Wight

Mar'Gonee's page

35 posts. Alias of Vonzara.


Full Name

Mar'Gonee

Race

Sang'heili

Classes/Levels

Elite Ranger (Paladin)/2

Gender

Male

Size

6'2

Age

33

Alignment

LG

Location

Space

Languages

Common, Sang'heili

Occupation

Soldier

Strength 12
Dexterity 17
Constitution 14
Intelligence 12
Wisdom 10
Charisma 14

About Mar'Gonee

Character Sheet:

Init +3; Senses Darkvision; Perception +4

Defense
AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
HP 12 Shield 8 (2d10+4)
Fort +7, Ref +5, Will +5
Base Atk +2; CMB +3; CMD 14

Defensive Abilities:
Cornered Fury
Fearless

Offense:
Speed 20 ft.
Melee:
Gravity Hammer +3 (2d6+1/x3)
Range:
Sniper +5 (2d6/19-20/x2)

Special Attacks and Spell-Like Abilities:
Smite Evil (1/day)
Detect Evil (At will)

Paladin Spells Prepared:
(CL 0, 3 melee touch, 5 ranged touch)

Statistics:
Str 12
Dex 17
Con 14
Int 12
Wis 10
Cha 14

Feats and Traits:
Extra Lay on Hands
Fencer
Patient Optimist

Skills:
Acrobatics -3
Climb -5
Diplomacy +6
Escape Artist -3
Fly -3
Heal +4
Knowledge (nobility) +5
Knowledge (religion) +5
Perception +4
Ride -3
Spellcraft +5
Stealth -3
Swim -5
Languages:
Common, Sang'heili

Special Qualities:
Aura of Good
Battle/Wrath Variant Channeling (±1 Sacred)
Lay on Hands (1d6) (5/day)

Gear:
Earth Breaker, Four-mirror armor, Greatsword, Backpack, Bedroll, Blanket, Crowbar, Flint and steel, Grappling hook, Rope, silk (50 ft.)

Special Abilities:
Aura of Good (Ex): The paladin has an Aura of Good with power equal to her class level.

Battle/Wrath Variant Channeling (±1 Sacred): Grants a bonus/penalty to damage and confirming criticals

Cornered Fury (Ex) When at less than ½ Hp with no ally in 30 ft, gain +2 to att and AC.

Darkvision (60 feet): You can see in the dark (black and white vision only).

Detect Evil (At will) (Sp): You can use Detect Evil at will (as the spell).

Fearless (Ex): +2 to save vs fear effects.

Fencer: +1 to hit with dagger or sword AoOs.
Lay on Hands (1d6) (5/day) (Su): You can heal 1d6 damage, 5/day

Patient Optimist: You gain a +2 trait bonus on Diplomacy checks to influence hostile or unfriendly creatures, and if you fail at such an attempt you may retry it once.

Smite Evil (1/day) (Su) :+2 to hit, +2 to damage, +2 deflection bonus to AC when used.

Back Story:
Growing up with an elite commander as a father was not easy. There was no separation between duty and home with him. My 3 brothers and I where expected to be just like the soldiers he commanded. He had spent time fighting in the Human Covenant War and wanted his children to honor him by becoming Elites.

Now at the age of 33, I have finally earned my place among the Elites. I have finally honored my father and brought honor to my family. My Eldest brother, Kal'Gonee, is also an Elite. Having been told I am to check out this place called Paradise has me a bit on edge as no one has yet to go there.