Full Name |
Mashiro 'Chibiko' Fujiwara |
Race |
Elf (Human-looking) Adept |
Classes/Levels |
Ini: 8+3d6, Perc: 5d6, Dodge 9d6, Body 3, Armor: 9; Limits: 7 / 4 / 11, Condition: 6/8P 11/11S 3/4 Edge |
Gender |
F |
About Mashiro 'Chibiko' Fujiwara
Metatype Elf (Priority C)
Adept (Priority B)
Magic 6, Rating 4 Active Skill
Attributes (Rating A) 0
Body 3/6
Agi 7/7
Str 4(5)/6(7)
Rea 4(6)/6(8)
Will 5/6
Log 2/6
Int 3/6
Cha 7/8
Magic 6/7
Edge 4/6
Ess 6
Ini 3d6+9
Physical Condition = 8
Stun Condition = 11
Overflow = 3
Physical Limit = 7
Mental Limit = 4
Social Limit = 11
Qualities: (+0 Karma)
Positive: (-23 Karma)
Bilingual (-5 Karma)
English and Japanese
Catlike (-7 Karma)
+2 on Sneaking Skill Tests
Human-Looking (-6 Karma)
Easily passes for human.
Mentor Spirit (-5 Karma)
-Has a Mentor Spirit
Negative: (+25 Karma)
Neotony (+6 Karma) [SR Run Faster pg. 121]
-Easily mistaken for child or teen. Limited sexual development. Physical Condition Boxes reduced to 6+1/2 Body. Social consequences abound. +10% Lifestyle costs.
Incompetent (+5 Karma)
Unaware with a certain Active Skill Group. May require checks for obvious things.
Incompetent with Electronics (Computer, Hardware, Software)
Computer Illiterate (+8 Karma)
Has incredible difficulty with even the simplest technological tasks (working with AR, computers, commlinks, commcalls, emails, programming a trideo, or anything of the sort). Imposes a -4 dice pool modifier to all tests with computers, electronics, or matrix-connected devices of any kind. May require a success test (with the modifier!) to complete a task other people would take for granted (like opening a maglock door with a keycard in your frickin' hand!).
SINner – National SIN Japan (+5 Karma)
Real Identity – Mashiro Fujiwara. 15% taxes annually. Biometric data is on file – you can be tracked!
Skills Priority D (0/0)
Archery (Bow +2) 6 +13 (+15)
Blades (Knives +2) 4 +11 (+13)
Throwing Weapons (Blades +2) 1 +8 (+10)
Unarmed Combat 2 +9
Escape Artist 1 +8
Sneaking (Urban +2) 6 +15 (+17)
Negotiation (Diplomacy +2) 2 +9(10) (+11[12])
Con 4 +11
Etiquette 1 +8
Impersonation 1 +8
Artisan 2 +7
Performance 1 +8
Perception 2 +5
Athletics Group 2 [Gymnastics +9, Running +7, Swimming +7]
Martial Arts:
Kyujutsu (Archery) [bold is trained]
Called Shot (Pin), Close Quarters Firearms (Archery), Hammer Fist, Knucklebreaker (blast out of hand), Soaring Shackles, Tricking
Pin: -4 Attack dice, if DV exceeds the armor of the target, he is pinned. -2 Defense Tests while pinned. Body+Strength [physical] to break out as Simple Action versus the net hits of the Pin. Ripping free is a free action that deals 1 unresistable physical damage per net hit. If first attempt to break out fails, the difference between failure and the threshold is added to the damage taken on escape.
Knucklebreaker (Blast out of Hands): -4 Attack dice. Deals normal (stun) damage while disarming the opponent's weapon.
Knowledge (0)
English N
Japanese N
Magical Groups 2
Literature (20th Century +2) 1
Popular Trideo Shows (Animation +2) 2
20th Century Trivia 2
Fashion 1
Contacts: (0)
Prep-School Professor
Connections 4 Loyalty 6
Environmentalist Extremist
Connections 1 Loyalty 2
Street Shaman
Connections 1 Loyalty 2
Talismonger
Connections 2 Loyalty 1
Yakuza Member
Connections 1 Loyalty 1
Magic:
Rating 6/7
Rank 1 Initiate
Metamagic - +1 Power Point
Spent PP
6/7
Powers:
Improved Reflexes 2 (2.5 PP)
+2 Reaction, +2d6 Ini Die.
Traceless Walk (1 PP)
Leaves no trace. No sound from contact with the floor. -4 Perception to detect via sound, never trips ground-based sensors, tracking via non-visual senses at -2.
Improved Physical Attribute (1 PP)
+1 Strength
Voice Control 2 (1 PP)
Can mimic voice and make any sound in the range of normal vocalization. Adds its bonus to oppose Voice Recognition Systems (Ratingx2) or against any Perception+Intuition tests to see through it. +2 Social Limit.
Improved Ability 1 (Free)
+1 for Con
Wall Running (.5 PP)
Running + Strength [Magic], hits equal the number of meters run upward. Can be combined with a Sprint action to run along walls.
Freefall 2 (.5 PP)
Can fall up to 6 extra meters at no penalty. When falling longer distances, subtract this value from the damage inflicted on the fall (for instance, a 15 meter fall would only do 9 meters worth of damage). If you take no damage from a fall, then it counts as part of a normal move action and can be combined with an attack. Longer falls count as complex actions.
Three-Dimensional Memory (.5 PP)
Can recall up to 6 scenes of 36 cubic meters each. Remembers all surface details, including any sensations felt. Remember with a Perception + Magic [Mental] Test. Threshold 1 for 24 hours, 2 for 1 week, 3 for 1 month, 4 for 1 year, and 5 for over a year.
Mentor Spirit : The Firebringer (Creator and Giver, Champion of the Innocent)
+2 Dice to Artisan Tests
+1 Free Level of Improved Ability (non-combat skill)
-Must succeed at a Cha+Will (3) test to refuse giving help to a sincere request for it.
Resources Priority E (5000) + 20000 (-10 Karma)
Weapons:
Rating 2 Generic Wood Bow 200
Acc 6, 4P Dmg, 0 AP
40 Rating 2 Arrows 160
Rating 5 Collapsible Compound Bow 500
Acc 6, 7P Dmg, -1 AP
30 Rating 5 Arrows 400
Specialty Arrows:
5x Screamers (Rating 2) 45
-2 Acc, -2S, +6 AP
9x Stick-n-Shocks with Rating 2 Static Shafts 750
-1 Acc, 12S(e), -5 AP
20x Hammerheads (Rating 5) 300
-1 Acc, +1S, -1 AP
10x Narcoject Arrows (Rating 5)
Rating 15 Stun Damage Poison
10x Throwing Knives 250
Acc [Physical], 6P Dmg, -1 AP
Wakizashi Sword 500
Acc 6, Reach 1, 8P Dmg, -2 AP
2x Combat Knives 600
Acc 6, Reach 0, 7P Dmg, -3 AP
Heavy Crossbow
Acc 5, 10P Dmg, -3 AP, 4 (mag)
40x Bolts
Shock Gloves 550
Acc [Physical], Reach 0, 8S(e) Dmg, -5 AP
Armor
Prep-School Uniform Disguise 1000
Sets of Street Clothes 200
Armor Vest (Armor 9) 500
Armor Clothing (Armor 6) 450
Auctioneer 'Little Exec' Business Clothes (Armor 8)
+Concealed Holster
Augmentation:
None
Other:
Renraku Sensei Commlink (Rating 3) 1000
Contacts Rating 1 200
+Flare Compensation 250
2x Low-Light Flashlights 50
Optical Binocs
Biomonitor 300
Low Lifestyle (3 Months) 6000
Docwagon Basic (1 year) 5000
Rating 2 Magical Lodge
Rating 2 Fake SIN 5000
Rating 2 Fake Magic License 400
Rating 2 Fake Bow Permit 400
Rating 2 Fake Driving Permit 400
Rating 2 Fake School ID
Rating REAL SIN – Masshiro Fujiwara
Rating REAL Magic License
Dodge Scoot
Handle 4/3, Speed 3, Accel 1, Bod 4, Armor 4, Pilot 1, Sensor 1, Seats 1
1105 Nuyen
3 Karma