Ruan Mirukova

Marcus Effington's page

179 posts. Alias of Dabbler.


Full Name

Marcus Effington

Race

Human

Classes/Levels

Wizard (Transmuter) 2

Gender

Male

Size

Medium

Age

24

Special Abilities

Physical Enhancement, Telekinetic Fist, Familiar (Owl: Hookey)

Alignment

Lawful neutral

Deity

Irori

Location

In the back end of beyond

Languages

Common (Taldane), Draconic, Sylvan, Iobaran, Varisian

Occupation

Field Researcher

Strength 10
Dexterity 14
Constitution 14
Intelligence 18
Wisdom 12
Charisma 8

About Marcus Effington

Acrobatics 2 (+2 Dex)
*Appraise 8 (1+3+4 Int)
Bluff -1 (-1 Cha)
Climb 0
*Craft 4 (+4 Int)
Diplomacy -1 (-1 Cha)
Disable Device 2 (+2 Dex)
Disguise -1 (-1 Cha)
Escape Artist 2 (+2 Dex)
*Fly 2 (+2 Dex)
Handle Animal -1 (-1 Cha)
Heal 1 (+1 Wis)
Intimidate -1 (-1 Cha)
*Knowledge (arcana) 10 (2+3+4 Int +1 Trait)
*Knowledge (dungeoneering) 8 (1+3+4 Int)
*Knowledge (engineering) 10 (2+3+4 Int +1 Trait)
*Knowledge (geography) 8 (1+3+4 Int)
*Knowledge (history) 8 (1+3+4 Int)
*Knowledge (local)
*Knowledge (nature) 8 (1+3+4 Int)
*Knowledge (nobility) 8 (1+3+4 Int)
*Knowledge (planes) 8 (1+3+4 Int)
*Knowledge (religion) 8 (1+3+4 Int)
*Linguistics 4 (+4 Int)
Perception 2 (4)(7) (1+1 Wis (+2 Alertness)(+3 in poor light))
Perform -1 (-1 Cha)
*Profession 1 (+1 Wis)
Ride 2 (+2 Dex)
Sense Motive 1 (+1 Wis)
Sleight of Hand 2 (+2 Dex)
*Spellcraft 8 (1+3+4 Int)
Stealth 3 (+2 dex +1 Trait)
Survival 2 (1+1 Wis)
Swim 0
Use Magic Device -1 (-1 Cha)

Favoured Class: Wizard (+1 Skill point/level)
Traits: Mathematical Prodigy, Noble Born.
Feats: Combat Casting, Eschew Materials, Scribe Scroll.
Class Features: Chosen school: Transmutation, Prohibited Schools: Necromancy, Enchantment.
Attack: dagger (+1, 1d4 S), light crossbow (+3, 1d8 P), telekinetic fist (+3 ranged touch, 1d4+1 force, 7/day).
CMB/CMD: +1/14
AC: 12
HP: 14 (Current = 14)
Initiative: +2
Saves: Fort +2 Ref +2 Will +4

Special Abilities:

Telekinetic Fist (1d4+1 force damage touch attack); Physical Enhancement (Dexterity to 15); Familiar (Owl).
Hookey
Init: +3
Senses: Low-light vision
Saves: Fort +2 Ref +5 Will +3
AC: 16 (FF 12, T 15)
HP: 4
Speed: 10ft or 60ft fly (average)
Melee: 2 Talons +5, 1d4-2
Str 6 Dex 17 Con 11 Int 6 Wis 15 Cha 6
Skills: Fly +7, Perception +10, Stealth +15
CMB/CMD: +1/9

Spells:
0-level: Dancing lights, mage hand, detect magic, prestigitation.
1st level: Burning hands, endure elements (used), colour spray, magic weapon.

Spellbook:

0-level: All.
1st Level: Alarm, Burning Hands, Comprehend Languages, Colour Spray, Endure Elements, Enlarge Person, Expeditious Retreat, Grease, Identify, Obscuring Mist, Mage Armour, Magic Weapon, Reduce Person, Shield, Shocking Grasp.

Character Background:

From a Taldoran family of modest means, and distantly related to the Orlovsky, Marcus has spent many years as a keen student. Sadly his long hours in the library and laboratory have left him a little tongue-tied in social situations, when he has a habbit of either saying to much and committing a faux pas, or saying nothing at all. In Taldor's society-conscious community this has left him as something of an outsider, and his family in exasperation have sent him to 'do some research' in distant Brevoy with his northern relatives.

Equipment:

Dagger, light crossbow, 20 bolts, backpack, bedroll, candles (5), map case, chalk (5), ink, pen, bullseye lamp, oil flask (3), parchment (3), belt pouch, hemp rope, sacks (3), sealing wax, signet ring, soap, torch (3), waterskin, whetstone, spellbook, traveller's outfit, alchemists fire (1 flask), trail rations (3 days). Mousetraps (3)

Remaining cash: 8gp, 3sp, 8cp

Arcane Scrolls: Feather Fall, Magic Missile, Protection from Evil.

Appearence:

Tall and rather scrawny, Marcus' impeccable Taldane clothing is somehow always a bit wrinkled and scruffy. His nondescript brown hair is always a bit unkempt, and he is always carrying around at least one book, either writing in it or pouring over the words of some obscure passage. He often appears either nervous in company, until he gets few glasses of wine in him and then he invariably acts like an idiot.

Traits:

Noble Born - Orlovsky: Your family has a reputation for avoiding conflicts. You gain a +1 trait bonus on your CMD. In addition, choose Acrobatics, Diplomacy, or Stealth—you gain a +1 trait bonus on this skill. Your family motto is “High Above.”
Mathematical Prodigy: Mathematics has always come easily for you, and you have always been able to “see the math” in the physical and magical world. You gain a +1 bonus on Knowledge (arcana) and Knowledge (engineering) checks, and one of these skills (your choice) is always a class skill for you.

Companions:

Cale nil Surtova - A nobleman of Brevoy, "the man who would be King". Fighter and swordsman (Aldori duelling sword).
Silstaren - An elf of Cale's entourage, a wilderness-wise scout. Ranger.
Arianna Tchovsky - A skilled scout, and clever, someone to watch. Rogue.
Virgil Longstreet - A folklorist and minstrel, little revealed as yet. Bard.
Zennor Praze Sanjust - A dwarven priest of Torag, a man driven to build. Cleric.