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Matteo lo Savio's page

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With all of the use of Death Knights in the latest Dungeon, I had an interesting dilemma. Can a Warforged character become a Death Knight? This is an idea that I came up with for torturing My PC's. I am just curious what everyone else here thinks.

Thanks!


Hey everyone. I am starting a new campaign (now that my group has ended the Adventure Path) and I was looking for interesting ideas. I had wanted to revolve the campaign around the new monsters in Libris Mortis.

I have not a clue where to set it, however. As a default, I have put it into Greyhawk. This will allow me to use the new maps as they come out, and the first adventure I used was "Mad God's Key."

Anyone else have an idea (or 6) to help influence the shape of this campaign?

Thanks in advance.


My game sesson on Sunday afternoon was just too good to pass up posting, to get reactions. After reading through the "Lich Queen's Beloved" adventure in issue #100, I would have thought it near to impossible for the party to succeed in the endeavor of destroying the Lich-Queen. But, much to my surprise, they actually succeeded. Granted 4 out of 6 player characters met their demise, but it did work out.

This is my first attempt at using the message boards, so I am just curious as to how much info people would like for me to post about this final, epic encounter.

Here is a list of what the party consisted of:
1.) Half-orc Paladin/Vassal of Bahamut
2.) Human Fighter/Weapon Master wielding two Bastard Swords
3.) Human Psychic Warrior
4.) Human Monk16/Fist of Zuoken1
5.) Human Cleric3/Wizard3/Mystic Theurge10/Archmage2
6.) Elf Mindweaver6/Force Weaver10/Exhalted Arcanist1

I suppose it is worth mentioning that in one of the previous adventures, the party hunted down and obtained Concluder, one of the nine Swords of Answering. The Fighter/Weaponmaster had the privilage of wielding that sword.

The Paladin/Vassal went straight for the Lich-Queen, took a few disintegrates to the face (6, to be exact, and saved on each one) and then managed to Sunder the Scepter of Ephelomon. Then he tried to sunder the Lich-Queen's sword--and much to my chagrin, succeeded in that as well. *blink, blink*

Since the Lich-Queen's spell resistance was almost impossible to beat, the mage in the party used a scroll from ages ago in party treasure: a Scroll of Trap the Soul. And, darn my dice, it came up a natural 1 on the save....

To make a long story short, a quick plane shift to Celestia and the Lich-Queen was no more....

So, I'd like to hear what everyone thinks of this. The adventure was great, My players loved it, and were just as shocked as I when they survived!