Male Dwarf Telekineticist 11
CN Medium Humanoid (Dwarf)
Init +6;
Senses Darkvision 60, Perception +17
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DEFENSE
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AC 26, touch 17, flat-footed 17 (+5 armor, +6 dex, +3 shield, +1 natural, +1 deflection) (+2 vs. dragons)
HP 134
Fort +14,
Ref +15,
Will +8
(+5 vs. Spells, spell-like abilities, and poison, +2 vs. dragons)
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OFFENSE (+1 on attack rolls vs. dragons)
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Speed 20 feet, fly 60 feet
Melee
Ranged Telekinetic Blast +17 (6d6+17), Electric Blast +17 touch (6d6+8)
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STATISTICS
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Str 14, Dex 22, Con 20, Int 12, Wis 16, Cha 5
Base Atk +8; CMB +10 (+14 when using Dex, +13 Con to determine; +2 to bull rush or overrun on the ground); CMD 26
Traits Vagabond Child, Glory of Old
Feats Point-Blank Shot, Precise Shot, Steel Soul, Extra Wild Talent (Air Cushion, Kinetic Healer), Toughness
Skills Perception +17, Sleight of Hand +20 (+24 when used as Day Job), Disable Device +20, Stealth +19, Acrobatics +19, Knowledge (history) +3 regarding dwarves/their enemies, Knowledge (arcana) +3 regarding dragons
ACP 0
Languages Common, Dwarven, Undercommon