Vanguard's Lightning(Standard Action)
Divine * Implement * Lightning
Range: Area Burst 1 within 10
Target: Each creature in burst
Attack: Wisdom (+3) vs Reflex
Hit: 1d6 + Wisdom modifier (+3) lightning damage. Whenever the target makes an opportunity attack before the end of your next turn, the target takes lightning damage equal to your Intelligence modifier (+2).
Staff of Fiery Might +1: +5 attack, 1d6+4 damage.
Divine Bolts(Standard Action)
Divine * Implement * Lightning
Range: Ranged 10
Target: One or two creatures
Attack: Wisdom (+3) vs Reflex
Hit: 1d6 + Wisdom modifier (+3) lightning damage.
Staff of Fiery Might +1: +5 attack, 1d6+4 damage.
Grasping Shards(Standard Action)
Divine * Implement * Radiant
Range: Area Burst 1 within 10
Target: Each creature in burst
Attack: Wisdom (+3) vs Fortitude
Hit: Wisdom modifier (+3) radiant damage, and the target is slowed until the end of your next turn.
Staff of Fiery Might +1: +5 attack, 4 damage.