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About Mehaila SilverstrikeSpoiler:
Mehaila Female elf cleric of Calistria 5/unchained rogue 5/gestalt 5/Hierophant 2 (Pathfinder Unchained 20) CG Medium humanoid (elf) Init +10; Senses low-light vision; Perception +13 -------------------- Defense -------------------- AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex) hp 68 (5d8+28) Fort +8, Ref +10, Will +8; +2 vs. enchantments Defensive Abilities danger sense +1, evasion, hard to kill, uncanny dodge; Immune sleep -------------------- Offense -------------------- Speed 30 ft. Melee +1 mithral rapier +10 (1d6+4/18-20) or . . dagger +9 (1d4+3/19-20) or . . dagger +9 (1d4+3/19-20) or . . dagger +9 (1d4+3/19-20) or . . dagger +9 (1d4+3/19-20) or . . dagger +9 (1d4+3/19-20) or . . light mace +9 (1d6+3) or . . scorpion whip (aa) +9 (1d4+6) Ranged composite longbow +9 (1d8+2/×3) Space 5 ft.; Reach 5 ft. (10 ft. with scorpion whip (aa)) Special Attacks channel positive energy 6/day (DC 15, 3d6), faith's reach[MA], mythic power (7/day, surge +1d6), sneak attack (unchained) +3d6 Domain Spell-Like Abilities (CL 5th; concentration +9) . . 7/day—copycat (5 rounds) Cleric Spells Prepared (CL 5th; concentration +9) . . 3rd—locate object[D], searing light (2) . . 2nd—bull's strength, burst of radiance (DC 16), communal endure elements[UC], invisibility[D] . . 1st—barbed chains[HA] (2, DC 15), bless, burning disarm (DC 15), disguise self[D] . . 0 (at will)—detect magic, enhanced diplomacy, light, resistance . . D Domain spell; Domains Seduction inquisition, Trickery (Thievery[APG] subdomain) -------------------- Statistics -------------------- Str 17, Dex 22, Con 18, Int 18, Wis 18, Cha 16 Base Atk +3; CMB +9 (+11 disarm, +11 reposition); CMD 22 (24 vs. disarm) Feats Agile Maneuvers, Combat Expertise, Craft Wondrous Item, Dual Path[M], Improved Disarm, Opening Volley[UC], Selective Channeling, Skill Focus (Sleight of Hand), Weapon Finesse Traits magical knack, reactionary Skills Acrobatics +11, Appraise +8, Bluff +8 (+10 to feint), Climb +7, Diplomacy +9, Disable Device +13, Disguise +8, Heal +9, Intimidate +7, Knowledge (arcana) +9, Knowledge (dungeoneering) +9, Knowledge (engineering) +5, Knowledge (geography) +5, Knowledge (history) +9, Knowledge (local) +8, Knowledge (nature) +5, Knowledge (nobility) +8, Knowledge (planes) +8, Knowledge (religion) +10, Linguistics +10, Perception +13, Perform (oratory) +7, Perform (string instruments) +7, Profession (courtesan) +8, Sense Motive +8, Sleight of Hand +17, Spellcraft +10 (+12 to identify magic item properties), Stealth +14, Swim +7, Use Magic Device +10; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties Languages Aquan, Celestial, Common, Draconic, Dwarven, Elven, Gnome, Infernal, Sylvan SQ amazing initiative, commune with power[MA], debilitating injury: bewildered, debilitating injury: disoriented, debilitating injury: hampered, disarming flirtation, elven magic, inspire devotion, recalled blessing[MA], rogue talents (assault leader[APG], bleeding attack +3), surprise strike[MA], trapfinding +2 Combat Gear ring of invisibility, sniper goggles[APG]; Other Gear lamellar (leather) armor[UC], +1 mithral rapier, arrows (76), composite longbow (+2 Str), dagger, dagger, dagger, dagger, dagger, light mace, scorpion whip (aa), belt of incredible dexterity +2, headband of ninjitsu[UE], sniper goggles (greater)[UE], 304,094 gp, 5 sp -------------------- Special Abilities -------------------- Agile Maneuvers Use DEX instead of STR for CMB Amazing Initiative (1/round) (Ex) As a free action, use 1 power to gain an extra standard action (can't be used to cast a spell). Assault Leader (1/day) (Ex) When you miss an attack, allow an ally also flanking that target an immediate attack. Bleeding Attack +3 (Ex) Sneak attacks also deal 3 bleed damage/round. Cleric Channel Positive Energy 3d6 (6/day, DC 15) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect. Cleric Domain (Seduction Inquisition) Deities: Arshea, Calistria, Cayden Cailean, Shelyn. Granted Powers: Your deity blesses your attempts to use sex and love for a higher purpose.
Backstory, WIP:
Born to a Priestess of Calistria, who was also a minor noble before taking the cloth and a Kyonin border guard, Mehaila spent her life dedicated to the teachings of the church. Now a minor priestess in her own right, she was sent on an expedition into the Stolen Lands, either to help tame and establish a new temple, or to reclaim any forgotten elven artifacts. How this is achieved is largely unknown to her, but she hopes to figure out how to best serve the Goddess in this new venture. Characteristics:
She has dark raven black hair that she keeps somewhat long to her mid back, yet held back in a sensible braid, with dark green emerald eyes. She is a bit under average height, only 5'7. She is more a willowy figure than most, but manages to cover it up by keeping her makeup and nails kept. She is not a fan of dogs, having had an unpleasant experience with one of her father's hunting dogs when younger. They have since made her nervous, despite the 100 years since the dogs death. She is pretty open about her sexual partners, not having much a preference, however recently a priest of Erastil has caught her eye, and she has given up most of her ways just to figure out where this went. She has several siblings, and when she finally settles down, if she did, she would not mind a few children of her own, but knowing how rare that wold be, is not a big worry for her |