Alain

Manahath's page

108 posts. Organized Play character for Chris Marsh.


Race

| HP 58/58 AC: 25, Shield: +2 Hardness: 3, BT: 6, HP: 12/12 | F: +11 R: +8, W: +13 | Perc: +13 (E)

Classes/Levels

Class Abilities:
  • Focus Pool: 1/1
  • Healing Font: 5/5
  • Staff 3/3
  • Gloves 1/1 (2d6+7)
  • Default Exploration: Defense

    Gender

    Male, CG, Human

    Strength 14
    Dexterity 12
    Constitution 14
    Intelligence 10
    Wisdom 19
    Charisma 16

    About Manahath

    Name: Manahath (Agent #1824-2007)
    Ancestry (Heritage) and Background: Human (Versatile), Barkeep
    Class: Curate of Cayden Cailean (Cloistered Doctrine)
    Level: 5 XP: 48/60
    Alignment: Chaotic Good
    Age: 28 (Born 4897) Gender: Male
    Languages: Taldane, Kelish

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    Pathfinder Society Training
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    Physical Description:

    If Manahath had his way, people would mistake him for Cayden Cailean himself. His brown hair is always tussled just enough. His smile is ever so slightly crooked. His cerulean eyes are bright and open. The rapier at his side bounces with the syncopated rhythm of a bard's bodhrán.

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    Senses
    --------------------------
    Perception: +13 (E)
    Senses: Normal

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    DEFENSE
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    AC: 25 (Breastplate: +4, Dex: +1, Proficiency +7, Wooden Shield +2, Rune: +1)
    Fortitude: +11 Reflex: +9 Will: +13
    Shield: +2, Hardness: 5 , BT: 10 , Current HP: 20/20
    Speed: 20'
    Special:

    Defense Proficiencies:

    FORT: Expert
    REF: Trained
    WILL: Expert
    Unarmored: Trained
    Light Armor: Trained
    Medium Armor: Trained
    Heavy Armor: Untrained

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    OFFENSE
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    Melee: +1 Rapier of Striking +9 (2d6, Deadly d8, disarm, finesse)
    Ranged: Javelin +4 (1d6+2, 30' range)

    Offense Proficiencies:

    Unarmed Strikes: Trained
    Simple Weapons: Trained
    Martial Weapons: Untrained
    Spell Attacks: Trained
    Special Proficiencies: Rapier

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    REACTIONS
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    Shield Block
    General

  • Trigger:With shield raised, about to take physical damage
  • Effect: Shield's hardness takes damage, shield and Manahath take remaining.
    Premonition of Avoidance
    General
  • Trigger:About to roll a saving throw against a hazard
  • Effect: Cayden grants you a moment’s foresight. You gain a +2 circumstance bonus to the triggering saving throw

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    Class Abilities & Focus Spells
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  • Cleric Class DC: 21
  • Champion Class DC: 21
  • Reach Spell
    Focus Spells: Heightened Level: 3
    Unimpeded Stride
    Healing Font: 5/5 Heal ◆, ◆◆, or ◆◆◆
    ◆ 3d8
    ◆◆ 3d8+24
    ◆◆◆ 3d8
  • Anathema: Use Unholy Magic, waste alcohol, be mean or standoffish when drunk, oppress the vulnerable
  • Champion's Aura: Surrounded by an aura in a 15-foot emanation. It has the aura and divine traits. Any follower of your deity within the aura immediately knows you're a champion of your deity. This aura is used as the range for your champion's reaction and for various other effects. You can suppress or resume the aura as a single action, which has the concentrate trait, and it ends if you fall unconscious.
  • Aura of Courage: Whenever you become frightened, reduce the condition value by 1 (to a minimum of 0). At the end of your turn, each ally in your champion's aura reduces its frightened value by 1.

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    Spells
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    Future Levels:

    RANK 9:
  • 1◆◆
  • 2 ◆◆
  • 3◆◆

    RANK 8:

  • Divine Aura◆◆
  • Moment of Renewal ◆◆
  • Musical Shift◆◆

    RANK 7:

  • Energy Aegis◆◆
  • Spell Riposte ◆◆
  • Sunburst◆◆

    RANK 6:

  • Blessed Boundary◆◆
  • Dragon Form ◆◆
  • Heroism◆◆

    RANK 5:

  • Divine Immolation◆◆
  • Rip the Spirit ◆◆
  • Spiritual Torrent◆◆

    RANK 4:

  • Air Walk◆◆
  • Cloak of Light ◆◆
  • Enervation◆◆
  • RANK 3:

  • Heatvision◆◆
  • Heroism ◆◆
  • Roaring Applause◆◆

    RANK 2:

  • Calm◆◆
  • Cleanse Affliction◆◆
  • Dispel Magic◆◆

    RANK 1:

  • Bless ◆◆
  • Enfeeble ◆◆
  • Protection ◆◆

    Cantrips: (Heightened to 3)

  • Detect Magic ◆◆
  • Forbidding Ward ◆◆
  • Guidance
  • Needle Darts ◆◆
  • Rousing Splash ◆◆

    Spell Guide

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    Skills
    --------------------------
    Skill: +Mod (Proficiency)
    Acrobatics: +8 (T)
    Arcana: +4 (U)
    Athletics: +9 (T)
    Crafting: +7 (T)
    Deception: +7 (U)
    Diplomacy: +9 (T, Hobnobber)
    Intimidation: +7 (U)
    Lore (Alcohol): +7 (T)
    Lore (Pathfinder Society): +7 (T)
    Medicine: +13+1 E, Healer's Gloves)
    Nature: +11 (U)
    Occultism: +7 (U)
    Performance: +7 (U)
    Religion: +11 (T)
    Society: +11 (T)
    Stealth: +5 (U)
    Survival: +8 (U)
    Thievery: +5 (U)

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    FEATS and Class
    --------------------------

  • Heritage: Versatile Heritage: Shield Block
  • Ancestry: Natural Ambition: Premonition of Avoidance
  • Background: Hobnobber
  • Cleric Doctrine: Domain Initiate (Freedom)
  • Level 2: Champion Dedication
  • Level 2 (Skill): Battle Medicine
  • Level 3: General Fleet
  • Level 3: Second Doctrine Fortitude to Expert
  • Level 3: Skill Increase Medicine
  • Level 4: Cleric Feat Basic Devotion: Aura of Courage
  • Level 4: Skill Feat Continual Recovery
  • Level 5 AncestryClever Improvisor

    EQUIPMENT:

    Bulk: 6, 7L (Encumbered: , Maximum: )
    Invested: 0/10
    Money: 5.1 Gp

    Weapons: 1, 5L (Rapier, 5 Javelins)
    Armor: 3 (Breastplate)
    Shield: 1 (Metal Shield)
    Misc. Worn: 1L (Wooden Holy Symbol)

    Backpack: (Bulk: 1, 1L /4)
    Bedroll (L)
    50' Rope (L)
    Rations (14 Days) (2L)
    Soap (-)
    Torch (L)
    Torch (L)
    Torch (L)
    Torch (L)
    Torch (L)
    Waterskin (L)
    Crowbar (L)
    Staff of Healing
    Healer's Gloves

    Belt Pouch (Left): (Bulk: 0/4L)
    Chalk (10) (-)
    Flint and Steel (-)

    Belt Pouch (Right): (Bulk: 0/4L)

    Bandolier: (Bulk: 0/8L)

    Toasts:

  • If the ocean was liquor and I was a duck, Id dive to the bottom and drink my way up, but the ocean is water, and I'm not a duck, so let's just do these shots, and get all f$$%ed up.
  • "There are big ships and little ships, and ships that sail the sea, but the best ships are friendships, like the one between you and me."
  • To nights we’ll never remember with friends we’ll never forget.
  • May those that love us love us. And those who don't may Cayden turn their hearts. And if he doesn't turn their hearts may he turn their ankles so we know them by their limping.
  • May we get what we want,
    May we get what we need,
    But may we never get what we deserve.
  • Here’s to a long life and a happy one.
    A quick death and an easy one.
    A pretty girl and an honest one.
    A cold beer and another one!
  • Strike hands with me. The glass is brim. The dew is on the heather. And love is good, and life is long, and friends are best together.
  • May the best of the past be the worst of the future.
  • Rejoice, and be of good cheer! For THEY are out there, and WE are in here!
  • I’ll drink to those who do, I’ll drink to those who don’t, but never the ones who say they will and later decide they won’t. But the ones I’ll toast from the break of day to the wee hours of the night, are the ones who say, “I never have, but just for you I might.”