Mordenkainen

MayoBytes's page

Organized Play Member. 5 posts. No reviews. No lists. No wishlists. 2 Organized Play characters.




I would like to cancel all my current subscriptions and have the one pre-ordered item in my side-cart ship whenever it's available.

I would like to note that this isn't related to Agent's of Edgewatch at all. I've been a subscriber for about 2 years and was honest with myself and realized that I have more Pathfinder 1e and 2e content than I know what to do with. Just wanted to take a break and until I make some more headway into it.


I know what you're all thinking: "Oh great, yet another homebrew witcher class in all of its overpowered glory." Ah but this one is different... I hope!

Many of the homebrew witcher classes I have seen focus on recreating Geralt in a class. That is not the goal of this witcher class. I wanted to recreate witcher abilities in Pathfinder terms, but allow for players to customize their witcher to their liking and cater to a number of different playstyles. If you can't make it your own with endless different builds and multi-classes, is it really Pathfinder?

This class is part of a larger project of mine to bring witchers and witcher lore to the Inner Sea region. I am currently working on an origin story of witchers, some notable witcher schools and their histories in the Inner Sea region, notable witcher NPCs, and a new "iconic" witcher character. I also have plans add new feats and items for witchers and non-wtichers alike.

I've been putting this class together for a long time (since about June 2019) and have run through a lot of refinements and testing with it but I would really like to get community feedback to both sanity check me, and help give it that last bit of polish and fine-tuning it needs.

If you want to check it out, I am currently hosting it on my website at: wizardlevels.com/witcher-class
If you're an avid ✨Hero Lab ✨user like myself, then you should take a look at the .user file I made that adds this class and its mechanics to Hero Lab. Check it out here: wizardlevels.com/witcher-downloads

After checking it out or playing it, I would really appreciate it if you would fill out my feedback form to help me make it better.
I will also do my best to read responses and reply.
Thanks!!


I am currently running Reign of Winter and was preparing a certain encounter that involved a Svathurim. I was digging into its feats/abilities/weapons to dig into its strategy and refresh myself on charge mechanics when I noticed 2 things that didn't make sense to me.

1. On its full attack line the static damage for its Lance is +13 which is 1.5x its STR. This initially makes sense considering the lance is 2-handed, but it also has a shield AND uses the lance as if it were mounted, which I thought means it must use it 1-handed right?
Do you get to add 1.5x STR when wielding a lance on a mount even though you need to hold it in one hand?

2. Both the lance and the bow it has use the damage dice of a Huge creature, but the Svathurim, while being Huge, has the undersized weapons Special Quality like a centaur meaning it should be using Large sized weapons.

I found it in herolab (which I know isn't always perfect) and it had different damage dice/STR mod.

Every stat-block for the Svathurim I found online and in books has the same +13 STR and Huge sized weapon damage dice, and I just want to know if there is an error there or if I am going crazy from preparing late into the night.