Lem

Mekal Magetail's page

18 posts. Alias of Simon Dubear.


Full Name

Mekal Magetail

Race

Gnome

Classes/Levels

Bard/1 [ HP 9/9 | AC 16/16/13, CMD 13, Fort +1, Ref +5, Will +2 | Init +5, Perception +6 ]

Gender

Male

Size

3' 1''

Alignment

CG

Deity

Garl Glittergold

Strength 9
Dexterity 16
Constitution 14
Intelligence 12
Wisdom 10
Charisma 16

About Mekal Magetail

Mekal Magetail
Male Gnome Bard
LN Small humanoid
Init +5; Senses low-light vision; Perception +6
--------------------
Defense
--------------------
AC 16, touch 16, flat-footed 13 (+3 Dex, +3 untyped)
hp 9 (1d8+1)
Fort +1, Ref +5, Will +2
--------------------
Offense
--------------------
Speed 20 ft.,
Melee unarmed strike (1d4)
Shortsword (1d4) 19-20 x2
Ranged Shortbow +4 (1d4) x3

--------------------
Statistics
--------------------
Str 9, Dex 16, Con 14, Int 12, Wis 10, Cha 16
Base Atk +0; CMB +0; CMD 13
Feats Extra Performance
Traits Magical Talent(Summon Instrument),Reactionary
Skills Appraise +5, Diplomacy +7, Perception +6, Perform Pan Flute +7, Sleight of Hand +7, Spellcraft +5, Use Magic Device +7 Racial Modifiers +4 Stealth,+2 perception
Languages Common, Gnome, Sylvan
SQ Bardic Performance 13/day
--------------------
Special Abilities
--------------------

Racial Abilities:

Illusion Resistance: Gnomes get a +2 racial saving throw bonus against illusion spells or effects
Hatred: Gnomes receive a +1 bonus on attack rolls against humanoid creatures of the reptilian and goblinoid subtypes due to special training against these hated foes
Gnome Magic: Gnomes add +1 to the DC of any saving throws against illusion spells that they cast. Gnomes with a Charisma of 11 or higher also gain the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation, and speak with animals. The caster level for these effects is equal to the gnome's level. The DC for these spells is equal to 10 + the spell's level + the gnome's Charisma modifier

Class Abilities:

Bardic Knowledge (Ex): A bard adds half his class level (minimum 1) on all Knowledge skill checks and may make all Knowledge skill checks untrained.
Bardic Performance: A bard is trained to use the Perform skill to create magical effects on those around him, including himself if desired. He can use this ability for a number of rounds per day equal to 4 + his Charisma modifier.
Inspire Courage (Su), Fascinate (Su), Distraction (Su), Countersong (Su)

Spells:

Detect Magic: Detects spells and magic items within 60 ft
Read Magic: Read scrolls and spellbooks
Prestidigitation: Performs minor tricks
Summon Instrument: Summons one musical instrument
1st Level
Cure Light Wounds: Cures 1d8 damage + 1/level (max +5)
Grease: Makes 10-ft. square or one object slippery.

Gear:

Leather Armor
Backpack
Belt pouch
Instrument (Pan Flute)
Rope
Trail Rations x5
Torch x5

Background:
Mekal was a street rat, and like most street rats found himself in the wrong group of companions. Being one of the smallest of the group he developed ways of talking and joking his way out of almost every situation, And the very few he couldnt he would show the reason why he carried his trusty shortbow with him. Around the time of this young gnomes start to adulthood, he made he way out of this hole that he had dug himself into. Make a break from the life that he had been living and the "friends" that he had choosen, but Knowing that if these friends find him he will need use of his shortbow again. So he has became a wonderer and an adventurer using all the skills learned as a way of making ends meat, but this time on the other side of the street.