Halfling

Malzuket Cobblebarn's page

152 posts. Alias of mbauers.


About Malzuket Cobblebarn

TRACKING:

HP: 12/12
Hero Points: 3/3
1st level spells: 5/5
Eternal Hope Reroll: 1/1
Acid Splash: 3/3
Dancing Lights: 1/1
Ghost Sound: 1/1
Prestidigitation: 1/1
Speak with Animals: 1/1

NAME: Malzuket Cobblebarn

RACE: Male Gnome (Chaotic Good)

    Lang: Common, Gnome, Sylvan, Draconic, Dwarven
    Move: 20 ft.

CLASS: SORCERER 4 <--Favored Class(Skill Pts: 4/ HP: 0)
Archetypes: TATTOOED SORCERER

STATS:

    STR 8
    DEX 12
    CON 12
    INT 14
    WIS 13
    CHA 18

Senses Low-Light Vision; Perception +3

DEFENSE:

    Defense 12, Touch 12, FF 10 (+ 1 DEX, +1 size)
    DR 1/ magic
    Critical Defense check: +2
    CMD 11 , FF 10

    HP:22 (4HD: 6 + 4 + 4 + 4 + 4 CON)

SAVES:

    Fort: +2
    Reflex: +2
    Will: +5
    +2 racial vs fear and despair, +2 racial vs illusion spells and effects

OFFENSE

    INIT: +5
    BAB: +2 CMB: +0

Specials:
  • Eternal Hope Reroll 1/day
  • Acid Splash 3/day
  • Dancing Lights 1/day
  • Ghost Sound 1/day
  • Prestidigitation 1/day
  • Speak with Animals 1/day

SPELLS:
Concentration +8 (+1 /w Conjuration, +1 in Darkness or Dim Light)

+1 CL for Conjuration and/or Bloodline Spells; +1 CL when in Darkness or Dim Light; +1 CL for Illusion Spells to determine duration, range, and area
0th level DC:14 (*+1 for Illusion)
Detect Magic
Disrupt Undead
Ghost Sound*
Guidance
Mage Hand
Read Magic
1st level DC:15 7/Day (*+1 for Illusion)
Color Spray*
Grease
Ray of Enfeeblement (bloodline spell)
Silent Image*
2nd level DC:16 4/Day (*+1 for Illusion)
Create Pit

CLASS ABILITIES:
  • Cantrips – Can cast 0th level spells
  • Umbral Bloodline (Wildblooded-Shadow) - Whenever you cast a spell in an area of dim light or darkness, your effective caster level is increased by 1. (stealth is a class skill)
  • Familiar Tattoo (Greensting Scorpion) (Su) – Familiar can transform between animal and tattoo as a move action.
  • Bloodline Tattoos (Ex) - Whenever a tattooed sorcerer gains a bloodline spell, a new tattoo manifests on his body to represent this spell. His bloodline spells are always enhanced by his Varisian Tattoo feat, even if they don’t match the school to which his Varisian Tattoo belongs.

RACIAL ABILITIES:

  • Small Size - +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their Combat Maneuver Bonus and Combat Maneuver Defense, and a +4 size bonus on Stealth checks.
  • Eternal Hope - Gnomes rarely lose hope and are always confident that even hopeless situations will work out. Gnomes with this racial trait receive a +2 racial bonus on saving throws against fear and despair effects. Once per day, after rolling a 1 on a d20, the gnome may reroll and use the second result. This racial trait replaces defensive training and hatred.
  • Illusion Resistance - Gnomes gain a +2 racial saving throw bonus against illusion spells and effects.
  • Keen Senses - Gnomes receive a +2 racial bonus on Perception checks.
  • Obsessive - +2 racial bonus to Craft (Alchemy)
  • Gnome Magic: Gnomes add +1 to the DC of any saving throws against illusion spells that they cast. Gnomes with Charisma scores of 11 or higher also gain the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation, and speak with animals. The caster level for these effects is equal to the gnome's level. The DC for these spells is equal to 10 + the spell's level + the gnome's Charisma modifier.
  • Low-Light Vision - Gnomes can see twice as far as humans in conditions of dim light.

SKILLS:

EQUIPMENT:


    Traveler's Outfit

    Masterwork Backpack
    Waterskin, 2 days of trail rations, 3 days of wandermeal, moonrod (2), candle (2), tindertwig (3)

    Armored Kilt
    Dagger

    Belt pouch

    Spell Component Pouch
    Money - GP: 5, SP: 4, CP: 7

Capacity | Light – 22.5 lbs; Medium – 45 lbs; Heavy – 67.5 lbs
All Gear: 15.625 lbs

DEBTS:
None

BACKGROUND & Story:

Malzuket Cobblebarn—a simple name by gnomish standards, but the humans loved to shorten it to “Mal”, “Malz”, and even, by one particularly annoying creature, “Zuke”. When he was a young man, his temper flared at the outrage. Can’t they pronounce one simple name? How hard is it? MAL – ZU – KET!

Truth be told, a lot of things raised his ire back then when he still had passion in his life. He had traveled the world, chasing women, escaping danger, and reliving his moments again and again in the taverns of Golarion.

But over time, Malzuket’s fast-paced lifestyle lost its luster. His human companions grew old and settled down to die, and he found himself enjoying himself less and less. Eventually he followed suit, setting up shop in the small town of Kassen. Though he originally found himself studying alchemy for the excitement and unpredictability, in Kassen he was relegated to mostly hangover cures and the occasional tindertwig to ease the burden of building a fire for wealthier townsfolk.

After awhile, Malzuket became more and more tired. He felt himself dry out, as a desiccated tree in a drought. He recognized the signs of the Bleaching, but the worst effect it had on him was the apathy—he saw what was happening to him, but he didn’t care. The gnome resigned himself to his fate and the slow, monotony of his day-to-day life.

That is, until the mayor started talking about sending townspeople into the crypt, to light the flame for the town. Something long dormant stirred within Malzuket, and he resolved himself to light the everflame and, in so doing, rekindle the fire he once had for life, or die trying in the crypt.

APPEARANCE & PERSONALITY:
    Age: 110 (Middle Aged)
    Size: Small, 3'5", 40 lbs
    Type: Gnome

Dry skin, dull eyes, and thinning hair give this gnome the look of one much older than his age (at least, for his kind). He wears drab, brown clothing, perhaps a trait learned from his several years living among humans and away from the more vibrant members of his race. Despite his overlarge features and short stature, he could almost blend in with a crowd, were it not for the scorpion tattoo winding up his neck to end on his face, barbed stinger curling around his right eye.

ADVANCEMENT:
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