 1 - 1 ⇒ (17) + 17 + 1 - 1 = 342d8 + 4 ⇒ (7, 4) + 4 = 15 S Traits Versatile P, magic
Melee(M) +1 Striking Cold-iron Longsword, inspired , Frightened 1, flank, map: 1d20 + 17 + 1 - 1 - 5 ⇒ (4) + 17 + 1 - 1 - 5 = 162d8 + 4 ⇒ (7, 7) + 4 = 18 S Traits Versatile P, magic
Hasted! Melee(M) +1 Striking Cold-iron Longsword, inspired , Frightened 1, flank, map: 1d20 + 17 + 1 - 1 - 10 ⇒ (9) + 17 + 1 - 1 - 10 = 162d8 + 4 ⇒ (6, 8) + 4 = 18 S Traits Versatile P, magic
The Fighter seems to be in a frenzy!
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin --Hastily--Strikes!
The Fighter winks at the Wizard!
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin actually chuckles at the demon's attempts to Frighten the Fighter.
The Crusader Raises his Shield then turns his mean face to it!
Melee(M) +1 Striking Cold-iron Longsword, inspired , flank: 1d20 + 17 + 1 - 1 ⇒ (3) + 17 + 1 - 1 = 202d8 + 4 ⇒ (6, 5) + 4 = 15 S Traits Versatile P, magic
Unfortunately his perpetual smile makes for poor Intimidation.... Frightened 1 reduced to 0
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
In a flurry of activity, the Fighter Shield Blocks and giggles as the ghoul falls on its ass! He then inhales deeply!
Fort(E) DC 23: 1d20 + 13 ⇒ (17) + 13 = 305 = 5
The Marshall Raises his Shield, Strides--Freely--to offer Flank with...and.... Melee(M) +1 Striking Cold-iron Longsword, inspired : 1d20 + 17 + 1 ⇒ (16) + 17 + 1 = 342d8 + 4 ⇒ (7, 6) + 4 = 17 S Traits Versatile P, magic Melee(M) +1 Striking Cold-iron Longsword, inspired, map : 1d20 + 17 + 1 - 5 ⇒ (18) + 17 + 1 - 5 = 312d8 + 4 ⇒ (1, 2) + 4 = 7 S Traits Versatile P, magic
Male Hero Points 3/1 Conditions Drained 1 Human ◆◇↺ Fighter [Marshall] 6 Perception (E)+12 HP 71/(84)90 AC(T) 24/26, Fort(E)+13, Ref(E)+10(+3) Bulwark, Will(E)+12
Merlin taps Tabil on the shoulder.
Merlin Raises his Shield, Strides further into the disrespected bed chamber, and begins explaining the reasons not to be a demon, undead, or cultist at this moment!
Success!: Your marshal’s aura grants you and allies a +1 status bonus to attack rolls and saves against mental effects. tridiak has not created a profile. |