Megasmilax's page

Organized Play Member. 34 posts. No reviews. No lists. No wishlists. 1 Organized Play character.




Hi guys,

I have an alchemist NPC set in a city, as a sort of urban legend who tends to travel around either healing the sick/preventing excess crime in the slum he's protecting (he'll have the spont healing/healing touch discoveries as well as the Healing warmth extract). He's thought to be a pure shapeshifter since townsfolk don't tend to get a long enough look at him to realize he's just an average elf. My plan is that he'll make great use of Beast Shape, Monstrous Physique, Undead Anatomy, Elemental/Fluid/Dust Form extracts. First question is, what are some suggestions as to some of the best forms for any of these extracts with regards to being either hard to see, hard to distinguish form OR hard to catch up to? I'm kind of hoping he'll have a bit of a "moving shadow" feel , as well as occasionally sprouting wings and flying away at high speeds, turning into mist and escaping through sewers and the like.

My second question has to do with the fact that he also has the mummification discovery (confers cold and non-lethal immunity, as well as a couple other perks). I know this doesn't change his type, but do any of these remain when he swaps forms using extracts? I'm also trying to design his own enclaves, which will likely be side vaults within a sewer system that lets him run heavily fortified alchemy labs. Suggestions? Cheers!


I'm running a game and I was looking to design some baddies designed as magical construct shock troops for an opposing kingdom, and my mind hopped into my wayback machine to FFIX with its black mages. I liked the idea of empty dolls being used as offensive support for a warring kingdom, capable of taking down a decent amount of normal soliders before going down, specialized in elemental blasts. I'm not quite sure if I should build them simply as Constructs + Sorc or Magus levels with tons of blasts known, or as a construct with many SLAs that equate to the blasts.

For reference: http://finalfantasy.wikia.com/wiki/Black_Mage_(Final_Fantasy_IX)

Specifically I'm looking to make 7 different types:
Shock Troops:
Type A Mass Produced, no free will/mindless:
Type B Mass produced, no free will/mindless:
Type C Mass produced, no free will/mindless:

Unique Variants (Black Waltzes from the game)
Combat Prototype A, has free will, much stronger variant than the above 3,
Combat Prototype B, has free will, stronger variant than the above 4, Flight
Combat Prototype C, has free will, strongest variant, flight slightly unstable.

First prototype, NPC, has free-will, will gain levels (Vivi-type).

The party I'm GMing the homebrew for is level 3 right now, so I'm looking to build foes in the CR2-CR4 range for the Mass produced, and maybe 5-9 for the Combat Prototypes. The Mass-produced will be more blast-focused whereas the Uniques will hopefully also be capable of melee combat. I'm going to try and have the Uniques harry the party now and then.

I really liked the Black Mages in FF9, and I'm also debating having a community of free-willed Mass-Produced variants, since i like how that story developped as well.

All that said, any takers?

Cheers


Hi all,

I'm playing in a homebrew game as an alchemist, and I really like the extract mechanic, magic-induced chemical self-improvement if you will. So I was trying to think up some flavorful (as well as balanced, naturally) extracts for alchemists. They don't necessarily need to have extensive combat utility, but if it so happens to, great!

As an example:
Surgeon's Boon extract.

Grants the user improved vision when observing (un)living creatures. To the imbiber, the flesh of surrounding creatures appears translucent, rendering the circulatory system and organs (or generic inner-workings) visible. When performing a Heal check to remove a piercing object/organ/parasite/whathaveyou, grants a significant bonus. Additionally, fortification granted by unusual anatomy is negated (or a large bonus to confirming criticals) due to literally being able to see weak points.

Flavored for Chirurgeon or Vivisectionist fluff, it seems like a medic/torturer would want to fashion extracts to directly benefit his day-to-day work, be it from a surgeon wanting to remove a blade without nicking an artery or a torturer wanting to insert a blade without doing the same.

Suggestions?


Hey guys,

Long-time lurker, first time poster. I recently moved to Montreal to start up grad school and was looking for a gaming group, PFS or otherwise. Anything going on out here? Please feel free to PM me, Thanks!