Wizard

Marius Silverlight's page

41 posts. Organized Play character for thestrongangel.


Race

Peri Blooded Aasimar

Classes/Levels

Arcanist 1

Stats:
HP 7/7 | AC 12 | Init +2 | Fort +1, Ref +2, Will +2 | Resist acid 5, cold 5, electricity 5 | Perception +5

About Marius Silverlight

Marius Silverlight
Male Peri-Blooded Aasimar (Emberkin) Arcanist 1 (Pathfinder RPG Advanced Race Guide 0)
N Medium outsider (native)
Init +2; Senses darkvision 60 ft.; Perception +5
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Defense
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 7 (1d6+1); sacrificial boon
Fort +1, Ref +2, Will +2
Resist acid 5, cold 5, electricity 5
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Offense
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Speed 20 ft.
Melee quarterstaff +0 (1d6)
Spell-Like Abilities (CL 1st; concentration +3)
1/day—pyrotechnics (DC 14)
Arcanist Spells Prepared (CL 1st; concentration +5):
1st—burning hands (DC 16), magic missile
0 (at will)—daze (DC 14), detect magic, light, ray of frost
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Statistics
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Str 11, Dex 14, Con 12, Int 18, Wis 10, Cha 14
Base Atk +0; CMB +0; CMD 12
Feats Spell Focus (evocation)
Traits gifted adept, observant
Skills Knowledge (arcana) +8, Knowledge (geography) +8, Knowledge (local) +8, Knowledge (planes) +10, Linguistics +8, Perception +5, Spellcraft +10; Racial Modifiers +2 Knowledge (planes), +2 Spellcraft
Languages Celestial, Common, Draconic, Elven, Infernal, Sylvan, Tien
SQ arcane reservoir, arcanist exploits (bloodline development), bloodlines (martyred), consume spells
Combat Gear alchemist's fire (2); Other Gear quarterstaff, backpack, belt pouch, blanket, blanket, winter, canteen, chalk (10), chalkboard, cold weather outfit, courtier's outfit, iron holy symbol (Nethys), ink, black (2), inkpen (10), journal (2), parchment (21), hemp rope (50 ft.), spell component pouch, spellbook (2), sunrod (5), trail rations (15), 30 gp, 9 cp
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Special Abilities
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Arcane Reservoir +1 DC or CL (2/day) (Su) An arcanist has an innate pool of magical energy that she can draw upon to fuel her arcanist exploits and enhance her spells. The arcanist's arcane reservoir can hold an amount of magical energy equal to twice the arcanist's level. Each day when prep
Bloodline Development The arcanist can select one bloodline from any of those available to bloodline sorcerer class feature. The arcanist gains that bloodline's bloodline arcana and 1st-level bloodline power, as though she were a 1st-level sorcerer. As a swift action, the
Cold weather outfit +5 Fort save vs. cold weather.
Consume Spells (Su) The arcanist can spend a standard action to expend an available arcanist spell slot, making it unavailable for the rest of the day just as if she had used it to cast a spell. In doing so, she adds a number of points to her arcane reservoir equal to t
Darkvision (60 feet) You can see in the dark (black and white vision only).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Gifted Adept (Magic Missile) A chosen spell gets +1 CL.
Martyred Whenever you take damage in battle, your effective caster level increases by 1 during your next turn. This effect does not apply more than once per round.
Sacrificial Boon (5/day) (Su) Sacrifice 1 HP for +1 sacred bonus on the next damage roll, saving throw, or skill check you make.
Spell Focus (Evocation) Spells from one school of magic have +1 to their save DC.