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I'm making a Barbarian/Frenzied Berserker. The only problem is that while using Frenzy and Rage together, I get a -4 to AC. As such, I made the choice to ignore AC and look for other ways of reducing damage/not getting hit/getting health back. So far I have the invulnerable rager variant, Thick Skinned Feat from a 3.5 book the DM has approved (+2 to existing form of damage reduction), the Damage Reduction Rage Power, magic items for blur, a vampiric weapon (extra 1d6 damage which gets converted into health), and maybe a magic item for greater infernal healing. Any other suggestions?


Are there any set rule for how double barreled guns work with damage reduction? I'm assuming since you need an attack roll for each shot, damage reduction applies to each shot separately. However, since they are fired at the same time I could see it applying only once.