Halfling Mom

Maude-Investigator's page

33 posts. Organized Play character for Mari Clock.


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Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Thanks so much for running this!

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

It ate my post from this morning. :( Very sad.

Will: 1d20 + 2 ⇒ (4) + 2 = 6

Maude shrieks as something unseen causes her great pain.

She looks around wildly, spots the new guy Blue and moves toward him.

Readied Action:

If Blue moves within range, she'll attack with her Rapier: 1d20 + 4 ⇒ (16) + 4 = 20 and if she hits will deal 1d4 + 2 ⇒ (4) + 2 = 6 points of damage.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Perc: 1d20 + 5 ⇒ (4) + 5 = 9 Gracious! Just made it.

Hearing the commotion, Maude runs into the other room.
Double move 40 feet closer.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Maude brightens at the mention of Kortos, but then her face falls at the mention of vagrants, Oh! We aren't vagrants! That is so rude.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Just to be clear, red border, blue border, and green border, are the guards? If so...

Maude asks the room at large, Are we fighting? then she will move a few steps to the other wall and take an adhesive spittle extract.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Maude shrieks and cowers behind Thaco. Once she realizes what she just did, she stops, stands as tall as she can, and says, Who are you, and what are YOU doing here?

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Maude gazes out of the warehouse, from the direction we came in, seemingly confused.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Oh! Tanglefoot bags! I love these things!

Looking at the wand, puts her hand out and says Uh, well, I would have to try it see what it does? and she will proceed to try the wand on herself.

If it is a spell not in her spell list, UMD: 1d20 + 3 ⇒ (2) + 3 = 5.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

I don't.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

To the, wait, where are we going?

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

I don't think they care whether he's alive or not, but I think if we have his notes and some samples we're done.

Maude reminds the party of the contents of the note from Magali Delroya, It said that two of the tasks could be seen as coincidence, so since we already disrupted the meeting we're done. We should bind him, though, so he doesn't get away. Anyone have any rope? I didn't bring any rope.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Maude will stop reading for a second to look at Paco with a bemused expression, then will resume reading.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Maude looks over the ledger and tries to decipher its contents.
Linguistics: 1d20 + 8 ⇒ (15) + 8 = 23

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Maude spits her adhesive spittle and backs up 5 feet, not wanting to get caught on fire, pulling out her rapier as she steps back.

She'll delay unless and until we determine whether this is going to be able to end without combat.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Yep! I'm sure I'd forget next round to do the spitting part.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Maude will drink her Adhesive Spittle extract.

DC 15 to avoid being stuck. Adhesive persists for 2d4 ⇒ (3, 1) = 4 rounds.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Maude looks from one half-orc to the other, waiting to see if there will be bloodshed among the party.

Quietly, and a little squeakily, Guys, we're looking for the alchemist. I don't think they're him. Are they really a threat to us?

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Maude is behind Thaco.

Oh, lemme see, lemme see. Struggles to see around Thaco. I can't see anything.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Maude will gaze at the beetle and the area it came from for a second.
Perception: 1d20 + 5 ⇒ (3) + 5 = 8 if she sees nothing terribly interesting, she'll continue on her way.
Still double moving at a base speed of 20 ft. until interrupted or she makes it to where the voice came from, again, unless someone stops her.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Fort: 1d20 + 1 ⇒ (3) + 1 = 4
Aaah! My eyes, that hurt my eyes! I'll get you this time!

Using an Inspiration for an extra d6
Rapier: 1d20 + 4 ⇒ (1) + 4 = 5 plus 1d6 ⇒ 3
sigh. which still misses so she'll flail wildly around again.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Hm. That didn't have quite the effect I was hoping for. She looks at her rapier for a second, then at Thaco as the nearest party member, Am I holding it wrong?

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Oh, wow! I didn't see that coming.

Maude will attack with her Rapier: 1d20 + 4 ⇒ (8) + 4 = 12 and if she hits will deal 1d4 + 2 ⇒ (4) + 2 = 6 points of damage.

Ah ha! Take that icky creature! Then she'll scamper back a five foot step.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

What was that? Maude looks over at where she heard the speaking. We should go over there.

Maude will walk to the back of the sewer and around so she can get to the other side... Unless someone stops her from doing so. She has movement speed of 20, and will just double move until she gets to the other side, again, unless someone stops her.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Maude looks intensely at the statue for a whole minute.

Nice statue. Anyone know who that's supposed to represent? Ah well. Shall we go to that opening over there and check it out?

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Maude will attempt to gather information with some locals to find the entrance to the sewers beneath Rat Street.
Diplomacy: 1d20 + 3 ⇒ (12) + 3 = 15
Hoping to not insult anyone along the way.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Are we actually done with that part?

Well that was boring. I didn't even get to do anything. Can we go to the alchemist now?

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Eek!
Maude will try to meld in with the other patrons 1d20 + 7 ⇒ (19) + 7 = 26 and hide under a table or between the legs of someone tall.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Maude will try to use her skills with sleight of hand: 1d20 + 3 ⇒ (7) + 3 = 10 to attempt to pickpocket someone near the bar, and failing miserably might contribute to a bar fight.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Oh! What can I do I can't wait why do we have to do the first one first Is there anything I can do to help And what do you mean not stealth I can stealth You have extra long ears for an elf did you magic them to get that long What can I do to help This is your plan after all This is my first adventure I don't want to do it wrong. Maude looks eagerly at Sharimus, but her eyes keep straying to his ears.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Woohoo! Yay! I can't wait! My first adventure! Can we go to the alchemist?! I would just love love to have those notes! PLEASE PLEASE PLEASE? Looking around at the rest of the group, Please? I don't really care which of the other two we do, but can we go to the alchemist? I'm Maude. I would reeeaaaallllllyyy love to get a look at those notes.

Sovereign Court

HP 3/8 | AC 14, T 11, FF 14 | F +1, R +3, W +2 (+2 v. Fear) Init +2 | Perc + 5

Chronicle: 2
History: We Be Goblins!
Name: Mari Clock
AKA: Maude
Faction: Sovereign Court
PFS: 121978-11
XP: 1
Prestige: 1
Fame: 1
Gold: 650
Day job: Craft Alchemy: 1d20 + 8 ⇒ (15) + 8 = 23
Spend: 365 mwk cold iron rapier; studded leather

Sovereign Court

Yay! Thanks :)

Sovereign Court

I'd like to give it a go! standard table if room.