About MazatlBackstory:
You'd think with my... errrmmm... gifts, we'll call them gifts, I'd be welcome practically anywhere. I've never met another wildshaper, after all. I've never seen someone from which pure natural vigor sprang. Certainly there are druids out there, who become beasts, and tame the wilds in their own ways... we have a dozen of those in the village I grew up in. But no one have I met that can give life to barren earth, or aid the growth of crops with such efficiency. But... that's if we call it a gift. Which, don't get me wrong! It is. But it's also a curse. You see, it's not really -my- magic. I'm just a way point. I... I can't always control it. I have a general idea of how to do things, of how to make things work for me, but it's dangerous. Sure, I can make crops grow a bit faster just by being nearby, but no one cares about that. Certainly, I can make a single flower bloom on a plant with my presence alone... but that doesn't feed a starving village. And that's why they started pushing me. At first it was simple. I was a blessing, because the crops grew better when I worked in them. But at the same time, the forests grew more strongly around us. The grass grew faster, the trees grew thicker, even as they were choked with ivy. Harvests were more bountiful, but the woods were ever-encroaching. And because of me, we had an abundance of food. We had an abundance of wood. We... we really just had an abundance of everything for a while. But... people are stupid, greedy and fractious. With the boon of good harvests and safety came growth of its own sort. The village expanded, filling with more and more eager mouths to feed. With more mouths, we needed to expand. With more expansion, I was less able to maintain the rapidity of the growth. So... they pushed. They told me to let out more of the power I withheld... and it was glorious. That very first time, tapping into my conduit for real... everything grew. Everything. The trees, the crops, the grass, everything leapt into bloom. The first time was everything I could ask for from my powers. We had a harvest festival in the middle of June. But they weren't all like the first time. Like I said, I don't control it... it controls me. The second time, I could feel something going wrong, and I withheld the power. A pounding energy rippled through my body, threatening to consume me. The third time, I knew better than to withhold the wild energy... and weeds overcame our crops, forcing us to spend days digging them back out. We lost half of our crops in the process. And so it went. Sometimes I was able to create amazing bounties, and others... something terrible happened. I was a walking calamity. A force of nature. Like the rain. A little was good, but a little for too long became too much. A lot... would destroy a village. And... that's ultimately what happened. I used my powers, and we grew too large. We drew the Feral. You probably wonder how I escaped. Truth be told, so do I. I suspect it was luck, primarily. Or perhaps it was the Howl itself that saved me. My form isn't the form of a predator, but of one at home, both in nature and village, fleet of foot, strong, and stable. Wise beyond its years with the ability to bound over obstacles. I believe my lycanthropy, combined with my conduit is what saved me. The forest itself was my ally that night, and I... I was a leaf upon the wind. Now I'm here. In another city. Trickling my energy into the place because sometimes I just can't hold it back. Sometimes I have to sleep. I move around a lot, so that I don't wreak the same havoc I did before... but sometimes I just wish I could let the magic out again, to see the wonder, and to make everything... better. But I know that's foolish. I know better than to use it outside of dire circumstances. And if I'm not mistaken... things will soon be dire. Simple Description:
Mazatl, is a Good Human Channeler who has Glowing Green Eyes, Wild Black Hair, Flowing Brown Robes that seem well-worn at the hems, and a lean, Muscular Body. Stats&Mods&HP:
Str 12 Dex 09 Con 16 +2 Int 09 -1 Wis 15 +1 Cha 13 +1 HP: 26 Gear:
Load = 4/9 Mazatl carries 3 healing potions, 5 uses of adventuring gear, Five Dungeon Rations Soothing Balm Smelling salts, and an Antitoxin. She has a large knotted Bō Staff staff which seems to always have green leaves decorating it, that she uses as a walking stick and sometimes as a weapon. She also has a set of white leather armor that she wears beneath her robes. (Armor 1, Weight 1) Moves:
Mazatl's Conduit links directly to the plane of life, which brings fertility and growth wherever she goes. Her emanation point is located in her forehead. When she summons an elemental being, it is leashed to her forehead by a contrail of verdant energy. The elemental may take on a woody or green appearance. She gains 1d4 control. When she runs out of control, the elemental is released. It has twice her level in hit points. Elemental Protection: When Mazatl or her elemental takes damage, she loses 1 Control and the damage is negated. Elemental Attack: Mazatl's Elemental uses its tag, chosen when she summons it. (Projectile, Blast, Barrier, Hazard, or Forceful) She may trickle small amounts of life energy as she moves to perform mundane tasks or to impress others. She may Channel to produce the effects of some of her techniques:
Mazatl creates an actual tree, which springs from the earth. The tree can slam enemies aside, and remains in place, providing her allies who hide behind it +1 Armor! Verdant Uprising: Projectile (1d6 damage if Near) and Forceful Vines grow up around a Near target, grabbing at them with crushing strength. They attempt to drag the affected enemy in a direction as well. Thornwall: Blast (1d8 if Close) and Hazard(Environmental Effect) Thick leafy greens or woody protrusions grow up out of
Camouflage: Barrier, Hazard. Mazatl grows verdant armor around a target, which provides +1 armor, and additionally grants +1 ongoing to stealth rolls in natural environments. If Mazatl should die, she leaves a Rupture to the verdant Plane from which she gets her power. Everyone nearby is thrown away or engulfed by the conduit. This Conduit now floats freely irradiating the surroundings with life magic... causing all sorts of havoc with the plant life. Mechanics:
Str [dice]2d6[/dice] Dex [dice]2d6[/dice] Con [dice]2d6+2[/dice] Int [dice]2d6-1[/dice] Wis [dice]2d6+1[/dice] Cha [dice]2d6+1[/dice] Elemental Mechanics: [Dice=Summon Elemental]2d6+2[/dice]
✴On a 7-9, the Elemental is also moody or troublesome, choose one:
When you have 0 Control, your elemental is released! It acts on
Elemental Protection When you or your leashed Elemental takes damage from any source, you
Elemental Attack [Dice=Elemental Attack]2d6+*Control*[/dice]
Trickle
Channel [dice=Channel]2d6+2[/dice]
✴On a 10+, raw magic of your Primary Element flows out of your Emanation Point. Use one of your Techniques. ✴On a 7-9, the same, but the power is too much. You can use your body as a dam and take 1d4 damage (ignores armor) or allow the power through. If you allow the power through, the GM will tell you of one or more complications, such as: • The magic flows out of a different part of your body or is of a different element • The magic has an unintended effect on the environment • The magic causes a blast wave and you are thrown backwards Mazatl may know only three techniques at a time. It takes several hours to change techniques. She knows the currently knows the following: Ivy Armor: The vegetation of the area grows up, wrapping Mazatl in a defensive layer of greenery, while the vegetation around her thickens.
Verdant Uprising: Vines grow up around a Near target, grabbing at them with crushing strength. They attempt to drag the affected enemy in a direction as well.
Thornwall: Thick leafy greens or woody protrusions grow up out of
Bonds:
'I owe Chaney my life. It's not every day someone sticks their neck out to save you from some Ferals... then helps to close the wounds to boot.'
'Svog Kos understands passion in a way I don't believe I ever will... not without becoming that which I fear. Perhaps I can learn of it through him, if not first hand...' 'Kazuya is too serious. I would like to try to teach him that life isn't just about being the best. There's more to it than that.' 'Feustus carries a lot of strange things... jars, a shovel, and dresses in black robes. He's no ordinary mender of men...' 'It's fun to pull Aifric's leg. Lord knows, none of us can pull his tail.' 'Athena took something from me, and remains positively shameless about it. I don't care about what she took, but her attitude towards the whole thing is annoying.' |