Anguish wrote:
Don't take away their choices... let them earn more.
Well said. This quote should go right up there with the maxims "Say 'Yes', or roll for it" and "Don't say 'No', say 'Yes, but . . .'"
Nothing wrong with having a variety of adventure settings. If the players choose not to invest in certain skills then that is their choice. Just like a warrior who chooses to not bring a variety of weapons when going into a dungeon. They can still succeed, but it may be more difficult.
Cranewing, your line about the PCs being "murderous hobos" nearly made my drink spurt forth from my nose. My wife's, too, once I read it to her.