Glower

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Just follow this path
and enjoy being
the True Space
Ranged Barbarian...

Entropic Shot (Su) wrote:


You can deliver your entropic strike with any small arm as though you were delivering an entropic strike with a Melee Weapon.
The Original Entropic Strike wrote:


You can also deliver an entropic strike with any melee weapon (replacing the normal attack with your entropic strike)
And for any doubts, in the line of the Entropic Shot wrote:


You don’t add your Strength or Constitution modifier to your entropic strike’s damage when delivered through a small arm

So yeah RAW, i'm gonna be fisting my guns to my enemies and change the meaning of "Powered Armor"


Enhanced Varisian Tattoo (Su): At 9th level, the tattooed
sorcerer can pick any one spell she knows for which she has
a Varisian Tattoo feat. This spell must be one that lacks
focus components and costly material components. She can
now use that spell as a spell-like ability once per day. This
spell-like ability is not enhanced by her Varisian Tattoo,
but it functions at +2 caster levels above her sorcerer caster
level. Whenever she gains a bloodline power at a later date,
she may change this spell-like ability to another qualifying
spell. This ability replaces the 9th-level bloodline power.

This means that i can change the bloodline power that replaces, for example the one of level 15th?
Or that i can create a tattoo with the level 9th bloodline power and still effectively use it?


I'm taking an Inquisitor of the Catastrophe subdomain and get:

Deadly Weather (Su): At 8th level, you can unleash a furious call to the heavens, summoning forth an everchanging storm of destruction for a number of rounds per day equal to your cleric level. This storm has a radius of 5 feet per cleric level. Each round, the storm has one of the following effects: driving rain (–4 on all Perception checks and ranged attack rolls), howling winds (–8 on Fly skill checks and ranged attack rolls), heavy snow (all terrain is considered difficult), or lightning bolt (as call lightning).

That last part is my question, Call Lightning reads:
"If you are outdoors and in a stormy area – a rain shower, clouds and wind, hot and cloudy conditions, or even a tornado (including a whirlwind formed by a djinni or an air elemental of at least Large size) – each bolt deals 3d10 points of electricity damage instead of 3d6."

Does my Storm counts as a way to increase the damage to 3d10?
I'm level 10 and Already has 50 feet of radius