Valeros

Marius Monet's page

26 posts. Alias of DeviousDevious.


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Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

"Wealth is what someone's willing to...pay, or something like that... Marius offers, his confidence in his knowledge of economics faltering as he trails off.

"Still! You all know the real reason men like us sail! It's not the money, it's the excitement. No life quite like it, I'll say."


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

"Define 'Shot'," Marius said, tentatively.
"One of the little buggers stole a pack from us, so yeah, I looked a few arrows its way. Didn't get it, though."


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

sounds good. sorry about the missed post; thanks for the bot. could have sworn I'd updated.


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

Marius' spirits drop considerably as he's rewarded for answering the call to arms with a shot to the gut that almost knocks him unconscious, and surely would have left him dead if not for the armor he wore.

Unfortunately for the boarders, almost unconscious wasn't the same as unconscious. Plucking a vial from his sash, Marius hurled it towards the man behind the musket, hoping for retribution, before retreating to cover, and calling for aid to his fellows.

"Push 'em back lads! And someone give me a damned hand up here!"
Ouch! At 2 HP from that musket shot!

Alchemist's Fire: 1d20 + 4 ⇒ (14) + 4 = 18
Fire Damage: 1d6 ⇒ 4
and one point of splash damage to everything adjacent!


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

Marius, sweaty and uncomfortable per usual from sleeping in his wooden armor, rises with the alarm, and makes his way to the main deck, grabbing his sword along the way and scoffing at the others.

"Who's the fool for sleeping armored now, huh?" he jibes at the others gathering on deck, in good spirits. With a glance around he looks for the boarding party.


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

"Didn't wanna have to do this, little fellow, but that's NOT yours..." Marius says, almost under his breath, before drawing his bow.

Bow: 1d20 + 4 ⇒ (2) + 4 = 6
dang...


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

Marius looks to where the monkey stole the bag, quickly trying to see what was stolen to decide if it's worth wasting an arrow on the thief.


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

"Get OUT of there, you pest," Marius yells, chasing after the monkey again. He doesn't draw his sword, yet...

Reflex: 1d20 + 3 ⇒ (1) + 3 = 4


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

Marius chases the monkey best he can, despite missing in his first attempt.
"Get away from there!" he grunts.


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

Relex: 1d20 + 3 ⇒ (2) + 3 = 5


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

Yup. A post of two every few days is helpful. Some of the best games I'm in get a post or two a week from players, and that's plenty good, especially with a lot of PCs in a game.

The other thing I'd say is make sure you leave plenty of hooks in your posts so people can jump on an action. Doesn't have to be super railroaded, just not crazy sandbox-y so people get bogged down in decision-making. As an example, that monkey thing was really good. Clearly something we can work with, but you're not locking anything down. Keep it up! :D


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

"Don't get any ideas, little thing," Marius says towards the monkey, stopping what he's doing and walking over to stand between it and the gear.


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

"Sounds fine to me," Marius replies, falling into rank.
"We ready to go then?"

With a flamboyant twist he pulls his sword from his back and gives it a twirl.


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

Marius, happy for some action, gets all the things together he might need for the shore party, including his bow, the Alchemist's Fire he picked up at last port, and most importantly, his sword.

He spends the remainder of the time anxiously sharpening both blades, eager for the adventure.


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

Proffession Sailor: 1d20 + 5 ⇒ (10) + 5 = 15
Aid, Diplo: DC 10: 1d20 - 1 ⇒ (19) - 1 = 18

"No resistance indeed! Nothin' I can respect more than a man doing his job. Welcome, good and proper!" Marious hollers, impressed by his own words, which seem to be uncharacteristically well received.


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

Marius shakes his head at the waste of gold, but keeps silently working at his station.


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision
Churchmouse wrote:

Churchmouse scurries off to fetch her crossbow and bolts. Then she helps Marius secure the cannons.

"Ya really think the cap'n'll forbid us to fight iff'n the Order's ship can catch us?"

Marius thinks on it a moment before answering.

"At first, I guess. Maybe he thinks he can talk his way out of it? Shorta that gnome an' whatever he's got with him, I don't think we've got much that'll earn their ire. That's what I know, though. And can't say I know it all."


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

A bit, yeah. Thanks.


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

Marius runs to a station to do his part in securing the cannons, unable to contribute to the Captain's request for magical assistance.


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

GM, could you give us a little more hook or nudging towards what we're supposed to be doing? I'm not personally familiar enough with sailing to do improvise much, and I don't want to start just 'doing' things if it might conflict with your intentions. As is, I'm feeling like all I can do now is sort of generically run to a 'station' and 'do my job', which is fine, but also a bit underwhelming? Sorry if I'm way off base.


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

"Well then," Marius replies, "let's go, shall we?"
Marius will start off on a walk around the boat, pointing out details as they go, and leaving plenty of time for the conversation to continue, as well as for their 'guest' to ask any questions.


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

Marius chuckles as Hug gets called out by Eltras.

"No problem here captain, just givin' our guest a proper welcomin' is all. I'll be keepin' an eye on 'im. Ha HA!" he calls back.

"Let's be gettin' to that tour now, eh? "


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

Marius watches from afar as the gnome boards the ship with his special cargo, choosing not to get too involved lest he upset the rules of decorum. Interrupting the captain as he greets the client would be a quick way to go for a swim.

As the gnome is left alone, however, he makes his way over and introduces himself.

"Greetings, Mister Gnome. I'm Marius. Welcome, as I'm sure you've been told, to the Black Scepter! Far be it from me to pry into your business, but if ya do need anything, feel free to shout. We take ourselves seriously around here, that's why we're still alive, ya see, but we know how to enjoy ourselves."

If the Gnome chooses to engage, Marius will stay and engage in conversation, if not, he'll move on as politely as a pirate can do anything.


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision
Ulark Bastardson wrote:
"Because that'd be the end of any contracts we have with them, and probably the end of anyone wanting to hire us as smugglers. You know the saying. Don't shyt where you sleep."

"Aye, I've heard it," Marius laughs, "and it's a good one. Right up there with 'Don't get caught'."

Having neither a useful nor an intelligent question for the Captain, Marius pulls his hat down over his eyes a bit to block the sun, and watches as some of the other crewmen start scrambling around. His own re-stocked supplies have already been 'safely' stored in his bunk.


Male Human Fighter 1 (Two Weapon Warrior) | HP: 2/13 | AC: 16 T:13 FF: 13 | CMD:18 | F:+4 R:+3 W:+2| Init: +3 Perc: +5 | Normal Vision

Marius waited til the others have mostly spoken up, before voicing his opinion. He'd noticed the captain used this tactic, testing the waters on what the crew wanted before stating his own preferences, and if it was good enough for the captain, it was good enough for him. He reached above his head an tested one edge of the twin-bladed sword strapped to his back, as was his habit.

"Seems like the Gnome job's the way to go then, eh? I wouldn't mind getting me some of that adamantine, but hey, why not let them all dig it up out of the ground, and then just take it for ourselves?"


Pirates!
Human Fighter build is in this alias.

1d10 + 7 ⇒ (9) + 7 = 16
1d10 + 7 ⇒ (4) + 7 = 11
1d10 + 7 ⇒ (8) + 7 = 15
1d10 + 7 ⇒ (5) + 7 = 12